🎉 After months of development, StoryFlow Editor is available on Steam and itch.io!
Create complex non-linear stories using visual scripting similar to Blueprints and export as HTML or JSON!
store.steampowered.com/app/4088380/
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
Create complex non-linear stories using visual scripting similar to Blueprints and export as HTML or JSON!
store.steampowered.com/app/4088380/
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
November 7, 2025 at 12:57 AM
🎉 After months of development, StoryFlow Editor is available on Steam and itch.io!
Create complex non-linear stories using visual scripting similar to Blueprints and export as HTML or JSON!
store.steampowered.com/app/4088380/
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
Create complex non-linear stories using visual scripting similar to Blueprints and export as HTML or JSON!
store.steampowered.com/app/4088380/
soulstices.itch.io/storyflow-ed...
#indiedev #gamedev #visualscripting
Just added integer variables + a runtime debugger!
Honestly didn't think I'd have time to get this done before release, but here we are. The debugger makes it so much easier to see what's happening with your variables in real-time.
#gamedev #indiedev #visualscripting #visualstorytelling
Honestly didn't think I'd have time to get this done before release, but here we are. The debugger makes it so much easier to see what's happening with your variables in real-time.
#gamedev #indiedev #visualscripting #visualstorytelling
October 31, 2025 at 5:57 AM
Just added integer variables + a runtime debugger!
Honestly didn't think I'd have time to get this done before release, but here we are. The debugger makes it so much easier to see what's happening with your variables in real-time.
#gamedev #indiedev #visualscripting #visualstorytelling
Honestly didn't think I'd have time to get this done before release, but here we are. The debugger makes it so much easier to see what's happening with your variables in real-time.
#gamedev #indiedev #visualscripting #visualstorytelling
In preparation for StoryFlow Editor release, I've uploaded introduction video!
Check this out if you're developing narrative games and need a tool for managing complex branching stories/dialogues!
www.youtube.com/watch?v=VP65...
#gamedev #indiedev #visualscripting
Check this out if you're developing narrative games and need a tool for managing complex branching stories/dialogues!
www.youtube.com/watch?v=VP65...
#gamedev #indiedev #visualscripting
I Spent 2 Years Creating This Tool for Game Developers
YouTube video by Soulstices Dev.
www.youtube.com
October 22, 2025 at 3:22 PM
In preparation for StoryFlow Editor release, I've uploaded introduction video!
Check this out if you're developing narrative games and need a tool for managing complex branching stories/dialogues!
www.youtube.com/watch?v=VP65...
#gamedev #indiedev #visualscripting
Check this out if you're developing narrative games and need a tool for managing complex branching stories/dialogues!
www.youtube.com/watch?v=VP65...
#gamedev #indiedev #visualscripting
Added:
- Enemy upward attack with knockback
- Enemy speeds up when chasing player
- Camera zooms in an out when player jumps/lands
The camera zoom is pretty strong so I'll have to lower it and eventually add an option to disable it.
#godot #orchestrator #gamedev #visualscripting #wip
- Enemy upward attack with knockback
- Enemy speeds up when chasing player
- Camera zooms in an out when player jumps/lands
The camera zoom is pretty strong so I'll have to lower it and eventually add an option to disable it.
#godot #orchestrator #gamedev #visualscripting #wip
October 19, 2025 at 9:08 AM
Added:
- Enemy upward attack with knockback
- Enemy speeds up when chasing player
- Camera zooms in an out when player jumps/lands
The camera zoom is pretty strong so I'll have to lower it and eventually add an option to disable it.
#godot #orchestrator #gamedev #visualscripting #wip
- Enemy upward attack with knockback
- Enemy speeds up when chasing player
- Camera zooms in an out when player jumps/lands
The camera zoom is pretty strong so I'll have to lower it and eventually add an option to disable it.
#godot #orchestrator #gamedev #visualscripting #wip
October 18, 2025 at 5:01 AM
Making a narrative-driven game? Check out StoryFlow Editor — a desktop app for branching dialogue & story design. It’s in alpha, and I’m looking for early feedback while starting to build a community around it. Would love your thoughts!
storyflow-editor.com
#gamedev #indiedev #visualscripting
storyflow-editor.com
#gamedev #indiedev #visualscripting
September 29, 2025 at 2:49 PM
Making a narrative-driven game? Check out StoryFlow Editor — a desktop app for branching dialogue & story design. It’s in alpha, and I’m looking for early feedback while starting to build a community around it. Would love your thoughts!
storyflow-editor.com
#gamedev #indiedev #visualscripting
storyflow-editor.com
#gamedev #indiedev #visualscripting
Currently working on a HUGE update for StoryFlow Editor - an app for creating stories using visual scripting. The update will include new nodes for operating with booleans, UI/UX improvements, JSON export and game engines integrations!
storyflow-editor.com
#gamedev #indiedev #visualscripting
storyflow-editor.com
#gamedev #indiedev #visualscripting
September 28, 2025 at 5:54 PM
Currently working on a HUGE update for StoryFlow Editor - an app for creating stories using visual scripting. The update will include new nodes for operating with booleans, UI/UX improvements, JSON export and game engines integrations!
storyflow-editor.com
#gamedev #indiedev #visualscripting
storyflow-editor.com
#gamedev #indiedev #visualscripting
I know #VisualScripting sparks strong opinions — but as a hobby dev without a technical background, it’s been the perfect entry point to bring my game ideas to life.
Do you think I should still dive into C#?
#indiedev #gamedev #solodev #madewithunity #programming
Do you think I should still dive into C#?
#indiedev #gamedev #solodev #madewithunity #programming
September 27, 2025 at 5:42 PM
I know #VisualScripting sparks strong opinions — but as a hobby dev without a technical background, it’s been the perfect entry point to bring my game ideas to life.
Do you think I should still dive into C#?
#indiedev #gamedev #solodev #madewithunity #programming
Do you think I should still dive into C#?
#indiedev #gamedev #solodev #madewithunity #programming
October 22, 2024 at 9:47 PM
Had to create my own container and nodes but we got a string 'tuple' going...
God the documentation for creating these things is scarce
The code behind seems quite lackluster too, oh well if people are using it might as well try to make the minimum...
#Unity #Twitch #VisualScripting
God the documentation for creating these things is scarce
The code behind seems quite lackluster too, oh well if people are using it might as well try to make the minimum...
#Unity #Twitch #VisualScripting
March 4, 2025 at 5:08 PM
Had to create my own container and nodes but we got a string 'tuple' going...
God the documentation for creating these things is scarce
The code behind seems quite lackluster too, oh well if people are using it might as well try to make the minimum...
#Unity #Twitch #VisualScripting
God the documentation for creating these things is scarce
The code behind seems quite lackluster too, oh well if people are using it might as well try to make the minimum...
#Unity #Twitch #VisualScripting
#Gamedevelopment #Visualscripting #Gamemaker #Unity #Gamecreator #Scripting #Gamedevelopmenttools #Gamedevelopmentframework
Simple Game Maker: A Visual Scripting Framework
A comprehensive framework for visual scripting, designed to help you create games faster.
www.easyassetsearch.com
May 3, 2025 at 8:50 PM
I'm off track, missing the point, misusing functions, miscalculating outputs, and delighted with the fackups ;D
#gamedev #visualscripting #unity3d
#gamedev #visualscripting #unity3d
February 6, 2025 at 6:52 PM
I'm off track, missing the point, misusing functions, miscalculating outputs, and delighted with the fackups ;D
#gamedev #visualscripting #unity3d
#gamedev #visualscripting #unity3d
ohhh these are so lovely!!!!!!!!! I LOVE POSSUM..... wplace is so so so fun i havent drawn anything but i like looking around it!!!! ALSO GAMEMAKER IS GOOD YESSS ive played around in it a little, its pretty easy,not used visualscripting but gml ez. EXCITED , show me what u make in gamemaker too!
August 14, 2025 at 12:50 AM
ohhh these are so lovely!!!!!!!!! I LOVE POSSUM..... wplace is so so so fun i havent drawn anything but i like looking around it!!!! ALSO GAMEMAKER IS GOOD YESSS ive played around in it a little, its pretty easy,not used visualscripting but gml ez. EXCITED , show me what u make in gamemaker too!
October 16, 2025 at 7:19 AM
Tip de Diseño:"Planea con empatía" #Art #Game #diseño #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos
February 17, 2025 at 4:53 AM
Tip de Diseño:"Planea con empatía" #Art #Game #diseño #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos
UI.Visual work very well for removing likes on FB. #visualscripting
June 22, 2025 at 2:24 PM
UI.Visual work very well for removing likes on FB. #visualscripting
not sure if i want to attempt this possible hell of physics simulation.
#gamedev #devlog #unity #visualScripting
#gamedev #devlog #unity #visualScripting
August 9, 2025 at 12:20 PM
not sure if i want to attempt this possible hell of physics simulation.
#gamedev #devlog #unity #visualScripting
#gamedev #devlog #unity #visualScripting
my only wish is that sammi had a non-visualscripting option for coding... while it seems really robust i worry about maintaining it over long periods of time. the only thing worse than working in old spaghetti code is working in old spaghetti visual script
January 7, 2025 at 9:12 PM
my only wish is that sammi had a non-visualscripting option for coding... while it seems really robust i worry about maintaining it over long periods of time. the only thing worse than working in old spaghetti code is working in old spaghetti visual script
been working on bob the blob with using the @construct.net engine and so far it's fun and awesome to use the engine with ease. #solodev #gamedev #visualscripting
November 4, 2024 at 12:57 PM
been working on bob the blob with using the @construct.net engine and so far it's fun and awesome to use the engine with ease. #solodev #gamedev #visualscripting
I can kinda relate to that feeling. I am constantly trying C# but always seem to fall back to visualscripting. Stepping out of ones comfortzone is hard...
September 27, 2025 at 6:13 PM
I can kinda relate to that feeling. I am constantly trying C# but always seem to fall back to visualscripting. Stepping out of ones comfortzone is hard...
I like Rider but it "helpfully" adding pointless "using" lines that break the build, not so much. Not sure what's going on here but sometimes it thinks a file uses "visualscripting" (I don't even know what that is!) and just sticks it at the top.
May 22, 2025 at 4:48 AM
I like Rider but it "helpfully" adding pointless "using" lines that break the build, not so much. Not sure what's going on here but sometimes it thinks a file uses "visualscripting" (I don't even know what that is!) and just sticks it at the top.
Just dropped a new video! 🎬
Breaking down the tech behind StoryFlow Editor - the node-based visual editor for interactive storytelling I've been building for 2 years.
youtu.be/kR2FFxpM0AY
#gamedev #indiedev #visualscripting
Breaking down the tech behind StoryFlow Editor - the node-based visual editor for interactive storytelling I've been building for 2 years.
youtu.be/kR2FFxpM0AY
#gamedev #indiedev #visualscripting
🔥How Narrative Tools Help You Create Your Game Story
YouTube video by Soulstices Dev.
youtu.be
October 31, 2025 at 7:00 PM
Just dropped a new video! 🎬
Breaking down the tech behind StoryFlow Editor - the node-based visual editor for interactive storytelling I've been building for 2 years.
youtu.be/kR2FFxpM0AY
#gamedev #indiedev #visualscripting
Breaking down the tech behind StoryFlow Editor - the node-based visual editor for interactive storytelling I've been building for 2 years.
youtu.be/kR2FFxpM0AY
#gamedev #indiedev #visualscripting
Devblog: "Bromo se siente más contenta"
#Art #Game #madewithunity #unity #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos
#Art #Game #madewithunity #unity #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos
February 13, 2025 at 6:40 AM
Devblog: "Bromo se siente más contenta"
#Art #Game #madewithunity #unity #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos
#Art #Game #madewithunity #unity #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos
Its the built in visualscripting tool from the unity gameengine. Not other tools used.
I am currently developing a roundbased spacecombat where you decide your actions via tetrisblocks
I am currently developing a roundbased spacecombat where you decide your actions via tetrisblocks
September 28, 2025 at 8:44 PM
Its the built in visualscripting tool from the unity gameengine. Not other tools used.
I am currently developing a roundbased spacecombat where you decide your actions via tetrisblocks
I am currently developing a roundbased spacecombat where you decide your actions via tetrisblocks
Devblog:"El festival de los caballeros" #Art #Game #madewithunity #unity #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos
July 15, 2025 at 6:01 AM
Devblog:"El festival de los caballeros" #Art #Game #madewithunity #unity #indiedev #gamedev #gamedevelopment #indiegame #IndieGameDev #toolkit #ideas #game #gamedesign #Prototype #Process #visualscripting #gamingclips #Adventure #videojuegos #artista #desarrollodevideojuegos