Hobbyist gamedev, factory builder addict, and a fan of weird games :3
Find my games, and socials here: https://linktr.ee/volutedberet
It's a short one, but it's the first actual vid i did in over a year ;-;
#gamedev #indiedev #smilingfriends
It's a short one, but it's the first actual vid i did in over a year ;-;
#gamedev #indiedev #smilingfriends
#gamedev #indiedev #indiegame
#gamedev #indiedev #indiegame
Heres a lil timeline of the bigger changes i made
#gamedev #indiedev #indiegame #madewithunity
Heres a lil timeline of the bigger changes i made
#gamedev #indiedev #indiegame #madewithunity
#gamedev #indiedev #indiegame #madewithunity #minesweeper #balatro
#gamedev #indiedev #indiegame #madewithunity #minesweeper #balatro
(Check the comments for a description on what they do)
#gamedev #indiedev #indiegame #madewithunity
(Check the comments for a description on what they do)
#gamedev #indiedev #indiegame #madewithunity
(the cursor is a mini version of your character :3)
#gamedev #indiedev #indiegame #madewithunity
(the cursor is a mini version of your character :3)
#gamedev #indiedev #indiegame #madewithunity
Got the map progression in, along with the shop, got a combo system in (will be used for item events), plus the player now reacts to both your good plays and mistakes
#gamedev #indiedev #madewithunity #indiegame
Got the map progression in, along with the shop, got a combo system in (will be used for item events), plus the player now reacts to both your good plays and mistakes
#gamedev #indiedev #madewithunity #indiegame
#gamedev #indiedev #indiegame #madewithunity #balatro #minesweeper
#gamedev #indiedev #indiegame #madewithunity #balatro #minesweeper
Decided to completely scrap my idea for #ToxicTerrorGamejam, and start over, cus i just wasn't vibing with it
Luckily i can keep a lot of the systems i made for the old idea :3
#gamedev #indiedev #indiegame #psx
Decided to completely scrap my idea for #ToxicTerrorGamejam, and start over, cus i just wasn't vibing with it
Luckily i can keep a lot of the systems i made for the old idea :3
#gamedev #indiedev #indiegame #psx
Made some procedular power poles, for the game i'm making for #ToxicTerrorGamejam
#gamedev #indiedev #psx #madewithunity
Made some procedular power poles, for the game i'm making for #ToxicTerrorGamejam
#gamedev #indiedev #psx #madewithunity
It's basically just a copy of sh1 and sh3's inventory added together, but it still looks kinda nice :3
#gamedev #indiedev #indiegame #psx #madewithunity
It's basically just a copy of sh1 and sh3's inventory added together, but it still looks kinda nice :3
#gamedev #indiedev #indiegame #psx #madewithunity
I'm trying to take the "sit and survive" theme in a bit of a different direction
(also i totally didn't just copy Harry Mason for the character model >-<)
#gamedev #indiedev #indiegame #psx
I'm trying to take the "sit and survive" theme in a bit of a different direction
(also i totally didn't just copy Harry Mason for the character model >-<)
#gamedev #indiedev #indiegame #psx
So far it's mainly a graphics update, but i also got some new enemies in, along with fully revamped map generation
#gamedev #indiedev #psx #madewithunity #lowpoly #weirdcore
So far it's mainly a graphics update, but i also got some new enemies in, along with fully revamped map generation
#gamedev #indiedev #psx #madewithunity #lowpoly #weirdcore
Not sure i'll use it for anything tho
#gamedev #indiedev #madewithunity #psx
Not sure i'll use it for anything tho
#gamedev #indiedev #madewithunity #psx
#gamedev #indiedev #psx #gaming #madewithunity
#gamedev #indiedev #psx #gaming #madewithunity
#gamedev #indiedev #indiegame #psx
#gamedev #indiedev #indiegame #psx
(currently only 1 day into this project so it's pretty rough rn)
#gamedev #indiedev #indiegame #psx #gamejam #madewithunity
(currently only 1 day into this project so it's pretty rough rn)
#gamedev #indiedev #indiegame #psx #gamejam #madewithunity
(F is for generic interaction, and clicking is for the current "tool", which in this case is the eye that can inspect stuff)
#gamedev #indiedev #indiegame #psx #lowpoly
(F is for generic interaction, and clicking is for the current "tool", which in this case is the eye that can inspect stuff)
#gamedev #indiedev #indiegame #psx #lowpoly