Dan Salvato
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dansalva.to
Dan Salvato
@dansalva.to
Creator of Doki Doki Literature Club. Founder and developer @ Team Salvato, @frankerfacez.com, and more. Currently working on various new projects.

https://dansalva.to
Reach out: [email protected]
It also demonstrates how Monster Hunter used to be absolutely dripping in silly and sarcastic humor at every turn, from quest descriptions to NPC dialogue. I think we lost most—not all, but most—of this flavor in MH's recent shift to a more serious tone.
November 10, 2025 at 5:22 PM
In Monster Hunter Generations, the default message sent to the chat when planting a bomb is "I set up us a bomb!"

The guts on that localization decision. Most players likely took it as an unintended grammatical error, not knowing the original meme, which was like 20 years old at this point.
November 10, 2025 at 5:15 PM
Every time you rank up in Pokemon Legends Z-A
November 6, 2025 at 11:33 PM
Magicore gameplay loop

The loop in the loop represents the cooking pot, which also kills you
November 6, 2025 at 5:02 AM
Happy birthday Akiha

Source: www.pixiv.net/en/artworks/...
September 22, 2025 at 5:09 PM
Happy birthday Monika and happy 8th anniversary to DDLC!

Artwork by @satchely.bsky.social
September 22, 2025 at 5:02 PM
Reminder that this game somehow exists: Just Dance 2020 for the Wii. An officially-licensed retail Wii game featuring Billie Eilish, who was like 4 years old when the console released. Absolutely incredible
September 14, 2025 at 4:38 PM
What the hill you're dying on looks like after TI-99/4a enters the chat
September 3, 2025 at 5:49 PM
It's funny how I have to keep my Switch 1 around, because I use homebrew mods to play Monster Hunter Generations Ultimate at 60fps. So now I have a Switch 2 and next to it a Monster Hunter machine screaming at the limits of its overclock to run a 3DS port at a good frame rate
June 5, 2025 at 4:07 PM
You mean the latest masterpiece of fantasy storytelling from Lucasfilms™ Brian Moriarty™? Why it's an extraordinary adventure with an interface of magic, stunning high-resolution, 3D landscapes, sophisticated score and musical effects. Not to mention the detailed animation and special effects, elega
May 22, 2025 at 3:30 PM
Yoo they added my favorite Mario level, Adjective Adjective Alliterative Noun
April 17, 2025 at 9:07 PM
golfing in a red cap and overalls 😒

golfing in C U T E skirts 👀👉🏻💵
March 27, 2025 at 10:26 PM
Python in a nutshell
February 22, 2025 at 11:40 PM
Yesterday I watched the original Godzilla (1954). It really exceeded my expectations. Thinking about how the actors all lived through the atomic bombings just 9 years prior, how the scenes of devastation were meant to capture that hellscape. With that in mind, some parts had me feeling choked up.
February 3, 2025 at 5:35 PM
January 20, 2025 at 11:15 PM
January 19, 2025 at 6:08 AM
I see that there is this interesting optical sensor-looking thing on the inside edge of each Joy-Con. Some are speculating that it's to be used as a mouse, but I feel skeptical about that. It could just be similar to the Switch's IR sensor? Maybe it *could* be used as a mouse if devs really wanted.
January 16, 2025 at 5:07 PM
I predicted they'd eliminate the right joycon's IR sensor on the Switch 2, in favor of some new feature. I guess we don't yet know the full feature set, but they did in fact retire the IR sensor. That note about some Switch games not being compatible with Switch 2 is likely just for IR sensor games.
January 16, 2025 at 4:49 PM
Yes, there is in fact an Ocarina of Time of wireless routers. It is the Linksys WRT54G. Thank you for asking.
January 14, 2025 at 8:20 AM
marketing is my passion
#AGDQ2025
January 7, 2025 at 3:08 AM
November 27, 2024 at 9:36 PM
As for myself: I discovered roguelikes back in 2008-2009 when Rogue was released as a free game on iOS. I thought it was awesome and searched around for "games like Rogue". That's when I discovered NetHack, the original Rogue clone, and fell in love. I still play it extensively 16 years later.
November 26, 2024 at 5:18 PM
The Binding of Isaac store page describes the game as "a randomly generated action RPG shooter with heavy Rogue-like elements".

It's not "A roguelike" because in 2011, the term hadn't fully proliferated yet as a genre. Instead, it has "heavy Rogue-like elements", i.e. gameplay inspired by Rogue.
November 26, 2024 at 5:05 PM
The unfortunate thing about The Last of Us getting a gazillion remakes is that it's being forgotten how much of a technical marvel the original PS3 game was. We really got to see the endgame of PS3 where the Cell CPU architecture was pushed to its limit. This is a game console from 2006
November 21, 2024 at 8:46 PM
New blog post: Shattering the Magicore 8-color limit dansalva.to/shattering-t...

#Amiga #retrocomputing #retrogaming #retrogamedev
November 20, 2024 at 5:42 PM