CGGlode
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cgglode.bsky.social
CGGlode
@cgglode.bsky.social
Senior Artist @ Psiclone.

Environment Artist, with an interest in stylized game art

Previously: Strawdog Studios | Eurocom

Views & opinions are my own :)

#gameart
#art
#unrealengine
Pinned
Just doing a small retintroduction of myself for this site!

I'm Nathan, a Senior Artist. I love making stylized environments and props. Mainly using Blender, 3ds Max, Zbrush, Substance, 3D Coat and Unreal Engine.

You can find more of my work here on Artstation:
www.artstation.com/glode

#GameArt
Windows 11 is finally set up (not a fan! Don't like it on my work pc either).

I should be able to install the previous PCs SSD game drive and art HDD tomorrow after work. Its been a long day today.
November 16, 2025 at 4:52 PM
Managed to pick up a new pc.

It isn't great but will do for now.

Just need to move over my previous ssd and art HDD.

Waiting on win11 to update now.
November 16, 2025 at 2:07 PM
So much for a game art filled Sunday.

My graphics card just died and no shop nowadays seems to hold in store stock :/
November 16, 2025 at 9:04 AM
Reposted by CGGlode
Little bit more work on my environment. I should have more blocked out tomorrow as I didn't get a huge amount of time to work on it today.

Rendered screenshots from Unreal Engine 5
November 15, 2025 at 3:50 PM
Little bit more work on my environment. I should have more blocked out tomorrow as I didn't get a huge amount of time to work on it today.

Rendered screenshots from Unreal Engine 5
November 15, 2025 at 3:50 PM
Reposted by CGGlode
Little after work blocking out in Unreal Engine 5.

Planning out the bell tower and some more work on the composition
November 13, 2025 at 5:54 PM
Reposted by CGGlode
Sci-Fi sketch
November 13, 2025 at 5:48 PM
Little after work blocking out in Unreal Engine 5.

Planning out the bell tower and some more work on the composition
November 13, 2025 at 5:54 PM
Starting to layer in some more of the blockout. Figuring a direction of the layout, texture usage before working on the models (decimated right now with basic UVs).

Landscape will be build using spline meshes, blending the base landscape with the spline meshes similar to my SW environment
November 9, 2025 at 4:01 PM
Reposted by CGGlode
Some damaged walls, archway and some displaced meshes from todays Tile sheet.

Going to call it for the day. Go to the gym then game for the rest of the night.

more tomorrow!
November 8, 2025 at 4:32 PM
Reposted by CGGlode
Just noodling away on a new tile sheet for my environment.

Detailing it now before I set it up for baking.

Render and sculpt done in #Zbrush
November 8, 2025 at 2:25 PM
Some damaged walls, archway and some displaced meshes from todays Tile sheet.

Going to call it for the day. Go to the gym then game for the rest of the night.

more tomorrow!
November 8, 2025 at 4:32 PM
Reposted by CGGlode
Bashed out some new props this morning to set dress levels for the demo #ScreenshotSaturday #IndieGame #Gamedev
November 8, 2025 at 2:15 PM
Just noodling away on a new tile sheet for my environment.

Detailing it now before I set it up for baking.

Render and sculpt done in #Zbrush
November 8, 2025 at 2:25 PM
Finishing up some sculpting for the day. Some wall sections for a kit for my environment project.

Got a few more sections to sculpt tomorrow.
November 1, 2025 at 3:34 PM
New renders of what I'm working on today (later on!)

Lots of sculpting and planning For foliage, shaders and such as well. So much to research!
November 1, 2025 at 10:54 AM
Its fine to stop a project if its not working out :)
October 25, 2025 at 1:48 PM
Reposted by CGGlode
Even in the lands of fantasy, the humble stamp is still the bedrock of bureaucracy. From the banality of delivery receipts to the edicts of nations, they all receive a mark in one form or another. See next post for it in action!

1/2

#substancepainter #b3d #gameart #indiedev
October 24, 2025 at 7:46 PM
Reposted by CGGlode
Here's the stamp in engine doing its thing! Albeit in a very rudimentary way. xD

2/2

#UE5 #gamedev #indiedev #gameart
October 24, 2025 at 7:50 PM
Some morning progress for my environment.

Need to work on the glass design, entrance way and walk way over the next few weekends.

Going to continue blocking out the walk way and halls now.

Screenshots from Unreal Engine 5

All Work in progress for now :)
October 18, 2025 at 11:44 AM
Reposted by CGGlode
Hi #PortfolioDay

I'm Nathan, A game artist with an interest in stylized art work. I've worked roles in UI, Environment and Prop work over my career as well as working heavily with Unreal Engine since UE3 & UDK.

Examples attached!

You can find more of my work here:

glode.artstation.com
October 14, 2025 at 9:17 AM
Reposted by CGGlode
Happy #PortfolioDay 💛!

I'm Mai Linh, a 3D environment artist specialising in colourful and hand-painted foliage and props 🌿✨ Some new additions to my portfolio this time round!

💼: www.artstation.com/aumaiiee
💌: [email protected]

#EnvironmentArt #Stylised3D #GameArt #3DArt #Stylised
July 8, 2025 at 7:58 PM
Reposted by CGGlode
Hi, I'm Nina! #PortfolioDay

I am a Technical Artist, lover of fish, and also a gouache painter 🐟🦈🏖️

www.artstation.com/ninaklos
October 14, 2025 at 7:20 AM
Hi #PortfolioDay

I'm Nathan, A game artist with an interest in stylized art work. I've worked roles in UI, Environment and Prop work over my career as well as working heavily with Unreal Engine since UE3 & UDK.

Examples attached!

You can find more of my work here:

glode.artstation.com
October 14, 2025 at 9:17 AM
Reposted by CGGlode
Just sharing this again for #portfolioDay but really should be sharing my woodworking as that’s clearly why people follow me now not the fact I’m an experienced environmental artist with decades and half of experience.
Hi #PortfolioDay I'm Des been working as a environment art for the past 14 years and available for work better look at some of the 14 titles iv been a part of so far and personal art can be found on my portfolio www.artstation.com/pikminman
October 14, 2025 at 6:41 AM