CodeManu
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codemanu.bsky.social
CodeManu
@codemanu.bsky.social
I made a lot of tools with FX in their name.
Working on Tinkerlands and SpriteMancer
http://spritemancer.com
Working on Tinkerlands' mod support has been quite a task, but it's so cool watching external code being processed in-game! 😄
July 9, 2025 at 7:59 AM
Hace aproximadamente un año de esto, el mejor rato que hemos pasado en el desarrollo de Tinkerlands. Con el grandísimo @gerier.bsky.social
March 12, 2025 at 5:25 PM
It's nothing special, but I'm super happy about the new fishing rod line on Tinkerlands.
February 13, 2025 at 7:14 PM
Tinkerlands takes a long time to compile, so I've built a live reload system for GameMaker's particle editor.
February 1, 2025 at 6:11 PM
I've had so little time to work on SpriteMancer this year, but the v0.4 update is still in development, and I'm planning to do a closed beta this month (🤞)

#gamedev #indiedev
December 3, 2024 at 3:56 PM
I used to play a lot of "Fifa World Cup 2002" with friends when we were kids.

You could score a goal like this and the only way to defend from it was getting kicked in the face.

10/10
November 18, 2024 at 5:12 PM
Played around with this sound design and I'm digging it so much!
November 15, 2024 at 7:51 PM