Iván Delgado
@toruzz.com
450 followers 140 following 22 posts
Code writer and web designer. I hack old games and rarely play them. I like dem colors.
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Absolutely loving my current dev environment. Working hard to finish this, believe it or not. I hope it'll be worth all the delays.
A screenshot of my development environment for my Kaeru no Tame ni Kane wa Naru colorization hack. It includes tools to edit the map, the sprites, the palettes and the graphics.
Reposted by Iván Delgado
Mole Mania DX is out now!
Enjoy this classic Game Boy puzzle game in full color for the first time in 30 years!

Get it at www.marcrobledo.com/game-boy/mol...

#MoleManiaDX #GameBoy #GameBoyColor #RomHacking
Just gave my editor a much needed facelift, super happy with the result.
Screenshot of the internal map editor I've been developing to assist me with my work in progress hack (For the Frog the Bell Tolls DX).
Not sure if you're joking or not, but what I'm saying is that I shared the border with Marc so anyone can inject it into any ROM 😅
Remember that cool SGB border I made for SML2DX (and never released)? Marc updated his awesome border injector with a beautiful gallery and now you can insert it into your original or DX roms!
And at last... Super Game Border Injector has been updated to v2.0 with a code and UX overhaul and... a border gallery built up with borders made by SGB lovers!
www.marcrobledo.com/super-game-b...
Yup, I’m still working on it. I’ve rebooted the project twice for a number of reasons, and of course I’ve prioritized other things (SML1&2, paid projects) over it, but it will eventually be finished.
Reposted by Iván Delgado
Ya está subida la charla que realicé sobre ROM Hacking en @museoarcadevintage.bsky.social , donde se habla de la importancia del ROM hacking para la preservación del videojuego, así como de los proyectos en los que he trabajado.
www.youtube.com/watch?v=qT4U...
Rom Hacking en Gameboy - Marc Robledo
YouTube video by Museo Arcade Vintage
www.youtube.com
Implementing it into something like RetroArch would be a great idea!

There's a funny use that occurred to me and I didn't mention as it sounds a bit bad — pirate sites turning the idea around and having a nice up-to-date web implementation (with your RomPatcher.js), just to patch ROMs on the fly 😄
In short, having an open, "standard" for repos of romhacks that include the bare minimum of metadata and version control has the potential to make downloading pre-patched ROMs a thing of the past.

Let me know if you think something like this would be interesting! (7/7)
We'd miss centralized features like ratings or download counters (or would we?), but a resilient, user-driven system anyone can implement would be worth it. Including checksums for source & target ROMs (plus revisions) would do wonders to prevent confusion and corruption. (6/7)
So what am I actually proposing? Repos, of course. Nothing too fancy — just think RSS feeds for romhacks. It has to be something very simple hack authors or maintainers can easily implement. Also, about the app: preloading it with RHDN's archive would be a killer feature. (5/7)
Of course, it should also let you browse hacks for games you don't own yet, as well as showing you some sort of warning if at this time you don't have the correct ROM revision. Updating and applying patches should be absolutely trivial here. (4/7)
How do we do better? Well, I think with a user-friendly app that scans your ROM folder and automatically shows you all compatible hacks. You'd see screenshots, videos, descriptions, creator info, and patch version details. Basically, a modern "app store" for romhacks. (3/7)
Many people just download pre-patched ROMs and, aside from legal issues, you'd be surprised how often they get outdated and even broken files.

In my experience, this discourages hack authors from releasing updates. So this shouldn't be the most convenient route for anyone. (2/7)
I've been thinking about how romhack distribution could work in an ideal, post-RHDN world.

Right now, there are so many friction points - getting & applying patches is cumbersome for users, and often they don't even know how to deal with ROM versions, patch formats, etc. (1/7)
Reposted by Iván Delgado
Mega Man World 4 DX is out now!
The entire Game Boy series is fully colorized at last!

Get it at www.marcrobledo.com/game-boy/meg...

#MegaMan #MegaManWorld4DX #MegaManMania #GameBo #GameBoyColor #RomHacking
Mega Man World 4 DX
A remastered version of Mega Man IV Game Boy videogame, that colorizes it and works on real GBC hardware.
www.marcrobledo.com
Interesting, that format makes a lot of sense and should be fairly easy to edit as well.
6/20 being Metroidvania sounds about right.
With Unity screwing indie devs, many people are realizing just how important it is to have open source alternatives like Godot.

Remember, open source software often relies on your support. Don't take it for granted.