Audiokinetic 🔜 Sonic Days
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audiokinetic.bsky.social
Audiokinetic 🔜 Sonic Days
@audiokinetic.bsky.social
Audiokinetic is the creator of #Wwise, the award-winning audio pipeline solution, and #Strata multitrack SFX library. #GameAudio #InteractiveAudio #GameDev
Throwback to an amazing #SonicDays!
A special highlight this year was welcoming our #Wwise Affiliates to their very first Sonic Days. They brought enthusiasm, expertise, and fresh perspectives through demos and panel participation.
Thank you to everyone who stopped by!
November 25, 2025 at 9:58 PM
The #Wwise 2025.1.3 (build 9039) hotfix is LIVE!

🛠️ It includes integrations for #UE 5.6/5.7 and #Unity, and a critical fix for media content ID collisions that were affecting SoundBanks.
🔗 Release Notes: hubs.ly/Q03VT4-40

#GameAudio #GameDev #SpatialAudio #Audiokinetic
November 25, 2025 at 8:54 PM
Throwback to last week’s very Montreal-style #Wwise Tour! ❄️❄️

We had snow, great talks, fantastic insights from our speakers & awesome folks like you in attendance! Thank you to everyone who came out to celebrate our 25th anniversary and made the tour so memorable!

#GameAudio
November 21, 2025 at 6:45 PM
We heard you loud and clear! 👂 Thanks to your feedback, the beloved Volume Fader has been RESTORED in #Wwise 2025.1!

Now you can choose between the Vertical Fader or Horizontal Slider for Voice and Bus Volume.

Read more: hubs.ly/Q03VpGFf0

Happy fading! ↕️ #GameAudio
November 21, 2025 at 3:21 PM
Guess what?! #Wwise 2025.1.3 is live & available for you to download from the Audiokinetic Launcher! 🚀 This is the official 2025.1 production-ready release, meaning we are officially out of Beta! (Translation: It can be used for your official game releases & is fully supported!)

(1/2)
November 20, 2025 at 7:54 PM
Implementing practical 3D audio in complex projects can be challenging;
Join our next workshop, Delivering a 3D Audio Mix with #Wwise, to gain the technical expertise to embrace the power of Audio Objects 🎧
Level up your audio skills today!
📅 December 10th 2025 - 12 pm to 4 pm ET: hubs.ly/Q03VdVVL0
November 20, 2025 at 4:13 PM
🎉 Day 1 at #SonicDays2025!
The energy in the room was incredible — filled with educators, students, and audio professionals all passionate about shaping the future of interactive sound.
A huge thank-you to everyone who joined us today in the Audiokinetic Room (3.26)!
November 19, 2025 at 3:45 PM
We're so happy to announce that Audiokinetic has been recognized as one of Canada's Top 100 Employers! This incredible achievement is all thanks to our amazing team. We're so grateful for each and every one of you! ❤️

reviews.canadastop100.com/top-employer...
#TopEmployers2026
November 18, 2025 at 7:02 PM
Ready to finally conquer multilingual dialogue in #Wwise? 💬
Spots are still open for our workshop on November 27!
Perfect for anyone looking to level up their Wwise dialogue handling, including voice & dialogue designers.
Register today!
📅 November 27, 2025 - 12 p.m. to 4 p.m. ET:
hubs.ly/Q03TPHFY0
November 18, 2025 at 6:14 PM
The countdown is on — just a few days until #SonicDays2025!
Our Education Team and #WwiseAffiliates from around the world are ready to connect, collaborate, and celebrate sound innovation at Sonic College, Denmark.
Stop by the Audiokinetic Room (3.26) to say hello!
See you soon!
hubs.ly/Q03QBHWs0
November 17, 2025 at 3:38 PM
This week, Cameron dives into the audio of Revenge of the Savage Planet! He details reusing core Journey assets while focusing development efforts on new systems, new creatures & the big shift to third-person perspective.

👀 Read more: hubs.ly/Q03T5DST0

#GameAudio #Wwise @savageplanet.games
November 13, 2025 at 7:48 PM
⏰ Last chance to register for the FREE #Wwise Tour next week!

Don't miss out on 3 deep-dive talks from the audio teams behind Eternal Strands, Monument Valley 3, and Split Fiction!

🎟️ RSVP: hubs.ly/Q03QWMGd0

#GameAudio @hazelightgames.bsky.social @ustwogames.co.uk @yellowbrickgames.bsky.social
November 7, 2025 at 6:59 PM
Our panel of Wwise Affiliate Instructors and global audio professionals is ready to share their expertise at Sonic Days 2025 on Nov 20th!
Join us as we explore how to prepare the next generation of interactive audio professionals:
hubs.ly/Q03QBHWs0
#SonicDays2025
November 5, 2025 at 3:06 PM
#WwiseTour Montreal is just a week away!

Don't miss Thiago diving into the creative solutions for physics-based gameplay, innovative combat & dynamic sound mix in #EternalStrands!

🎟️ FREE to attend
👉 RSVP today! hubs.ly/Q03QWMGd0

#GameAudio #Wwise @yellowbrickgames.bsky.social
November 4, 2025 at 3:47 PM
#WwiseTour Montreal is next week!

Join us Nov 11th as @toddbakersounds.bsky.social dives into the #Wwise & #Unity projects of Monument Valley 3 & gives insights into his creative approach for this iconic puzzle game!

🎟️ FREE to attend
👉 RSVP: hubs.ly/Q03QWMGd0

#GameAudio @ustwogames.co.uk
November 3, 2025 at 8:36 PM
Learn to leverage Spatial Audio Acoustics in #Unity and #Wwise in our upcoming workshop! 🎧
Spots for this deep dive into spatial audio and acoustic environment modelling are limited and will be gone soon. Register now! 🎮
📅 November 13th, 2025 - 2 p.m. to 6 p.m. CET: hubs.ly/Q03QdfHp0
#SpatialAudio
November 3, 2025 at 4:24 PM
Ready for #WwiseTour Montreal?

Join us Nov 11 as @hazelightgames.bsky.social Philip & @joakimenigksjoberg.bsky.social show you how two listeners co-exist in the dueling worlds of #SplitFiction & the unique audio experience behind it.

🎟️ FREE to attend
👉 RSVP: hubs.ly/Q03QWMGd0

#GameAudio #Wwise
October 30, 2025 at 2:08 PM
We are back at Sonic Days!
Join Audiokinetic in Denmark from November 19-20 for Sonic Days 2025!
Featured sessions:
Bridging Worlds: Educating for Interactive Audio
Game-Driven Synthesis with Wwise
Wwhat’s New in Wwise 2025.1
Full session details here: hubs.ly/Q03QBHWs0
#sonicdays #gameaudio #Wwise
October 28, 2025 at 6:40 PM
Want to master realistic sound design for virtual spaces with #Unity? 🎧
Learn to model different acoustic environments by leveraging Unity and #Wwise. Set your players on an immersive spatial audio journey!
Register today
📅 November 13th, 2025 - 2 p.m. to 6 p.m. CET:
hubs.ly/Q03QdfHp0
October 27, 2025 at 2:03 PM
We had a blast at #Wwise Tour Shanghai last week! Thank you all for joining us! ❤️ Next up ➡️ Montreal!

Join us in Montreal on November 11th: hubs.ly/Q03Q5bxl0

#GameAudio
October 24, 2025 at 7:20 PM
#Wwise 2023.1.17 & 2024.1.9 are live! This includes integrations for #UE 5.5/5.6/5.7 and #Unity.

💡 Preliminary support for Unreal 5.7 Preview has been added in these versions
🔗 For more info, check out the release notes! hubs.ly/Q03PJfLQ0

#GameAudio #GameDev #SpatialAudio #VR
October 22, 2025 at 3:02 PM
#GameSoundCon is just one week away! Our team will be on the Expo floor, and we've lined up a packed schedule of sessions in the Sunset Room!

🎮 Check out the full schedule for all the details: hubs.ly/Q03MnDQN0

#GameAudio #Strata #Wwise @gamesound.bsky.social
October 21, 2025 at 9:03 PM
Are you looking to master Spatial Audio Acoustics in #UE5 & #Wwise? Join our upcoming expert-led workshop where you'll configure & explore each phase of Spatial Audio.
Register today!
📅 October 30th, 2025 - 8 am to 12 pm ET / 1 pm to 5 pm CET: hubs.ly/Q03MX3-C0
#GameAudio #SpatialAudio
October 21, 2025 at 3:25 PM
New to #Strata: Free WWI #multitrack SFX collection! 💥

Strata Sample 4 transports you to the battlefields of WWI, featuring authentic, high-resolution weapon sounds pulled from our WWI Firearms collections.

👉 Download today: hubs.ly/Q03P9jpJ0

#SoundDesign #GameAudio
October 17, 2025 at 5:18 PM
New #WwiseUpOnAir coming soon! Can you guess the game? 👀

#GameAudio #Wwise
October 14, 2025 at 7:28 PM