as people begin to imply this is some kind of useful, generalizable shader, I rebel, ignoring simple, useful requested features and instead implementing this, to re-establish that this is a useless art project designed only for my own gratification
as people begin to imply this is some kind of useful, generalizable shader, I rebel, ignoring simple, useful requested features and instead implementing this, to re-establish that this is a useless art project designed only for my own gratification
I want to update crt.vibe-coded.com with the new changes, but the mapbox implementation complicates this. so I switch from using a .env token to having token input inside the CRT menu, and because I can't help myself I make the instruction page a little topo shader
I want to update crt.vibe-coded.com with the new changes, but the mapbox implementation complicates this. so I switch from using a .env token to having token input inside the CRT menu, and because I can't help myself I make the instruction page a little topo shader
I want to implement an "input" screen in the CRT menu that has thumbnails for each input, but I want to make thumbnail generation easy, so I implement screenshotting of the raw CRT pixel values via printscreen
I want to implement an "input" screen in the CRT menu that has thumbnails for each input, but I want to make thumbnail generation easy, so I implement screenshotting of the raw CRT pixel values via printscreen
I begin to question why I have a side panel with sliders. why is the menu not in the CRT itself? this initiates another rabbit hole.
I begin to question why I have a side panel with sliders. why is the menu not in the CRT itself? this initiates another rabbit hole.