James Wragg
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captainpixel.bsky.social
James Wragg
@captainpixel.bsky.social
JP-based bizdev with Embracer Freemode | Loves films, games, comics & lifting. 映画、ゲーム、コミックスと筋トレをこよなく愛する英国紳士(!?)ゲーム業界でコンサル的なお仕事メイン
AI engineer?
AI wrangler?
AI herder?!
October 19, 2025 at 5:59 AM
He was a pleasure to work with when I met him at gamescom last year!
October 17, 2025 at 12:42 PM
Great vid :)
Always loved picking up second hand carts here and seeing where people got in RPGs.
August 29, 2025 at 5:19 AM
True! The only confusion was on my side; not knowing the titles differed from arcade to Megadrive.
Exposed as a non-Sega fan!
August 29, 2025 at 12:16 AM
The Megadrive version; not the arcade.
August 28, 2025 at 6:04 AM
うまい!
August 15, 2025 at 8:24 AM
Tbf translation and interpretation are wildly different skill sets, even if some of the base elements are shared. I’d imagine they want the former, but also sometimes the latter (that’s usually the case in my experience).

*didn’t bother reading the listing 😅
August 15, 2025 at 2:23 AM
I think it’s likely due to the Cyberstick and/or adaptor not being an officially approved peripheral, so can’t be officially endorsed/supported.
August 15, 2025 at 2:19 AM
I can see your point, and tbh, I can’t see that releasing them separately would have much, if any affect on the Yakuza games, but I’m sure there’s a reason they haven’t.
Just not sure what it could be😅
August 13, 2025 at 2:28 PM
Hehe
I’ve had a soft spot for this game since I played it way back when, so had to go.
Not often you get to meet someone like JAM’s president either
August 13, 2025 at 10:16 AM
Very much enjoyed this event :)
August 13, 2025 at 9:33 AM
With the care and attention given to the RGG ports (M2, I think?), I would hesitate to call them 'crammed in' except in terms of 'they did a fine job cramming all that into that game'.

I know what you mean though; would love to see individual releases for ease of access.
August 13, 2025 at 9:30 AM
Let's make something happen!
July 29, 2025 at 2:09 PM
That is the one! Sorry, couldn’t recall the url yesterday 😅
April 13, 2025 at 10:59 PM
That’s a lovely little piece of kit, isn’t it?
April 12, 2025 at 11:07 PM
There’s a Japanese site which organizes bigger companies’ staff into their individual development teams/departments which I often find useful
April 12, 2025 at 11:06 PM
That makes sense as Nintendo didn’t really envisage other companies releasing games on the platform at first.
April 12, 2025 at 11:05 PM
Wow! I met Oshitani several times about 15yrs back; wish I’d known about this then😅
March 20, 2025 at 6:52 AM
I believe he was due to deliver the eulogy at a ceremony in celebration of Kato’s life.
From what I heard, it was as touching as you’d imagine a skilled story teller who knew Kato-san could make it.
March 14, 2025 at 10:57 PM