(And you can be hurt by colliding with a wall or monster, etc)
Not 100% happy with the spiral animation though
#roguelikedev #screenshotsaturday
(And you can be hurt by colliding with a wall or monster, etc)
Not 100% happy with the spiral animation though
#roguelikedev #screenshotsaturday
The circled area shouldn't be lit up by the player's torch
The circled area shouldn't be lit up by the player's torch
#roguelikedev
#roguelikedev
It's hard to see in the video but if you are within sight of it, you may be compelled to swim toward it.
#roguelikedev #delve
It's hard to see in the video but if you are within sight of it, you may be compelled to swim toward it.
#roguelikedev #delve
#roguelikedev #gamedev #screenshotsaturday
#roguelikedev #gamedev #screenshotsaturday
I’m still pretty bad at hand stitching though
I’m still pretty bad at hand stitching though
#roguelikedev #gamedev
#roguelikedev #gamedev
Anyhow, I noticed NPC barks were getting chopped off if they were wider than the view area so had to fix that:
#roguelikedev
Anyhow, I noticed NPC barks were getting chopped off if they were wider than the view area so had to fix that:
#roguelikedev
(I haven't actually clicked on the article yet)
(I haven't actually clicked on the article yet)