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d34dl0ck.me
The 5422m4n 🦀
@d34dl0ck.me
polyglot software engineer | #rustlang enthusiast | co-organizer at @RustMunich | maintainer of #cargogenerate | creator of @t_rec_rs and stegano-rs
The #rataui PR Review TUI matured meanwhile, it starts to becoming useful.

Claude is useful, but it's also painful to keep the entropy down, and explain the reuse concept thousands of times, not every single usecase deserve their own ton of code.

github.com/sassman/gh-...
November 19, 2025 at 9:20 PM
Currently vibe code POC-ing a new hobby tool for a better PR review workflow in the terminal. Focused on bulk operations with quick deep dive into logs. Thanks for ratatui without it this wouldn't be possible.

Here a little preview
October 21, 2025 at 10:36 PM
@deadparrot.dev and Mathias Endler on stage @rustnl.bsky.social
May 14, 2025 at 3:47 PM
Greetings from the #rustweek in #utrecht

Pretty cool talks and conversations so far.
May 13, 2025 at 2:37 PM
Rust Munich Meetup, we are live now

www.youtube.com/watch?v=Sbo...
April 2, 2025 at 4:48 PM
Excited to publish cargo-generate v0.23.0! 🚀

- Dive into our new array template placeholders—explore the repository and test them out.
- Experience enhanced Rhai scripts with fresh quality-of-life upgrades.
1/4
March 13, 2025 at 12:17 PM
working around the zed yaml formatting regression bug:
March 5, 2025 at 3:07 PM
Working on the stegano pro UI for macos.. Here unveil data from an image.

Focus on the bouncy animation :)
I really like where this is going..
February 23, 2025 at 3:41 PM
Celebrating the go-live of my very first Rust compiler contribution 🎉🎉🎉🚀

I appreciate the support and guidance I got from the compiler team. Thank you so much! 🫶🫶
February 20, 2025 at 11:23 PM
I tried t-rec on ghostty's quick terminal, and it worked flawlessly right from the start.

Inspired by this, I finally tackled some long-overdue renovations. Dive into the fresh maintenance release 0.7.7 of t-rec!

github.com/sassman/t-r...
January 11, 2025 at 11:41 PM
Thrilled to unveil the latest version of ssd-benchmark!

I’ve squashed bugs and empowered you with CLI options to customize block size and benchmark directory. Enjoy 🎉🎊

github.com/sassman/ssd...
January 8, 2025 at 11:47 PM
BTW the code for the A* Path finding fits on less than a page now
December 30, 2024 at 4:04 PM
Dijkstra vs A* Path finding very nicely illustrated and explained.

After implementing some proposals from this site I improved the runtime of my A* Search from ~7ms to ~1ms for day18 of #AoC

www.redblobgames.com/pathfinding...
December 30, 2024 at 4:00 PM
I finally found the Ghostty configuration that binds a global hotkey to open the quick terminal, offering a dropdown terminal experience similar to iTerm, but even smoother IMO.

The only downside is the lack of tab support in the quick terminal for now.
December 30, 2024 at 9:12 AM
🎉 Announcing cargo-generate 0.22.1! This update brings a nice enhancement for workspace projects: effortlessly add projects as workspace members when the parent folder is a workspace project.
December 30, 2024 at 7:45 AM
Finally I succeeded to create a GH Action pipeline that produces a flamegraph if a label is set on the PR and adds a comment to the PR with the image of the flamegraph inline, looks then like this

Find the whole pipeline here: github.com/rust-meetup...
December 14, 2024 at 10:31 PM
Will leave this here as a reminder for future me

This is how to check labels on PRs on GH Actions, and trigger pipelines based on the presencse of certain labels.
December 13, 2024 at 10:38 PM
New minor release of cargo-generate v0.21.1

Big thanks to all the contributors 🙏🙏

https://github.com/cargo-generate/cargo-generate/releases/tag/v0.21.1

##cargogenerate ##rustlang
June 24, 2024 at 1:30 PM
Finally managed to finish a new blog post on the practical #rustlang bites series:

What is a CIDR trie and how can it help you?

We will explore the CIDR trie data structure and how it can help you manage IP addresses and subnets in your Rust project

d34dl0ck.me/rust-bites-c...
June 23, 2024 at 1:24 PM