Abbie!
@agoodmansen.bsky.social
Steam Next Fest June 2025 Recap: What Indie Devs Should Know
www.questgamedev.com/post/steam-n...
#indiedev #IndieGameDev
www.questgamedev.com/post/steam-n...
#indiedev #IndieGameDev
Steam Next Fest June 2025 Recap: What Indie Devs Should Know
Discover the top-performing demos, genre trends, and key takeaways for indie developers from Steam Next Fest June 2025. Learn what worked—and why.
www.questgamedev.com
June 25, 2025 at 8:48 PM
Reposted by Abbie!
Metal Garden is now out on Steam!
Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
March 21, 2025 at 11:58 AM
Metal Garden is now out on Steam!
Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
Embark on a short, atmospheric adventure through an overgrown megastructure.
store.steampowered.com/app/3539440/...
Reposted by Abbie!
The Ambient Audio Design of 'Still Wakes the Deep'
Daan Hendriks (Audio Director) Francesco Del Pia (Lead Sound Designer) @thechineseroom.co.uk #GameAudioGDC @audiokinetic.bsky.social
Daan Hendriks (Audio Director) Francesco Del Pia (Lead Sound Designer) @thechineseroom.co.uk #GameAudioGDC @audiokinetic.bsky.social
March 19, 2025 at 6:44 PM
The Ambient Audio Design of 'Still Wakes the Deep'
Daan Hendriks (Audio Director) Francesco Del Pia (Lead Sound Designer) @thechineseroom.co.uk #GameAudioGDC @audiokinetic.bsky.social
Daan Hendriks (Audio Director) Francesco Del Pia (Lead Sound Designer) @thechineseroom.co.uk #GameAudioGDC @audiokinetic.bsky.social
Reposted by Abbie!
when did we as a society decide that game menus should no longer sound like BLUNG and SHING and instead just -shiff- and -fwish-, when did that cultural shift happen and who okayed it
January 19, 2025 at 9:07 PM
when did we as a society decide that game menus should no longer sound like BLUNG and SHING and instead just -shiff- and -fwish-, when did that cultural shift happen and who okayed it
Reposted by Abbie!
It's out!
Cyclopean: The Great Abyss is now available in Early Access on Steam. #CRPG #DungeonCrawler #EarlyAccess
store.steampowered.com/app/2958790/...
Cyclopean: The Great Abyss is now available in Early Access on Steam. #CRPG #DungeonCrawler #EarlyAccess
store.steampowered.com/app/2958790/...
Cyclopean: The Great Abyss on Steam
Cyclopean: The Great Abyss is a small scale, monochromatic CRPG in the style of Ultima, that takes place in the underworld of H.P. Lovecraft's Dreamlands.
store.steampowered.com
January 17, 2025 at 10:22 PM
It's out!
Cyclopean: The Great Abyss is now available in Early Access on Steam. #CRPG #DungeonCrawler #EarlyAccess
store.steampowered.com/app/2958790/...
Cyclopean: The Great Abyss is now available in Early Access on Steam. #CRPG #DungeonCrawler #EarlyAccess
store.steampowered.com/app/2958790/...
Reposted by Abbie!
I strongly believe that video games with a defined end should have a credit roll, I don't really care if those credits are listed elsewhere. Give me a roll to sit and contemplate the people who worked on my game thank you and please
January 18, 2025 at 12:37 AM
I strongly believe that video games with a defined end should have a credit roll, I don't really care if those credits are listed elsewhere. Give me a roll to sit and contemplate the people who worked on my game thank you and please
Reposted by Abbie!
God video games are so damn cool. Lucky to be alive and experiencing such amazing works of art
January 18, 2025 at 7:41 AM
God video games are so damn cool. Lucky to be alive and experiencing such amazing works of art
Reposted by Abbie!
In Moss, Quill interacts with a lot in her world, but we didn’t want to slow gameplay. Most of her actions are quick so you can keep moving.
But when she encounters something new? She takes her time, acts it out, and lets you see her personality. Like this! 🐭✨
#Moss #GameDev #Animation
But when she encounters something new? She takes her time, acts it out, and lets you see her personality. Like this! 🐭✨
#Moss #GameDev #Animation
December 17, 2024 at 11:14 PM
In Moss, Quill interacts with a lot in her world, but we didn’t want to slow gameplay. Most of her actions are quick so you can keep moving.
But when she encounters something new? She takes her time, acts it out, and lets you see her personality. Like this! 🐭✨
#Moss #GameDev #Animation
But when she encounters something new? She takes her time, acts it out, and lets you see her personality. Like this! 🐭✨
#Moss #GameDev #Animation
Reposted by Abbie!
How about this? Not that bad for an unpronounceable, made-in-three-weeks showcase, huh? Thank you @kaanserin.bsky.social ✨
www.gamesradar.com/games/in-an-...
www.gamesradar.com/games/in-an-...
In an attempt to promote its own indie roguelike, one developer accidentally created an alternative to The Game Awards for devs who can't afford thousands of dollars for a trailer spot
The Game Awards for Games Who Can't Afford the Game Awards airs tomorrow
www.gamesradar.com
December 17, 2024 at 11:10 PM
How about this? Not that bad for an unpronounceable, made-in-three-weeks showcase, huh? Thank you @kaanserin.bsky.social ✨
www.gamesradar.com/games/in-an-...
www.gamesradar.com/games/in-an-...