Axel 'Vlad' Born
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axelvborn.bsky.social
Axel 'Vlad' Born
@axelvborn.bsky.social
🎮 Indie Game Dev
🛠️ Currently working on Rhombus - https://store.steampowered.com/app/3959950/Rhombus/?utm_source=bluesky
🎉 Released Games : Snakeloop, Breaking Survivors, Skew Pong
🤝 Board Member of @toulousegamedev.bsky.social
Hey #PitchYaGame!

I've released Rhombus yesterday a 1st-person puzzle game with non-linear exploration in a compact environment and metroidbrainia elements, centered around a unique mechanic that makes use of perspective.

And it's available on Steam: store.steampowered.com/app/3959950/...
November 7, 2025 at 3:26 PM
My new puzzle game, Rhombus, just released!

It's a 1st-person puzzle game with an unique core mechanic to create your path throughout a compact non-linear environment with metroidbrainia elements.

Available now on Steam: store.steampowered.com/app/3959950/...
November 6, 2025 at 5:00 PM
Rhombus releases in 24h!

Here's a small retrospective of how the game's level design evolved from the first prototype 3 months ago jam all the way to the final version.

Wishlist on Steam: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
November 5, 2025 at 4:51 PM
Rhombus' demo is out now on Steam!

It's a 1st-person puzzle game with an unique core mechanic to create your path throughout a compact non-linear environment with metroidbrainia elements.

You can play it here: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
October 2, 2025 at 2:32 PM
I've updated Rhombus' Steam page (store.steampowered.com/app/3959950/...), so here's a small gif showcasing the game's main puzzle mechanic.

#gamedev #indiedev #puzzlegame
September 29, 2025 at 6:45 PM
Working on some simple but effective animation for my puzzle game's later panels.

Wishlist Rhombus on Steam: store.steampowered.com/app/3959950/...

#gamedev #indiedev #puzzlegame
September 15, 2025 at 9:16 PM
Latest addition to Rhombus, a mysterious white panel blocked by walls of rhombuses in the middle of the map. What could it be?

Wishlist on Steam : store.steampowered.com/app/3959950/...

#ScreenshotSaturday #gamedev #indiedev
September 6, 2025 at 7:26 PM
Really love working on those panels. It's only been 15 days since I started this project but every time I have to touch their code, it has to be to make them more complex (so they've got more use cases), which of course turns into breaking them.

#gamedev #indiedev
August 15, 2025 at 5:47 PM
Made a first person puzzle game for this #gmtk jam.

You rotate 2d Rhombuses on a panel to move 3d platforms. Here's a showcase of it with toy-sized blocks.

And if you want to play with those small blocks too, you'll have to reach the end of the game.

axelvborn.itch.io/rhombus

#gamedev #indiedev
August 3, 2025 at 2:59 PM
Hey #PitchYaGame!

Here's my latest game: Snakeloop

It's basically Snake but your goal is to form a loop by eating your own tail, turning the classic game into a minimalist puzzle game.

And it's available on Steam & Itch
store.steampowered.com/app/3336460/...
June 6, 2025 at 3:38 PM
My minimalist puzzle game, Snakeloop, is out!

It's Snake but your goal is to eat your own tail and form a loop.
Features 90 levels with multiple solutions (try to find the optimal ones), lots of emerging mechanics and workshop support.

Available now on Steam: store.steampowered.com/app/3336460/...
March 28, 2025 at 5:08 PM
Only 15 days left before release. I'm adding the last QoL features such as unlocking levels as whole chapters instead of one by one so they don't have to be completed in a strict order if you're stuck on one.

store.steampowered.com/app/3336460/...

#gamedev #indiedev #puzzlegame
March 13, 2025 at 7:53 PM