Joseph
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chaosos.bsky.social
Joseph
@chaosos.bsky.social
Hi, I'm Joseph (he/him), a full stack developer, video game and TTRPG enthusiast.

Dmsguild Mithral Best Seller: https://joseph-meehan.carrd.co/

Newsletter: https://chaosos.beehiiv.com/
Got my special cover, now I'm across the street getting breakfast.
November 22, 2025 at 2:34 PM
Pax unplugged!
November 21, 2025 at 4:25 PM
For my birthday my partner got me a new pair of "slippers"
October 22, 2025 at 4:04 PM
Successfully ran Road to Broadhurst tonight at my LGS. Huge success, people loved Draw Steel
October 19, 2025 at 3:59 AM
Continuing to make progress on Draw Steel Foundry 0.9, it will be really nice to be "done" with Advancements (at least until the Summoner happens...)
October 9, 2025 at 1:28 AM
Ready to play Lancer!
September 21, 2025 at 9:03 PM
From the game wiki, this is her default skin
September 16, 2025 at 2:11 AM
Writers on Midnight Suns are ruthless lmao
September 11, 2025 at 2:29 AM
Really like the Draw Steel language mechanics, so with our new Advancements system I wanted to make sure that playing in Foundry was as flexible as paper!
August 3, 2025 at 1:11 AM
Draw Steel for Foundry dev update: Evolving the Advancement system a bit; individual descriptions; and the ability to re-run the advancement. Also took the time to rework the dialog for when you actually drop it onto your character sheet.
July 23, 2025 at 8:14 PM
Doing some more UI experimentation for the Draw Steel Foundry implementation. I think the icons look pretty good inline, although there is a lot of whitespace between the labels and the controls.
July 21, 2025 at 5:56 AM
My current Draw Steel Foundry project is to make effect application & display smooth. Made some huge strides overhauling the Effects tab!
June 21, 2025 at 11:17 PM
June 5, 2025 at 6:46 PM
What if I did more scope creep?
May 31, 2025 at 5:56 PM
Jinx and Hoax curled up in the cave together
May 16, 2025 at 7:38 PM
I think it's interesting how important meta content can be for a cards viability. I was playing some Call to Arms paladin and without a single direct change it's gone from zero to hero. As wild lower curves and more battlecry, this has gotten so more disruptive.
April 12, 2025 at 2:29 PM
Cliff Dive DH has been a lot of fun, I'm glad the deathrattle package got a second life after the ADK nerf. Also, main deck Magtheridon! Who knew!
April 12, 2025 at 4:52 AM
Santa Barbara #handsoff
April 5, 2025 at 7:37 PM
It's here! Very excited to try the bags out @fridaytea.com
April 1, 2025 at 11:01 PM
Great date night
March 17, 2025 at 3:25 AM
Trump take egg @mtsw.bsky.social
February 18, 2025 at 2:02 AM
Very excited to get my physical copies of Heart!
February 11, 2025 at 3:08 AM
Good evening to sit in a box
February 3, 2025 at 4:57 AM
Tactical Breach Wizards is not only done, but super-done.
December 30, 2024 at 7:47 AM
I like the structure here, we should use this for more things:

Pineapple means stop! Rating a feature as "Pineapple" means you should stop the scene immediately and talk to your Dungeon Master
December 25, 2024 at 12:10 AM