BuddyOl"Dannnñn
buddythewise.bsky.social
BuddyOl"Dannnñn
@buddythewise.bsky.social
I make animations a bit of film and art, currently learning to be a game designer using GoDot. I'm also on the spectrum, pansexual as fuck, a bit of an ADHD and OCD person, and I love being me and nothing else. Anyway happy to be here posting stuff.
Another one I did was add lighting to the fluorescent lamp, which makes everything kinda of a dim gold color.

#indiedev #indiegame
February 13, 2026 at 6:32 PM
I did some blender models today, created four memories: a doll, a bandana, a book, and a hat.

#indiedev #indiegame
February 13, 2026 at 6:21 PM
I worked on two blenders today. The bookshelf now has books on it and a fluorescent lamp has been made as it will help the player see in the dark.

#indiedev #indiegame
February 11, 2026 at 7:26 AM
Concept for a show I wanna make in the future

#indieanimation #scp
February 10, 2026 at 8:19 PM
Worked on getting some sound effects, getting blender collision, and renamed the game from Escape From Purgatoria to Escape To The After Life. I'm gonna continue working on 3D models and figure out how to implement walking sound effect into the game when the player moves.

#indiedev #indiegame
February 10, 2026 at 7:01 PM
Reposted by BuddyOl"Dannnñn
Saving and the MainMenu took longer than expected, but now the Journal's functionality is finally working.

It automatically populates with lore, based on the events you've encountered about those things in all of your playthroughs! 🥰

#indiedev #gamedev #indiegame #programming
February 8, 2026 at 8:08 PM
Quick little redesign for my dinosaur friend gonna work tomorrow on adding some animations for him and a little background. Look at his silly little hat hope he isn't a hat collector

#indiedev #indiegame
February 9, 2026 at 5:48 AM
Big progress today I got a cross hair and interaction to work on my game. it's not perfect but it's so good to have it working. Enemy AI here it's just not moving. Gonna work on my point n click next.

#indiedev #indiegame
February 9, 2026 at 4:46 AM
Only had enough time to make the point and click mechanic for tonight. Gonna continue working on my enemy model tomorrow stating strong and positive.

#indiegame #indiedev
February 6, 2026 at 7:50 AM
Made this today it's an SCP show idea I made on the Confinement Reddit community. Asked for any ideas for an SCP show and one individual said they wanted to see a Dr. Powers origin story. Well, I started drawing an idea of one. Here are the results so far.

#SCP #SCPFoundation
February 6, 2026 at 1:30 AM
Added the code to the enemy but it seems it's not moving gonna work on that when I get home. Also managed to work on another game which is going to be a point n click game.

#indiedev #indiegame
February 5, 2026 at 8:17 PM
Finally ended up making the models head and eyes smaller, which the beak is attached to the head since the edges are stretched out. With its neck so far looking like this and I even lowered the polygon.

#indiedev #indiegame #blender #3D
February 4, 2026 at 7:45 PM
Shrunk the head beak and eyes then out the song Hwy 61 by Bob Dylan for my dad. He thought it looked like a duck when in reality it's suppose to be a heron

#indiedev #indiegame #blender #3D
February 4, 2026 at 7:39 PM
One of the models looked like a duck but I made it singing a Pusha T song.

#indiegame #indiedev #blender
February 4, 2026 at 7:36 PM
Worked on the enemy model for my game here are the different progresses/models.

#indiedev #indiegames
February 4, 2026 at 7:33 PM
Watched a video on enemy AI made some good notes before that I doodled an idea for a game in the future basically a Coelophysis point n click game where they want to just get hats. Here's the dino interacting with a t rex

#indiedev #indiegame
February 4, 2026 at 1:29 AM
Reposted by BuddyOl"Dannnñn
Follow me!🔵🟡🔴⚪️
#DashnDrops
February 3, 2026 at 8:19 PM
Progress so far, the hallway has collision and the title of the game is going to be Escape from Purgatoria. The main floor has to be redone cause some of the walls aren't connecting but it's a simple fix. Gonna work on enemy AI before adding the stages.

#indiedev #indiegame
February 3, 2026 at 7:46 PM
Future reference to a game I wanna make in the future basically the only light source would be a lighter and your exploring an abandon area could be a cave or some other building.

#indiedev #idea
February 3, 2026 at 12:56 AM
Little bit of concept art for the other game.

#indiedev #indiegame
February 2, 2026 at 11:28 PM
Holy molly this is an awesome thing that happened. I got the blender files to work on Godot.

#indiedev #indiegames
February 2, 2026 at 6:49 PM
Completed the two floors today the roofs gonna be added in the Godot. Proud I got them done, now just gonna add some textures after work. And I'm getting my Mac fixed today and they should have it done by tomorrow.

#indiedev #indiegaames
February 2, 2026 at 6:28 PM
I managed to work a bit on recreating the enemy AI. Got some good progress, but gonna stop there for tonight. Luckily, all the 3D models are there but that does mean I have to remember what the sculpture is going to look like.

#indiedev #indiegame
February 1, 2026 at 6:39 AM
I was moving my Mac when this shit happened, all of the most important stuff such enemy AI code and even the interaction were on ii. So now I gotta somehow get this shit fixed. Bro this sucks a lot cause some music is also on there. Whhhhyyyyy.

#indiedev #indiegames
February 1, 2026 at 5:15 AM
Look at my cat she is so cute. Not really related but she is the main inspiration for the other game.

#cute #indiedev
January 30, 2026 at 9:34 PM