Austrian-based hobby game developer.
I have been working on my passion project for over a year now.
I spend most of the time programming, so expect a lot of Unity/C# content.
//TODO: find an epic quote to keep us all motivated
I’m a hobby Unity game dev and work on VR/AR projects professionally.
It would be great if you could add me.
Thanks a lot!
I’m a hobby Unity game dev and work on VR/AR projects professionally.
It would be great if you could add me.
Thanks a lot!
Predefined paths can be generated using maze algorithms. By selecting a random endpoint and backtracking to the start, you can create a potential track for the player. Also this approach allows infinite configurations.
Predefined paths can be generated using maze algorithms. By selecting a random endpoint and backtracking to the start, you can create a potential track for the player. Also this approach allows infinite configurations.
I am getting myself trapped in optimizing the hell out of every possible component of my game.
I am getting myself trapped in optimizing the hell out of every possible component of my game.
just starting out with Bluesky. It would be great if you could add me too.
Thanks a lot!
just starting out with Bluesky. It would be great if you could add me too.
Thanks a lot!