DevDave
@davidhardie.net
Game Developer @ HardieSoftworks in Ottawa.
📱 All my projects: davidhardie.net/projects.html
📱 All my projects: davidhardie.net/projects.html
Any need by #UnrealEngine users for an analog controller plugin?
It converts player input into 360 degree values, normalized values, and square coordinates.
It also gives designers a quick way to change deadzones.
If there's interest I can go thru the effort to make it available (free)
#gamedev
It converts player input into 360 degree values, normalized values, and square coordinates.
It also gives designers a quick way to change deadzones.
If there's interest I can go thru the effort to make it available (free)
#gamedev
October 22, 2025 at 8:49 PM
Any need by #UnrealEngine users for an analog controller plugin?
It converts player input into 360 degree values, normalized values, and square coordinates.
It also gives designers a quick way to change deadzones.
If there's interest I can go thru the effort to make it available (free)
#gamedev
It converts player input into 360 degree values, normalized values, and square coordinates.
It also gives designers a quick way to change deadzones.
If there's interest I can go thru the effort to make it available (free)
#gamedev
In my game, you play as a 🐦birb. You've got a wacky beak that can be used like a springboard to launch around levels.
Not persuaded yet? There's also an 🐘elephant with a wacky trunk that can grab things.
Still not convinced? How about 75% off?
store.steampowered.com/app/2696660/...
🎮 #gamedev
Not persuaded yet? There's also an 🐘elephant with a wacky trunk that can grab things.
Still not convinced? How about 75% off?
store.steampowered.com/app/2696660/...
🎮 #gamedev
September 30, 2025 at 3:01 PM
In my game, you play as a 🐦birb. You've got a wacky beak that can be used like a springboard to launch around levels.
Not persuaded yet? There's also an 🐘elephant with a wacky trunk that can grab things.
Still not convinced? How about 75% off?
store.steampowered.com/app/2696660/...
🎮 #gamedev
Not persuaded yet? There's also an 🐘elephant with a wacky trunk that can grab things.
Still not convinced? How about 75% off?
store.steampowered.com/app/2696660/...
🎮 #gamedev
Trying out some low poly modelling with low resolution texturing. My first experience in Blockbench. Even if it is missing functionality that Blender has, I found it more fun. I think the limitations help with establishing a style!
#3dmodelling #pixelart #lowpoly
#3dmodelling #pixelart #lowpoly
September 19, 2025 at 7:23 PM
Trying out some low poly modelling with low resolution texturing. My first experience in Blockbench. Even if it is missing functionality that Blender has, I found it more fun. I think the limitations help with establishing a style!
#3dmodelling #pixelart #lowpoly
#3dmodelling #pixelart #lowpoly
I've been working on custom client authoritative movement AND abilities. The client pawn is using two abilities; a jump and then a "pounce". Net simulation is "bad" (100-200 ping with 5% loss).
The client appears smooth on the server and gives a great experience for the player.
#UE5 #gamedev
The client appears smooth on the server and gives a great experience for the player.
#UE5 #gamedev
September 7, 2025 at 7:15 PM
It's ready. Help me share the news, Bluesky!
Kiopioke Patch 1.1: Rupert's Delivery is out now. It adds a new adventure, new character, new area and more!
To celebrate, the game is 70% off for a short time.
store.steampowered.com/app/2696660/...
#indiegame 🎮 #gamedev #bigupdate #pixel
Kiopioke Patch 1.1: Rupert's Delivery is out now. It adds a new adventure, new character, new area and more!
To celebrate, the game is 70% off for a short time.
store.steampowered.com/app/2696660/...
#indiegame 🎮 #gamedev #bigupdate #pixel
August 21, 2025 at 3:45 PM
It's ready. Help me share the news, Bluesky!
Kiopioke Patch 1.1: Rupert's Delivery is out now. It adds a new adventure, new character, new area and more!
To celebrate, the game is 70% off for a short time.
store.steampowered.com/app/2696660/...
#indiegame 🎮 #gamedev #bigupdate #pixel
Kiopioke Patch 1.1: Rupert's Delivery is out now. It adds a new adventure, new character, new area and more!
To celebrate, the game is 70% off for a short time.
store.steampowered.com/app/2696660/...
#indiegame 🎮 #gamedev #bigupdate #pixel
Re-imagining levels for different characters is really fun. In this case, I added some platforms to keep Rupert bouncing because he doesn't have a wall slide like Kiopioke and his hit box is a little different too. Both factors change the timing just enough to matter.
#indiegame #gamedev #unreal 🎮
#indiegame #gamedev #unreal 🎮
August 20, 2025 at 4:07 PM
Re-imagining levels for different characters is really fun. In this case, I added some platforms to keep Rupert bouncing because he doesn't have a wall slide like Kiopioke and his hit box is a little different too. Both factors change the timing just enough to matter.
#indiegame #gamedev #unreal 🎮
#indiegame #gamedev #unreal 🎮
Woohoo!
Patch 1.1: Rupert's Delivery is coming to Kiopioke on Aug 21. Read more about it here:
store.steampowered.com/news/app/269...
#indiegame #gamedev 🎮 #bigupdate
Patch 1.1: Rupert's Delivery is coming to Kiopioke on Aug 21. Read more about it here:
store.steampowered.com/news/app/269...
#indiegame #gamedev 🎮 #bigupdate
August 20, 2025 at 12:48 AM
Woohoo!
Patch 1.1: Rupert's Delivery is coming to Kiopioke on Aug 21. Read more about it here:
store.steampowered.com/news/app/269...
#indiegame #gamedev 🎮 #bigupdate
Patch 1.1: Rupert's Delivery is coming to Kiopioke on Aug 21. Read more about it here:
store.steampowered.com/news/app/269...
#indiegame #gamedev 🎮 #bigupdate
Here's what Steam compares my game to. The first 3/4 are direct inspirations, so I think they did pretty well.
#gamedev #indiegame
#gamedev #indiegame
August 18, 2025 at 6:27 PM
Here's what Steam compares my game to. The first 3/4 are direct inspirations, so I think they did pretty well.
#gamedev #indiegame
#gamedev #indiegame
Rupert gets around the world with his special trunk.
When in range of a hook, the player can press a button to grab and then launch. They have to mind their timing, trajectory, and space.
Different design from Kiopioke and a fun thing to build. Patch very soon!
#gamedev #indiegame
When in range of a hook, the player can press a button to grab and then launch. They have to mind their timing, trajectory, and space.
Different design from Kiopioke and a fun thing to build. Patch very soon!
#gamedev #indiegame
August 18, 2025 at 3:05 PM
Rupert gets around the world with his special trunk.
When in range of a hook, the player can press a button to grab and then launch. They have to mind their timing, trajectory, and space.
Different design from Kiopioke and a fun thing to build. Patch very soon!
#gamedev #indiegame
When in range of a hook, the player can press a button to grab and then launch. They have to mind their timing, trajectory, and space.
Different design from Kiopioke and a fun thing to build. Patch very soon!
#gamedev #indiegame