🏰 www.badcastle.com
🕹️ https://badcastle.itch.io
Let's get you started with the basics of bsky, finding other game devs, and posting about your games!
Btw, this is based on the amazing artist orientation thread from @purlane.ink; make sure to check it out if you’re also in the art side of game dev!
This will get you started on the basics of how this network works, how to connect with other artists, and how to get your art seen.
If you’re a furry, I also highly recommend checking out @buttplug.engineer's furry orientation thread below:
A guide to other posts on the network and servers furries should know because I’m sick of repeating myself
First up, @kamu.bsky.social ’s Furry Roll-call thread. Comment to let others know you’re here.
Let's get you started with the basics of bsky, finding other game devs, and posting about your games!
Btw, this is based on the amazing artist orientation thread from @purlane.ink; make sure to check it out if you’re also in the art side of game dev!
https://kenney.nl/assets
#gamedev
https://kenney.nl/assets
#gamedev
Here some stuff I drew, inspired by Kingdom Rush and art by Steven Colling
Here some stuff I drew, inspired by Kingdom Rush and art by Steven Colling
Made in RetroBlit.
Made in RetroBlit.
Made in RetroBlit.
Made in RetroBlit.
I'm a systems dev in my day job, and a hobbyist/solo gamedev at night. I'll blast some things I've done semi-recently.
RetroBlit, an immediate mode, fantasy console-like code-only gamedev framework that uses Unity as it's base for cross-platform support.
I'm a systems dev in my day job, and a hobbyist/solo gamedev at night. I'll blast some things I've done semi-recently.
RetroBlit, an immediate mode, fantasy console-like code-only gamedev framework that uses Unity as it's base for cross-platform support.