We're making a Bubsy 3D Sequel.
We're making a Bubsy 3D Sequel.
If individuals think threatening gamedevs is acceptable, likely the only boundary they'll respect is threat of material consequences.
Bungie's old legal team led the industry in this effort; good to see others getting serious about it.
www.hd.square-enix.com/eng/company/...
If individuals think threatening gamedevs is acceptable, likely the only boundary they'll respect is threat of material consequences.
Bungie's old legal team led the industry in this effort; good to see others getting serious about it.
www.hd.square-enix.com/eng/company/...
All additional funding helps us reach these goals, so if you still want to support Rasheed's dream, please do!
www.launchgood.com/1948
All additional funding helps us reach these goals, so if you still want to support Rasheed's dream, please do!
www.launchgood.com/1948
Since then, the companies we looked at have continued to work on some of the biggest games in the world, without any push to improve the conditions of the artists doing that work. (1/7)
Since then, the companies we looked at have continued to work on some of the biggest games in the world, without any push to improve the conditions of the artists doing that work. (1/7)
Since then, the companies we looked at have continued to work on some of the biggest games in the world, without any push to improve the conditions of the artists doing that work. (1/7)
game != engine (for you nerds)
Also... the every game has to be a totally new thing, that new mechanics are required versus a good version of something is just lazy and exhausting.
At GDC 2024, developer Rez Graham made a case for building your own engine, outlining the available tools, as well as some pitfalls #GDBestof2024
game != engine (for you nerds)
Also... the every game has to be a totally new thing, that new mechanics are required versus a good version of something is just lazy and exhausting.
Teaching game mechanics is hard.
Teaching game mechanics is hard.