Ufffff!
Today on Digital Foundry, we're hands-on with the phenomenal Half-Life 2 RTX demo, playing through the Ravenholm level with an added bonus - a side-by-side playthrough on the 2004 original launch code. youtu.be/QHRS0TO89UI
March 15, 2025 at 8:04 PM
Ufffff!
March 11, 2025 at 1:22 PM
Part of the reason why I joined this platform was to share the progress of my current project, but I found myself mostly building systems, and realizing that's not very sexy material to share...
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February 26, 2025 at 6:53 PM
Part of the reason why I joined this platform was to share the progress of my current project, but I found myself mostly building systems, and realizing that's not very sexy material to share...
👾
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💩
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💩
Reposted by Seb
NEW GAME ANNOUNCEMENT!
A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching.
Forbidden Solitaire—a dungeon horror from the creators of Ancient Enemy and Home Safety Hotline.
store.steampowered.com/app/3414580/...
With @slicknicklives.bsky.social
A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching.
Forbidden Solitaire—a dungeon horror from the creators of Ancient Enemy and Home Safety Hotline.
store.steampowered.com/app/3414580/...
With @slicknicklives.bsky.social
February 3, 2025 at 4:10 PM
NEW GAME ANNOUNCEMENT!
A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching.
Forbidden Solitaire—a dungeon horror from the creators of Ancient Enemy and Home Safety Hotline.
store.steampowered.com/app/3414580/...
With @slicknicklives.bsky.social
A 1995 CD-ROM. A game buried for a reason. You flip a card. The screen glitches. Something is watching.
Forbidden Solitaire—a dungeon horror from the creators of Ancient Enemy and Home Safety Hotline.
store.steampowered.com/app/3414580/...
With @slicknicklives.bsky.social
I'm off track, missing the point, misusing functions, miscalculating outputs, and delighted with the fackups ;D
#gamedev #visualscripting #unity3d
#gamedev #visualscripting #unity3d
February 6, 2025 at 6:52 PM
I'm off track, missing the point, misusing functions, miscalculating outputs, and delighted with the fackups ;D
#gamedev #visualscripting #unity3d
#gamedev #visualscripting #unity3d
Reposted by Seb
CITIZEN SLEEPER 2 is💫OUT NOW!💫
Get a ship, find a crew, and take on contracts while you navigate across the Starward Belt, in this Dice Driven RPG.
“The perfect sequel, offering complexity, consequence, and quiet optimism in a world of strife.” - PCGamesN
links below 👇
Get a ship, find a crew, and take on contracts while you navigate across the Starward Belt, in this Dice Driven RPG.
“The perfect sequel, offering complexity, consequence, and quiet optimism in a world of strife.” - PCGamesN
links below 👇
January 31, 2025 at 3:59 PM
CITIZEN SLEEPER 2 is💫OUT NOW!💫
Get a ship, find a crew, and take on contracts while you navigate across the Starward Belt, in this Dice Driven RPG.
“The perfect sequel, offering complexity, consequence, and quiet optimism in a world of strife.” - PCGamesN
links below 👇
Get a ship, find a crew, and take on contracts while you navigate across the Starward Belt, in this Dice Driven RPG.
“The perfect sequel, offering complexity, consequence, and quiet optimism in a world of strife.” - PCGamesN
links below 👇
Reposted by Seb
A really interesting article on how you dont need to use traditional coding methods to make games, and that visual scripting is very viable for making good video games
www.creativebloq.com/3d/video-gam...
www.creativebloq.com/3d/video-gam...
"Game development is more accessible than ever": how Citizen Sleeper 2 was created without coding
Illustrator turned indie dev, Gareth Damian Martin's new game is built entirely with visual scripting.
www.creativebloq.com
January 19, 2025 at 9:51 AM
A really interesting article on how you dont need to use traditional coding methods to make games, and that visual scripting is very viable for making good video games
www.creativebloq.com/3d/video-gam...
www.creativebloq.com/3d/video-gam...
This was week 3/13, when I was supposed to start prototyping mechanics but spent most of the time on a velocity bar and adding flashy feedback 4 reaching a certain speed.
I'm happy tho, I had never scripted so many systems in my life :P
Also. Particle systems <3
#screenshotsaturday #gamedev #unity3d
I'm happy tho, I had never scripted so many systems in my life :P
Also. Particle systems <3
#screenshotsaturday #gamedev #unity3d
January 25, 2025 at 9:35 PM
This was week 3/13, when I was supposed to start prototyping mechanics but spent most of the time on a velocity bar and adding flashy feedback 4 reaching a certain speed.
I'm happy tho, I had never scripted so many systems in my life :P
Also. Particle systems <3
#screenshotsaturday #gamedev #unity3d
I'm happy tho, I had never scripted so many systems in my life :P
Also. Particle systems <3
#screenshotsaturday #gamedev #unity3d
Reposted by Seb
Working on smoky effects always feels like a moment of pure meditative relaxation. ✨️
#oilpainting #oilpaintingprocess
#oilpainting #oilpaintingprocess
January 24, 2025 at 2:16 PM
Working on smoky effects always feels like a moment of pure meditative relaxation. ✨️
#oilpainting #oilpaintingprocess
#oilpainting #oilpaintingprocess
Reposted by Seb
I'm on a quest to make a videogame in 3 months. It's gonna be way simpler and uglier than what I tend to aim for. It's 2nd week and I have have this animated concept in Unity.
#screenshotsaturday #indiedev
#screenshotsaturday #indiedev
January 18, 2025 at 11:05 PM
I'm on a quest to make a videogame in 3 months. It's gonna be way simpler and uglier than what I tend to aim for. It's 2nd week and I have have this animated concept in Unity.
#screenshotsaturday #indiedev
#screenshotsaturday #indiedev