he/him
(based on the amazing "Kablammo" github.com/Vectro-Type-...)
#AppleII #retrocomputing
(based on the amazing "Kablammo" github.com/Vectro-Type-...)
#AppleII #retrocomputing
More than ⅔ of the games have artwork [thanks Alex L, Andrew R, et al.]
#retrocomputing
More than ⅔ of the games have artwork [thanks Alex L, Andrew R, et al.]
#retrocomputing
archive.org/details/TheP...
Read: archive.org/download/The...
#AppleII #retrocomputing
archive.org/details/TheP...
Read: archive.org/download/The...
#AppleII #retrocomputing
Probable runs on any Apple ][ with 64K and is compatible with all ProDOS drivers. Most DOS programs can quit gracefully back to ProDOS by pressing Ctrl-Reset.
Probable runs on any Apple ][ with 64K and is compatible with all ProDOS drivers. Most DOS programs can quit gracefully back to ProDOS by pressing Ctrl-Reset.
A pack of Apple II graphic adventure games, patched to launch from a hard drive. Search by name or browse by year. Each game lovingly patched with enhanced input routines, additional save slots, and of course no copy protection.
A pack of Apple II graphic adventure games, patched to launch from a hard drive. Search by name or browse by year. Each game lovingly patched with enhanced input routines, additional save slots, and of course no copy protection.
Tough question because several of my friends specialize in preserving obscure games, but I'd have to go with Micro Golf (1981, Creative Computing). It was a 9-hole mini golf game for the Apple II. I played the hell out of this as a teenager.
Tough question because several of my friends specialize in preserving obscure games, but I'd have to go with Micro Golf (1981, Creative Computing). It was a 9-hole mini golf game for the Apple II. I played the hell out of this as a teenager.
#retrocomputing
#retrocomputing
ObScreenshot since this post will also show up there:
ObScreenshot since this post will also show up there: