John Linneman
@dark1x.bsky.social
Video Editor + Senior Staff Writer for
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
Digital Foundry and creator of DF Retro! Open to contract work!
日本語OK
I honestly never minded this aspect due to the quality of the combat and the narrative concept of “getting the hell out” after discovering The Flood.
November 9, 2025 at 7:21 AM
I honestly never minded this aspect due to the quality of the combat and the narrative concept of “getting the hell out” after discovering The Flood.
Basically - you can drop the player into an empty box room in Halo with enemies and it’ll still be fun. Not so with COD2.
November 8, 2025 at 2:50 PM
Basically - you can drop the player into an empty box room in Halo with enemies and it’ll still be fun. Not so with COD2.
PC version is better but it still feels bad and has horrible mission design next to Halo. It’s just a boring, bad design. Subsequent games at least made the weapons feel great. They do not feel great in 2.
November 8, 2025 at 2:41 PM
PC version is better but it still feels bad and has horrible mission design next to Halo. It’s just a boring, bad design. Subsequent games at least made the weapons feel great. They do not feel great in 2.
It’s better now than before! Absolutely worth getting.
November 7, 2025 at 4:20 PM
It’s better now than before! Absolutely worth getting.
Oh shit, it's Ronnie
November 6, 2025 at 10:54 AM
Oh shit, it's Ronnie
Problem with shaders is that it can’t fix crap motion clarity of most flat panels
November 5, 2025 at 5:56 PM
Problem with shaders is that it can’t fix crap motion clarity of most flat panels
Oh I agree but it would have been there regardless thus joke worthy. It’s actually sad to see, though.
November 5, 2025 at 7:52 AM
Oh I agree but it would have been there regardless thus joke worthy. It’s actually sad to see, though.
I think ultimately pushing “nothing” actually sucks and it’s just a bad idea for games in general. It works with select concepts but it’s super limited - like buying a Dance Pad or a drum set. Should never have been a major focus.
November 4, 2025 at 1:52 PM
I think ultimately pushing “nothing” actually sucks and it’s just a bad idea for games in general. It works with select concepts but it’s super limited - like buying a Dance Pad or a drum set. Should never have been a major focus.
Only in terms of unit sales but it cost them a lot on the development side. That shift in focus.
November 4, 2025 at 1:00 PM
Only in terms of unit sales but it cost them a lot on the development side. That shift in focus.
Software mode actually looks correct here!
November 4, 2025 at 4:18 AM
Software mode actually looks correct here!
Messing around with vsync settings
November 3, 2025 at 7:22 PM
Messing around with vsync settings
This is how the sky is supposed to look (and how it appeared when using 3DFX Glide). XOpenGL is great now that I got it working right.
November 3, 2025 at 5:19 PM
This is how the sky is supposed to look (and how it appeared when using 3DFX Glide). XOpenGL is great now that I got it working right.
Definitely not. Completely different colors here.
November 3, 2025 at 1:57 PM
Definitely not. Completely different colors here.