Nikola Damjanov
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damjanmx.bsky.social
Nikola Damjanov
@damjanmx.bsky.social
Game Artist by day, procedural tinkerer by night.
Principal Technical Artist @ Nordeus
https://www.artstation.com/nikoladamjanov
More than we will ever know, and they would ever care.
May 19, 2025 at 7:17 AM
This is just pointless.
May 19, 2025 at 7:11 AM
Sure! Everything is based on Vray Toon shader - objects have custom line width which is varied with a noise float parameter. Crosshatch has a tri-planar map and is only mixed in the shadows. Most of the linework is from the toon shader itself but the main building has some lines painted in texture
February 25, 2025 at 3:44 PM
February 14, 2025 at 4:55 PM
I accept your compensation!
January 27, 2025 at 11:41 AM
Reposted by Nikola Damjanov
Short process video for anyone interested.

#sidefx #houdini #animation
December 3, 2024 at 4:10 PM