Andrew C. Wang
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andyman404.bsky.social
Andrew C. Wang
@andyman404.bsky.social
I am an indie game developer making heartfelt experimental games & XR experiences. Vegan. Recovering game jam addict, 150+ jams. Honolulu, HI. FDT. Portfolio: idumpling.com
Something really unexpected & spooky happened when I was recording a little demo video for some hand-tracked #XR interactions for finger flicking & sling-shot gestures on the #MetaQuest3. Watch til the end...
November 13, 2025 at 1:17 AM
Here's Wiener Wobble Dog Park! It's the XR hand-tracking game w/ stretchy wobbly daschunds I made for the #GodotXRGameJam September 2025.

[Free, Meta Quest 3 or Desktop VR with hand-tracking]:
andyman404.itch.io/wiener-wobbl...

#GameDev #IndieGameDev #Godot
September 15, 2025 at 1:28 AM
WIP: stretchy soft-belly physics for the finger controlled wiener dog in #XR for the Sep 2025 #GodotXRGameJam.

#GameDev #IndieGameDev #Godot
September 12, 2025 at 3:20 PM
WIP: using finger tracking to control a wobbly stretchy wiener dog in #XR for the Sep 2025 #GodotXRGameJam.

#GameDev #IndieGameDev #Godot
September 9, 2025 at 12:50 PM
Day 7 of #COVID gave me an even more suitable voice for a sad tired raccoon who’s just barely holding it together.

Here's "Home Is Where The Trash Is", the VR hand-puppet game I made for the Sizzling Shrimp VR Summer Jam 2025:
andyman404.itch.io/home-is-wher...

#GameDev #IndieDev #VR #XR
August 23, 2025 at 9:32 PM
WIP 1 - "Home Is Where The Trash Is".

This is a VR hand puppet game I'm making for Sizzling Shrimp VR Summer Jam. Turn on sound to hear me introduce the game through the raccoon!

#VR #XR #HandTracking #gamedev #IndieGameDev #Raccoon
August 17, 2025 at 9:37 AM
#NoKingsDay protest rally in front of the State Capitol, in Honolulu, Hawaii. There were so many great protest signs today.
June 15, 2025 at 2:45 AM
One of the toughest parts in making this was figuring out how to make these bugs climb properly.

They can climb anything that's touching the ground, including other larva.

They propagate the "groundedness" to each other with an expiration time for that groundedness.

#gamedev #indiegamedev
May 28, 2025 at 7:57 PM
One of the toughest parts in making this was figuring out how to make these bugs climb properly.

They can climb anything that's touching the ground, including other larva.

They propagate the "groundedness" to each other with an expiration time for that groundedness.

#gamedev #indiegamedev
May 28, 2025 at 7:56 PM
Here's "Writhe & Shine", the #VR game I made for #VRJam 6. Guide your larva swarm to eat & grow.

For Windows OpenXR & Meta Quest 3 [free]:
andyman404.itch.io/writhedine

#GameDev #IndieGameDev #XRGameDev #Quest3
May 28, 2025 at 12:21 AM