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b1is.bsky.social
blis
@b1is.bsky.social
Unity Gamedev. Working on Bounty Balance, cozy game with chaotic puzzles inspired by Overcooked.
Join our Discord: https://discord.gg/tf4bFx6NCb
Wishlist: https://store.steampowered.com/app/3270590/Where_the_Ghosts_Are_Damp/
Reposted by blis
@b1is.bsky.social and I are so happy and thankful that our game got selected as winner of the Floodlight Game Jam 🎊 We feel really honored being picked among such a strong competition and enjoyed developing a game based on a real-world story a lot. #indiedev #gamedev #gamejam #indiegame
Floodlight Gaming Connects Investigative Reporting to Game Developers for Adaptation Into Interactive Media Experiences
“Hunting the Hunter” wins top award at inaugural Floodlight Investigative Journalism Gaming Summit
www.occrp.org
October 3, 2025 at 8:00 AM
Tooltip with or without background?

👻 Wishlist Where the Ghosts Are Damp:
store.steampowered.com/app/3270590?...

🪦 Join our ghosty Discord:
discord.gg/tf4bFx6NCb

#indiedev #unity #unity3d #gamedev #indiegame #WishlistWednesday #games #indiegamedev
September 16, 2025 at 8:49 AM
Reposted by blis
The Floodlight Game Jam submission is over. It was really nice to get immersed into the stories of investigative journalists. @b1is.bsky.social and I learned a lot, about game development but also about the world.
#indiedev #gamedev #journalism #gamejam #games
September 3, 2025 at 1:22 PM
Hey Unity/WebGl Magicians,
does anyone know why after baking lighting my terrain turns black in webgl build?
August 31, 2025 at 3:56 PM
I've reworked yet another system in Where the Ghosts Are Damp!

👻 Wishlist Where the Ghosts Are Damp:
store.steampowered.com/app/3270590?...

🪦 Join our ghosty Discord:
discord.gg/tf4bFx6NCb

#indiedev #unity #unity3d #gamedev #indiegame #WishlistWednesday #games #indiegamedev
July 23, 2025 at 4:58 PM
I've made a new thing! I think it is pretty cool. Here is a progression video.

👻 Wishlist Where the Ghosts Are Damp:
store.steampowered.com/app/3270590/...

🪦 Join our ghosty Discord:
discord.gg/tf4bFx6NCb

#indiedev #unity #unity3d #gamedev #indiegame #WishlistWednesday #games #indiegamedev
July 16, 2025 at 2:27 PM
Reposted by blis
Our journey to get to our Steam Capsule (main graphic) for the Steam Page from the first drafts to working with a 2D artist. Thanks @dirn.bsky.social for making the capsule, it was a lot of fun to work with you!! ☺️ #indiedev #gamedev #gameart #games #steam #indiegame
July 13, 2025 at 9:08 AM
Here is the progression video of one of the systems I've reworked recently!

Wishlist here:
store.steampowered.com/app/3270590/...
Join our Discord:
discord.gg/tf4bFx6NCb

#indiedev #unity #unity3d #gamedev #indiegame #FollowFriday #games #indiegamedev
July 11, 2025 at 9:11 AM
Reposted by blis
We gathered all your votes from Bluesky, Mastodon, TikTok, Loops and Discord and the name most of you resonated with most was... "Where the Ghosts Are Damp". So that's going to be the name of our game. Thanks to everyone who helped us find it! ☺️💦👻 #indiedev #gamedev #devlog
July 4, 2025 at 9:11 AM
Reposted by blis
We just shared our #Steam Page for review - we're waiting now to get green light - keeping our fingers crossed that we got all those assets in the right place. I was really surprised to see how many more graphics are needed compared to itch.io
#indiedev #devlog #gamedev #gameart
June 25, 2025 at 7:29 AM
Reposted by blis
We're making screenshots for our Steam Page which we will (hopefully) launch next week 😱
In this level, you save canned beans from a storm at night - or , well, you try your best 🍃 #screenshotsaturday #indiedev #gamedev #devlog
June 21, 2025 at 1:43 PM
Reposted by blis
@b1is.bsky.social and I have found a name for our studio!! May I present: Green Wave Games. And for everyone who gets the reference: Yes, I love surfing 🏄☀️
#indiegamedev #gamedev #devlog
June 13, 2025 at 9:43 AM
Just released my first Unity asset: a tool that turns text into mumbling voices like in Animal Crossing or Undertale.
If anyone wants a free copy, hit me up. Would love feedback!

assetstore.unity.com/packages/too...

#gamedev #indiedev #unity #voicetools
May 31, 2025 at 5:13 PM
Added some effects to level signs to make them pop a bit more— trying to give player a little VFX-dopamine. Any suggestions?

#indiedev #unity #gamedev #indiegame
April 17, 2025 at 6:48 PM
My design skills aside, Ink's integration with Unity is suuuper nice for dialogue.

#indiedev #unity #gamedev #indiegame
February 2, 2025 at 12:34 PM
Cats vs FPS
Spoiler: cats won

#indiedev #unity #gamedev #indiegame
January 23, 2025 at 5:25 PM
The only way to stop the cats from their shenanigans is to activate the lantern! Should it be a bell instead?

#indiegame #gamedev #indiedevv #unity
January 9, 2025 at 7:03 PM
Reposted by blis
Beginning of this year I was taking part in my very first game jam. In May, we had finished our 2D RPG-like narrative game and now I’m working on a 3D game with @b1is.bsky.social .
What a year, I’m excited about the next! What was your #gamedev journey like this year? #indiedev #newyear
December 30, 2024 at 9:40 AM
Reposted by blis
Our question of the week: How do we make our #hopepunk themed story go together with our over-the-top #cute artwork? How can we convey serious topics in a way that is wholesome?
#indiedev #wholesomegames #indiegames
December 17, 2024 at 10:36 AM
Reposted by blis
We are working on a new input system! @b1is.bsky.social and I discussed if we should go for ragdoll or reliable controller. I immediately felt sick when playing a ragdoll game (Fall Guys on Switch). We decided to implement the reliable controller ^^'
#indiedev #gamedev #indiegame
December 14, 2024 at 8:23 AM
Testing wind interaction:

* Pushes fruit.
* Pushes the character if they are stationary.
* Makes it difficult to walk against the wind.
* Increases speed when walking with the wind.

Am I missing anything?

#gamedev #indiegame #indiegamedev #unity
December 10, 2024 at 12:06 PM
Nice detail in PoE2: animal tracks are covered by wheel tracks.

#poe2 #gamedev
December 8, 2024 at 7:58 PM
Using GOAP for this was overkill, but it was a lot of fun to implement!

#indiegame #indiedev #gaming #gamedev #unity
December 7, 2024 at 1:59 PM
Based on player feedback, we’ve changed how coins are collected. Instead of requiring a click, coins are now gathered automatically. However, clicking before they’re collected grants a bonus. It makes the game more approachable but increases ceiling for the best players. Is it smart?

#gamedev
November 27, 2024 at 1:41 PM
Reposted by blis
What a process! Slowly getting to a style for the game cover / steam capsule that reflects the game. Some progress was made, still need to work on the title graphic in blender.

What do you think is important for graphics in steam?

#devlog #gamedev #gameart
October 28, 2024 at 4:38 PM