Also: posts about basketball.
📍 Dja Dja Wurrung Country, Aus
Some old faves:
- Stupid, stupid, stupid man drops omelette
- Car wreck turns frown upside down
- Door either locked or heavy or not door
- Cry for help annoying
Some old faves:
- Stupid, stupid, stupid man drops omelette
- Car wreck turns frown upside down
- Door either locked or heavy or not door
- Cry for help annoying
Alas: most media funding chases dumb shit. As Brad Esposito once said: there’s money in media, just not for you.
Alas: most media funding chases dumb shit. As Brad Esposito once said: there’s money in media, just not for you.
A practical example: I read a lot of @lukeplunkett.com’s work. If they say “this is a good 4X game” I think “oh, cool, I like that genre”. Maybe I’ll remember the name; maybe I’ll wishlist it (maybe).
A practical example: I read a lot of @lukeplunkett.com’s work. If they say “this is a good 4X game” I think “oh, cool, I like that genre”. Maybe I’ll remember the name; maybe I’ll wishlist it (maybe).
Indie games, by definition, are swings because no-one knows what they are. You need to convince ppl to care.
Indie games, by definition, are swings because no-one knows what they are. You need to convince ppl to care.
Every publication will have *some* number they want to hit to be sustainable: readers, subscribers, page views, whatever. No matter how well meaning, they’ll optimise for that goal at some point (otherwise they’ll shutter).
Every publication will have *some* number they want to hit to be sustainable: readers, subscribers, page views, whatever. No matter how well meaning, they’ll optimise for that goal at some point (otherwise they’ll shutter).
Even if you *do* want to cover indies, you need to convince [x] number of people to give a damn – where [x] can represent: readers, executives, tired-as-hell managing editors, marketing ppl, social editors.
Good luck, bud.
Even if you *do* want to cover indies, you need to convince [x] number of people to give a damn – where [x] can represent: readers, executives, tired-as-hell managing editors, marketing ppl, social editors.
Good luck, bud.