🧪 Hobby VR and tools developer, gamer, streamer
✋ Social and project links: https://boll.software
I'll probably aim at publishing it in the new year, why not. 🙃
I'll probably aim at publishing it in the new year, why not. 🙃
I still have a full time day job so progress will be slow, but I'm considering setting up a Patreon for development updates, lessons learned and code examples 💭
That should be OK using non-commercial Jetbrains IDEs, right? 🤔
I still have a full time day job so progress will be slow, but I'm considering setting up a Patreon for development updates, lessons learned and code examples 💭
That should be OK using non-commercial Jetbrains IDEs, right? 🤔
I also looked through the spam folder for this one as I figured it would be recent enough to still be in there in case it got filtered.
I also looked through the spam folder for this one as I figured it would be recent enough to still be in there in case it got filtered.
Thing is, I have the notifications on, but have never been notified about any discount from the store. Has anyone ever seen that? 🤔
Thing is, I have the notifications on, but have never been notified about any discount from the store. Has anyone ever seen that? 🤔
Tried out MudcraftVR, no wheel support, binary interactions done by gestures, not 1:1.
I just wanted to drive off road with good wheel support in VR, but they made it a motion controller title 🤔
Tried out MudcraftVR, no wheel support, binary interactions done by gestures, not 1:1.
I just wanted to drive off road with good wheel support in VR, but they made it a motion controller title 🤔
No standalone headset at hand, so haven't played v1.x, but the FAQ does say a PCVR version of v2.0 should become a thing, at some point. I definitely look forward to it. ☺️
I still have the v0.3 demo files from more than a decade ago 😅
No standalone headset at hand, so haven't played v1.x, but the FAQ does say a PCVR version of v2.0 should become a thing, at some point. I definitely look forward to it. ☺️
I still have the v0.3 demo files from more than a decade ago 😅
1. None
2. MP3
3. Soundtrack
4. WAV
This is one of the main reasons that motivated my open letter. I'm creating a soundtrack harmonizing solution now, it just relies on a pull request to Depot Downloader that hasn't been approved yet.
1. None
2. MP3
3. Soundtrack
4. WAV
This is one of the main reasons that motivated my open letter. I'm creating a soundtrack harmonizing solution now, it just relies on a pull request to Depot Downloader that hasn't been approved yet.
The last three, I've checked with DepotDownloader, does not even have any depots. Two of these are still sold on Steam, baffles me.
The last three, I've checked with DepotDownloader, does not even have any depots. Two of these are still sold on Steam, baffles me.
Five of them at least have sub directories but four have their files straight in the root. This screws up enqueuing by folder, and default files like cover.png/jpg can then be conflicting between albums.
Bonus: Soundtack
Five of them at least have sub directories but four have their files straight in the root. This screws up enqueuing by folder, and default files like cover.png/jpg can then be conflicting between albums.
Bonus: Soundtack
I feel like this is an inside joke for the developers. It's not... overflow, but close enough.
I feel like this is an inside joke for the developers. It's not... overflow, but close enough.
This showcases how chaotic the file delivery can be, it seems like anything goes. 🙄
This showcases how chaotic the file delivery can be, it seems like anything goes. 🙄
The browse button still opens C: and it will play in the Steam client.
This fills up my system drive, and excludes the files from my media player, as they are not in the expected music folder.
The browse button still opens C: and it will play in the Steam client.
This fills up my system drive, and excludes the files from my media player, as they are not in the expected music folder.
Here something that is listed as 24s is more than 2m when played back, I am guessing faulty meta data that is still used instead of checking media length. Happens for multiple tracks.
Here something that is listed as 24s is more than 2m when played back, I am guessing faulty meta data that is still used instead of checking media length. Happens for multiple tracks.