Marco Buono
@coreh.bsky.social
🦀🇧🇷 Developer/Designer @prelude.ltda Working on VARG, a love letter the MS-DOS “boomer shooter” classics, loosely inspired by Brazil's most iconic UFO case, using #BevyEngine
Wishlist it on Steam: http://store.steampowered.com/app/3363970/VARG
Wishlist it on Steam: http://store.steampowered.com/app/3363970/VARG
Pinned
Marco Buono
@coreh.bsky.social
· Jan 29
VARG on Steam
A love letter to the classic MS-DOS “boomer” shooter genre, in a setting loosely inspired by Brazil's most iconic UFO case. When your son goes missing, take to the streets in search of answers. Unrave...
store.steampowered.com
Hey new followers! 👋 I'm a solo indie game dev currently working on an old-school FPS inspired by Brazil's most iconic UFO case 🛸
If you're into boomer shooters and have a moment, wishlisting it on Steam would mean a lot!
If you're into boomer shooters and have a moment, wishlisting it on Steam would mean a lot!
I understand the desire for verification (domains can be spoofed and may be hard to understand) but I feel like adopting the verified “iconography” from Twitter is a mistake
April 19, 2025 at 12:30 AM
I understand the desire for verification (domains can be spoofed and may be hard to understand) but I feel like adopting the verified “iconography” from Twitter is a mistake
Murder plot for a lactose intolerant.
In six words or fewer, write a story about this photo.
#sixwordstory #WritingCommmunity #writing #prompt
#sixwordstory #WritingCommmunity #writing #prompt
April 6, 2025 at 8:33 PM
Murder plot for a lactose intolerant.
#Bluesky character limit shrinkflation 🧐
a man in a suit is holding two cadbury creme eggs
Alt: B. J. Novak is holding two cadbury creme eggs, one slightly smaller than the other, (a sign of the tactic known as "shrinkflation") and saying "Judge for yourself, America"
media.tenor.com
April 1, 2025 at 2:42 PM
#Bluesky character limit shrinkflation 🧐
My unpopular opinion (?) is that Link *should* speak full dialog, and should have a fully fleshed-out, well-defined personality, in both the movie and in at least one mainline Zelda game.
Their (arguably) greatest game (BotW) was achieved precisely by subverting expectations of the Zelda franchise.
Their (arguably) greatest game (BotW) was achieved precisely by subverting expectations of the Zelda franchise.
March 28, 2025 at 6:57 PM
My unpopular opinion (?) is that Link *should* speak full dialog, and should have a fully fleshed-out, well-defined personality, in both the movie and in at least one mainline Zelda game.
Their (arguably) greatest game (BotW) was achieved precisely by subverting expectations of the Zelda franchise.
Their (arguably) greatest game (BotW) was achieved precisely by subverting expectations of the Zelda franchise.
“No Added MSG” 🚩🚩🚩
One of these is good soup, the other is bad soup. Can you tell which is which?
March 25, 2025 at 11:00 PM
“No Added MSG” 🚩🚩🚩
I would like the ability to hide posts that I can't reply from my feeds. 🦋
I understand why the feature is needed (harassment, flame wars, etc) but at the same time reading something I can't meaningfully interact with almost always feels like a waste of my time, and a bit of an unfair asymmetry.
I understand why the feature is needed (harassment, flame wars, etc) but at the same time reading something I can't meaningfully interact with almost always feels like a waste of my time, and a bit of an unfair asymmetry.
March 22, 2025 at 7:33 PM
I would like the ability to hide posts that I can't reply from my feeds. 🦋
I understand why the feature is needed (harassment, flame wars, etc) but at the same time reading something I can't meaningfully interact with almost always feels like a waste of my time, and a bit of an unfair asymmetry.
I understand why the feature is needed (harassment, flame wars, etc) but at the same time reading something I can't meaningfully interact with almost always feels like a waste of my time, and a bit of an unfair asymmetry.
Reposted by Marco Buono
my kidself from the 90's feels this so hard. XD
March 12, 2025 at 11:30 PM
my kidself from the 90's feels this so hard. XD
An update: Due to unforeseen circumstances, I'll have to move my March 6 talk to a future edition of the Bevy Meetup. (TBD) Still looking forward to watching Hennadii and Pete’s talks!
Thanks @rusticorn.bsky.social / @rustunit.bsky.social for the understanding/support during this unexpected change.
Thanks @rusticorn.bsky.social / @rustunit.bsky.social for the understanding/support during this unexpected change.
📣 I'll be speaking at the Bevy Meetup #9 early next month about my experience using the Bevy Engine for my indie game project!
The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details!
#indiegame #indiedev #gamedev
The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details!
#indiegame #indiedev #gamedev
Bevy Meetup 9 is scheduled for March 6th 8 pm CET with a great lineup of speakers from the #Bevy community, make sure to join: https://www.meetup.com/bevy-game-development/events/306131557 #rustlang #gamedev 🦀🎮 @bevy.bsky.social
February 27, 2025 at 10:36 PM
An update: Due to unforeseen circumstances, I'll have to move my March 6 talk to a future edition of the Bevy Meetup. (TBD) Still looking forward to watching Hennadii and Pete’s talks!
Thanks @rusticorn.bsky.social / @rustunit.bsky.social for the understanding/support during this unexpected change.
Thanks @rusticorn.bsky.social / @rustunit.bsky.social for the understanding/support during this unexpected change.
Computer lab at night
February 15, 2025 at 5:02 AM
Computer lab at night
February 14, 2025 at 6:56 PM
📣 I'll be speaking at the Bevy Meetup #9 early next month about my experience using the Bevy Engine for my indie game project!
The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details!
#indiegame #indiedev #gamedev
The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details!
#indiegame #indiedev #gamedev
Bevy Meetup 9 is scheduled for March 6th 8 pm CET with a great lineup of speakers from the #Bevy community, make sure to join: https://www.meetup.com/bevy-game-development/events/306131557 #rustlang #gamedev 🦀🎮 @bevy.bsky.social
February 13, 2025 at 11:57 PM
📣 I'll be speaking at the Bevy Meetup #9 early next month about my experience using the Bevy Engine for my indie game project!
The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details!
#indiegame #indiedev #gamedev
The talk will be live streamed and later made available on @rustunit.bsky.social's YT channel. Check out the meetup page for more details!
#indiegame #indiedev #gamedev
Reposted by Marco Buono
ABYSS X ZERO work-in-progress:
In between dungeons, you'll explore large open fields, with roaming giant creatures, like this one!
I'm now working on the procedural animation system that allows it to walk on any type of terrain elevation, react to the player, etc
#gamedev #lowpoly #indiegame #AXZ
In between dungeons, you'll explore large open fields, with roaming giant creatures, like this one!
I'm now working on the procedural animation system that allows it to walk on any type of terrain elevation, react to the player, etc
#gamedev #lowpoly #indiegame #AXZ
February 13, 2025 at 10:49 PM
ABYSS X ZERO work-in-progress:
In between dungeons, you'll explore large open fields, with roaming giant creatures, like this one!
I'm now working on the procedural animation system that allows it to walk on any type of terrain elevation, react to the player, etc
#gamedev #lowpoly #indiegame #AXZ
In between dungeons, you'll explore large open fields, with roaming giant creatures, like this one!
I'm now working on the procedural animation system that allows it to walk on any type of terrain elevation, react to the player, etc
#gamedev #lowpoly #indiegame #AXZ
February 13, 2025 at 5:48 PM
February 12, 2025 at 5:44 PM
Reposted by Marco Buono
🚀 Big Announcement! 🎮
Excited to reveal Astroblocks, a puzzle fighting game - 2025!
🧩 Stack, clear & chain combos—rings, lines & chains—for powerful attacks!
📽️ youtu.be/yMcuHOPdphc
💙 Wishlist: 👉 store.steampowered.com/app/2747930
I'm a #SoloDev, every wishlist & share helps! 🙏✨
#GameDev #GameNews
Excited to reveal Astroblocks, a puzzle fighting game - 2025!
🧩 Stack, clear & chain combos—rings, lines & chains—for powerful attacks!
📽️ youtu.be/yMcuHOPdphc
💙 Wishlist: 👉 store.steampowered.com/app/2747930
I'm a #SoloDev, every wishlist & share helps! 🙏✨
#GameDev #GameNews
Astroblocks - Announce trailer
YouTube video by Starshade Studios
youtu.be
February 10, 2025 at 11:14 AM
🚀 Big Announcement! 🎮
Excited to reveal Astroblocks, a puzzle fighting game - 2025!
🧩 Stack, clear & chain combos—rings, lines & chains—for powerful attacks!
📽️ youtu.be/yMcuHOPdphc
💙 Wishlist: 👉 store.steampowered.com/app/2747930
I'm a #SoloDev, every wishlist & share helps! 🙏✨
#GameDev #GameNews
Excited to reveal Astroblocks, a puzzle fighting game - 2025!
🧩 Stack, clear & chain combos—rings, lines & chains—for powerful attacks!
📽️ youtu.be/yMcuHOPdphc
💙 Wishlist: 👉 store.steampowered.com/app/2747930
I'm a #SoloDev, every wishlist & share helps! 🙏✨
#GameDev #GameNews
Started panicking when I glanced at my CPU temperature readings, then I realized for whatever reason macOS had switched to Fahrenheit 😥
February 11, 2025 at 6:20 PM
Started panicking when I glanced at my CPU temperature readings, then I realized for whatever reason macOS had switched to Fahrenheit 😥
February 10, 2025 at 5:17 PM
February 8, 2025 at 7:13 PM
Reposted by Marco Buono
Still getting some physics jitter, but doors are finally working as intended. I'll try switching from fixed join constraints to compound colliders to see if the jitter goes away
February 2, 2025 at 3:53 PM
Still getting some physics jitter, but doors are finally working as intended. I'll try switching from fixed join constraints to compound colliders to see if the jitter goes away
Currently attempting to implement doors
February 2, 2025 at 12:24 AM
Currently attempting to implement doors
Just posted the first development update video for my indie game, VARG, on YouTube, showcasing the first daytime stage, destructible walls, and the fire axe melee weapon. 🪓 Check it out! #indiegame #indiedev #gamedev
VARG — Development Update (January 2025)
YouTube video by Prelude Ltda.
www.youtube.com
January 29, 2025 at 3:25 PM
Just posted the first development update video for my indie game, VARG, on YouTube, showcasing the first daytime stage, destructible walls, and the fire axe melee weapon. 🪓 Check it out! #indiegame #indiedev #gamedev
Hey new followers! 👋 I'm a solo indie game dev currently working on an old-school FPS inspired by Brazil's most iconic UFO case 🛸
If you're into boomer shooters and have a moment, wishlisting it on Steam would mean a lot!
If you're into boomer shooters and have a moment, wishlisting it on Steam would mean a lot!
VARG on Steam
A love letter to the classic MS-DOS “boomer” shooter genre, in a setting loosely inspired by Brazil's most iconic UFO case. When your son goes missing, take to the streets in search of answers. Unrave...
store.steampowered.com
January 29, 2025 at 3:13 PM
Hey new followers! 👋 I'm a solo indie game dev currently working on an old-school FPS inspired by Brazil's most iconic UFO case 🛸
If you're into boomer shooters and have a moment, wishlisting it on Steam would mean a lot!
If you're into boomer shooters and have a moment, wishlisting it on Steam would mean a lot!
Intention:
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame
January 25, 2025 at 10:52 PM
Intention:
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame
☺️ Reuse existing damage system to implement breakable walls ☺️
Outcome:
🩸🧱 W A L L S T H A T B L E E D 🧱🩸
#gamedev #indiedev #solodev #indiegame