Articy Draft
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articydraft.bsky.social
Articy Draft
@articydraft.bsky.social
Narrative design tool helping game writers and narrative designers create and keep track of their storylines and manage narrative content visually. www.articy.com
Back from 2 wonderful days at #AdvX25 ! It was an honor to be part of @adventurex.bsky.social and so happy to see such a fantastic comeback of the event. A massive well done to Tom and Amy and everyone else involved in making it happen. Already can't wait for next year!
November 25, 2025 at 3:50 PM
Bringing voice lines to life just got smoother.
With the VO Extension in articy:draft X, you can preview synthesized deliveries right inside your project—perfect for testing tone, pacing, and timing before your voice actors work their magic.

Fewer re-record loops, clearer direction, happier teams.
November 20, 2025 at 3:30 PM
When your game world grows, keeping track of every character, quest, and asset can get tricky.

articy:draft X helps you keep it all connected — one place for everything, from enemies to weather systems.
Less hunting through files. More time building great stories.

Try it at articy.com/free
November 13, 2025 at 3:31 PM
Teamwork makes the narrative work!
With the Multi-User version of #articydraftX, your writers, designers & devs can all work in the same project at the same time — without chaos.

Now with cross-platform collab between Windows & Mac!
October 16, 2025 at 2:31 PM
Narrative worldbuilding isn’t just words—sometimes it’s badly drawn maps and “temporary” notes you never seem to replace or even find later.

👉 Use the Location Editor in articy:draft to sketch, drop in references, and actually keep it all organized.

Try it with the 💯free version at articy.com/free
October 2, 2025 at 2:31 PM
Love seeing your story flow but hate mouse-hopping?
With Smart Create + advanced keyboard controls, you can build and branch your narrative without taking your hands off the keyboard.

Try it now with the 💯free version at articy.com/free

#gamedev #indiedev #narrativedesing #gamewriting
September 25, 2025 at 2:31 PM
Ever lose track of where that one crucial game detail lives?

Keeping all characters, items, maps — even random notes — in one place is a real lifesaver.

Try it with articy:draft X FREE at www.articy.com/free
September 18, 2025 at 2:32 PM
Working on localization? 🌍
With articy:draft X you can manage languages, track states, use DeepL, export for reimport & more — all in one place.
✨ New in 4.2: export the same language as reference & target for easier proofreading!
September 4, 2025 at 2:31 PM
The Macro Development Kit in articy:draft X just got a boost in 4.2 ✨
From toolbar extensions to asset callbacks and smarter plugin configs — building custom workflows has never been smoother.
Curious how far you can take it?
Try it now with the 💯free version at articy.com/free
August 28, 2025 at 2:32 PM
Thank you to everyone who stopped by to chat with us at #gamescom2025
We had so many inspiring conversations and came home with plenty of learnings we can’t wait to put into practice!
August 25, 2025 at 2:30 PM
Give your VO actors clearer direction & cut down re-recording loops 🎙️
With the VO Extension in articy:draft, you can:
- preview synthesized lines
- test timing & tone
- share precise guidance
all inside your project.
Less guesswork = smoother recording sessions. #gamedev
August 21, 2025 at 2:31 PM
Gamescom starts tomorrow! 🎉
Spot us in Hall 4.1 (booth A071-D080, Made in Germany area) — or just look for the black t-shirts with the white & teal Articy logo 👕
Come say hi, trade game dev stories, or ask us about narrative magic ✨ #gamescom2025 #gamedev
August 19, 2025 at 2:32 PM
🎮 The Articy Software is heading to #gamescom2025
If you’re attending, come say hi in Hall 4.1 booth A071-D080 — we’d love to chat about narrative design, game dev, and all the ways articy:draft can power your stories.
📅 See you in Cologne!
August 12, 2025 at 3:31 PM
Tired of cramped tools that make you choose between flow, text, or structure views?

With multi-window support in articy:draft, you don’t have to choose.
Drag out as many view panes as you like—horizontally or vertically—and build a workspace that actually works for you.

#GameDev #NarrativeDesign
August 7, 2025 at 3:31 PM
Struggling to keep track of branching paths while shaping new story themes?

The Flow Editor in articy:draft X gives writers a clear visual structure for non-linear narratives—nested flows, fast creation, and contextual links included.

Your story’s blueprint just got cleaner.
July 31, 2025 at 3:32 PM
Building worlds with a team?
The Multi-User version of articy:draft X helps studios stay organized and in sync:

📁 Structured project access
🔄 Version control (SVN/Perforce)
🧠 Built-in history & rollback
🖥️ Mac + Windows support

Ask for a multi user trial → [email protected]
July 24, 2025 at 3:27 PM
Need to sketch a story map or outline an environment fast?
articy:draft’s Location Editor lets you rough out ideas with simple tools—and add hyperlinks right where you need them.
It’s like storyboarding meets spatial thinking.
July 15, 2025 at 3:32 PM
Tidy up your dialogue logic in #articydraft with powerful scripting helpers like seen, unseen, and fallback.
They’re perfect for:
👉hiding visited options
👉managing single-choice moments
👉creating smart fallback paths

#narrativedesign #gamewriting #gamedev #indiedev #gamedesign
June 24, 2025 at 3:42 PM
Ever tried looking for "WIP" in a stack of sticky notes?
Search and Conflict Search in #articydraft aren't just tools—they're lifelines
🔍 Quick Search = speed
📄 Query Search = precision
⚠️Conflict Search = peace of mind
Use them to stay organized and spot logic issues early
June 17, 2025 at 3:32 PM
One of #articydraft's biggest superpowers? 💥 The template system.

🔧 Editable & modular
⚡ Rapid iteration
🧬 Objects inherit + auto-update
🚫 Built-in constraints
🔒 Read-only logic protection

Design smarter, scale faster.
#gamedev #narrativedesign
June 12, 2025 at 3:31 PM
Write faster in #articydraft with Smart Create + advanced keyboard controls!
Less mouse, more flow.
Watch how it works 👇
#gamedev #narrativedesign #gamewriting
June 5, 2025 at 3:32 PM
Did you know? In #articydraft, you can add additional pins to Dialogue Nodes and Flow Fragments.

💡 Build smarter branches
🎮 Connect narrative to game world
🧠 Shape your story, your way

Structure meets creativity. Try the 💯free version at articy.com/free
#gamedev #narrativedesign #gamewriting
May 22, 2025 at 3:32 PM
Ever wish you could actually see your whole story world at once?
With articy:draft X, you can pull out as many view panes as you like—map on one side, dialogues on the other, flow where you need it.
Finally, a workspace that works like you think.
May 8, 2025 at 3:33 PM
Catching errors after production hurts.
Catching them while you write? Game-changing.

Test your game logic, spot broken links, check localizations & hear your story come to life — all before it hits the engine.

articy:draft X helps you build smart from the start
#narrativedesing #gamewriting
April 29, 2025 at 3:33 PM
When starting a story you might not always want to think about all the possibilities right away
👉 If you prefer to begin with a linear draft, start your #gamewriting in the #articydraft document view and convert it to flow nodes later when you're ready for branching.

Try it with articy.com/free
April 17, 2025 at 3:27 PM