The 5422m4n 🦀
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d34dl0ck.me
The 5422m4n 🦀
@d34dl0ck.me
polyglot software engineer | #rustlang enthusiast | co-organizer at @RustMunich | maintainer of #cargogenerate | creator of @t_rec_rs and stegano-rs
Currently vibe code POC-ing a new hobby tool for a better PR review workflow in the terminal. Focused on bulk operations with quick deep dive into logs. Thanks for ratatui without it this wouldn't be possible.

Here a little preview
October 21, 2025 at 10:36 PM
Found this refreshing #rustlang quiz on instagram,
this sort of micro learning is quite neat

www.instagram.com/rust.quiz/
September 3, 2025 at 9:03 PM
Reposted by The 5422m4n 🦀
🦀 8 Practical Tips to get started with #rustlang

dev.to/iolivia/rust...
Rust for Beginners: 8 Practical Tips to Get Started
Intro I've been learning and writing Rust for about 7 years now, but I still remember the...
dev.to
September 3, 2025 at 6:03 AM
Reposted by The 5422m4n 🦀
What would YOU do with a terminal in your browser❓
That's exactly what my latest release enables, offering vast possibilities from session sharing to increased access.

Check out a friendly, extensive tutorial of this feature in zellij >>>

www.zellij.dev/tutorials/we...
The Zellij Web Client - Share Sessions in the Browser
How to share Zellij sessions in the browser, making the terminal emulator optional
www.zellij.dev
August 28, 2025 at 9:54 AM
Question for the bevy folks:

Is there a bevy plug-in / crate that gives access to the storage path on android so that the bevy app can download assets like images into there and then display them?
June 2, 2025 at 10:24 PM
Exciting Opportunity for React Enthusiasts!

Join our dynamic team and work from either Berlin or Munich. Apply now:

t.ly/XR9Fz
June 2, 2025 at 8:35 PM
Another Small Rust Bite: Designing Error Types in Rust Libraries

I've been meaning to share these thoughts for some time, and now I finally have the chance.

d34dl0ck.me/rust-bites-...
Designing Error Types in Rust Libraries
<p>When designing error types in Rust, especially for libraries with a public API, there are several important considerations to keep in mind. This post will explore some of the important implications and common pitfalls when designing error types in Rust libraries. Further, we will look at <code>thiserror</code> and how the Rust standard library's <code>std::io::Error</code> can serve as a reference for designing your own error types.</p>
d34dl0ck.me
June 1, 2025 at 10:00 PM
Happy B-Day Rust.

It's really an unimaginable achievement of **SO** many people that poured they hearts and souls into the ecosystem and community.

But the rust story is one of it's kind, no other lang has and had ever THIS vibe.
🎂 Rust turns 10 today! 🎂

To mark the anniversary of Rust 1.0, we’re excited to share a reflection by Graydon Hoare, the initial author of Rust.

It’s a story of infrastructure, community, and extraordinary collaboration.

Read Graydon's guest blog here: rustfoundation.org/media/10-yea...
rustfoundation.org
May 15, 2025 at 9:56 PM
How to you feel about using a DSL for creating a GUI?
e.g. a macro wrapping all the DSL code
May 15, 2025 at 7:07 PM
With proper string representations in the variables view.. praise the lord 🙏🙏🙏
Tried the @zed.dev debugger feature. Works well. Needs a few features but it's good enough to make this my editor now. Amazing work to everyone involved in this!
May 14, 2025 at 9:24 PM
@deadparrot.dev and Mathias Endler on stage @rustnl.bsky.social
May 14, 2025 at 3:47 PM
Greetings from the #rustweek in #utrecht

Pretty cool talks and conversations so far.
May 13, 2025 at 2:37 PM
Reposted by The 5422m4n 🦀
☹️ Pepper got returned to the shelter. When he first came in last year he was the scrungliest stray but so sweet. He looked like he was 3x his actual age. He got adopted a couple months ago and I don’t know why he was returned but he is just the nicest gentleman. www.hsccvt.org/Cats#sl_embe...
April 14, 2025 at 7:26 PM
I really hate when crate authors going down the yank route.. only causing sudden pain..
April 6, 2025 at 5:41 PM
Rust Munich Meetup, we are live now

www.youtube.com/watch?v=Sbo...
April 2, 2025 at 4:48 PM
Secure Remote Password authentication protocol - pre-release version v1.0.0-beta.1 just landed

- Improved API surface
- Better getting started example docs
- Passing all rfc5054#appendix-B test cases
- Sha512 hashing support

docs.rs/srp6/1.0.0-...
March 31, 2025 at 9:44 PM
Excited to publish cargo-generate v0.23.0! 🚀

- Dive into our new array template placeholders—explore the repository and test them out.
- Experience enhanced Rhai scripts with fresh quality-of-life upgrades.
1/4
March 13, 2025 at 12:17 PM
Reposted by The 5422m4n 🦀
#eurorust25 is live 🪩 – can’t wait til October to go to Paris 🥰
EuroRust 2025 is coming to Paris 🦀🇫🇷 Rustaceans, mark your calendars!

📍 Paris, France & Online
📅 October 9–10, 2025

Join us for two days of #rustlang talks, hands-on workshops, and community connection—whether in person or remotely. Ticket sales and Cfp now open!

➡️ eurorust.eu

#eurorust25
March 6, 2025 at 10:54 AM
working around the zed yaml formatting regression bug:
March 5, 2025 at 3:07 PM
I want to express my gratitude for this lovely time saver. #rustlang CI without it would be so much slower. Thanks to taiki-e!

github.com/taiki-e/ins...
GitHub - taiki-e/install-action: GitHub Action for installing development tools (mainly from GitHub Releases).
GitHub Action for installing development tools (mainly from GitHub Releases). - taiki-e/install-action
github.com
March 4, 2025 at 12:53 PM
Reposted by The 5422m4n 🦀
At Mainmatter we're looking for Rust contractors to augment our internal consulting team.
Two different profiles:
- Rust, with a background in production C/C++
- Rust on the backend

The rate is 500-800 euros/day. Remote, but you *must* be in a European timezone.
More details ↓
February 27, 2025 at 1:00 PM
Working on the stegano pro UI for macos.. Here unveil data from an image.

Focus on the bouncy animation :)
I really like where this is going..
February 23, 2025 at 3:41 PM
Celebrating the go-live of my very first Rust compiler contribution 🎉🎉🎉🚀

I appreciate the support and guidance I got from the compiler team. Thank you so much! 🫶🫶
February 20, 2025 at 11:23 PM
I have toyed around with the openCV rust bindings, and find it super frustrating that the python bindings come with a quite clear and usable module structure and the rust bindings leaves you puzzeld on where to find things. The prelude import feels also super use less. :(
February 15, 2025 at 11:43 PM