Jan Ilavsky
split82.bsky.social
Jan Ilavsky
@split82.bsky.social
Award winning game developer, programmer, designer and musician. Creator of @BeatSaber, Chameleon Run and many more small games.
We just wrapped up the Global Game Jam! What began as a solo adventure became a fun remote collab with Vlad and Josh. We made a pixel-art platformer on a grid, where masks apply XOR patterns to the level—line or cluster—transforming the terrain.
February 2, 2026 at 4:48 PM
Reposted by Jan Ilavsky
January 26, 2026 at 10:19 AM
After a long break I finally got my rig behaving again. Test target: M1 / the Crab Nebula — ~5h captured in H-alpha over two nights (clouds after midnight on night 2).
EdgeHD 14” • ASI6200 • Planewave L-350 • ScopeDome 3M
January 22, 2026 at 5:41 PM
I wanted to test Unity’s URP and learn a few new things during last few days. It turned into an experiment where rooms can move when you’re not in them. A little bit like the Cube movie.
December 31, 2025 at 5:51 PM
I resurrected another one of our game jam games. This time from Global Game Jam 2014. We had just started using Unity back then and didn't know much about best practices. The code was kind of hell, but the game almost worked on the newest Unity version anyway.
December 27, 2025 at 3:08 PM
I’ve decided to revive some of our old game jam games and make web builds of them.

Here’s the first one from 2016 — OCDungeon. Crazy retro FPS with a twist.

▶️ Link in comments
December 21, 2025 at 2:21 PM
Reposted by Jan Ilavsky
Please enjoy my top 10 free browser games of 2025:

1. Type Help william-rous.itch.io/type-help
2. Dragonsweeper danielben.itch.io/dragonsweeper/
3. Clues by Sam cluesbysam.com
4. Stimulation Clicker neal.fun/stimulation-...
5. The Collector split82.itch.io/the-collector
Type Help by William Rous
The Unsolvable Mystery
william-rous.itch.io
December 12, 2025 at 3:00 AM
My game The Collector, made for the Ludum Dare #58 Game Jam, ended up in 7th place in the Jam category. Huge thanks to Freeek and Lokiman, who helped a ton in the last few hours. ldjam.com/events/ludum...
October 25, 2025 at 8:21 AM
Reposted by Jan Ilavsky
🎙️Podcast #370: The Collector

Nedalo mi to a probral jsem to se @split82.bsky.social. Je to sice pouhá gamejamovka, ale krásně na ní lze ilustrovat jeho iterační proces designování. Nasdílel mi i obrázky z průběhu vývoje. Vlevo první, vpravo finále. #modrakfriends modrak.podbean.com/e/370-the-co...
October 13, 2025 at 12:03 PM
Almost missed this Ludum Dare! Found out on Saturday morning. The theme was perfect, got an idea instantly. Started Sunday, finished Monday night with help from Josh & Vlad. They nailed the testing, balance, and SFX.
Play it here split82.itch.io/the-collector #indiedev #gamedev #ldjam
October 7, 2025 at 2:08 PM
I made another game jam game! split82.itch.io/jump-and-dare This time for #BrackeysGameJam 2025.2. Climb a 400 m tower, collect gems, take daring bets, unlock upgrades, and claim the biscuit at the top! #RiskItForTheBiscuit #gamedev #indiedev
August 31, 2025 at 11:08 AM
I’m working on this idea for #GMTKJam. Two buttons, two loops minimalist rhythm game.
August 1, 2025 at 5:42 PM
Working a bit on the UI for my small puzzle game. Wanted to try something more interesting this time, so I ended up with these flipping tiles. What do you think?
July 12, 2025 at 7:40 AM
Made this small math puzzle game last week during Puzzle Game Jam. Unfortunately I didn’t manage to hit the deadline, but I will finish it anyway. Missing just some win animation, levels and menu :) #madewithunity #indiegame
June 17, 2025 at 1:58 PM
I was invited to a cool podcast Arcade Watch. We talked about game jams and other nice stuff. (In slovak only) youtu.be/0Oce1oVI41I
S Jánom 'Splitom' Ilavským o game jamoch a radosti z bastlenia | AW Podcast 124
YouTube video by Arcade Watch
youtu.be
June 2, 2025 at 6:38 AM
Reposted by Jan Ilavsky
Rift Riff is OUT NOW!!

Jump a rift, fight off monsters, plunder their world.

store.steampowered.com/app/2800900/...

Buy it
Try it
Review it
Repost the heck outa’ this!!1!

… and here's a feature trailer explaining what I think is noteworthy about our tower defense game!
youtu.be/ePCOuvXU-t0
Rift Riff - Feature Trailer
YouTube video by Adriaan de Jongh
youtu.be
May 9, 2025 at 1:10 PM
Almost 10 million Beat Saber players on Quest only. Nice! mixed-news.com/en/beat-sabe...
Beat Saber nears 10 million players on Meta Quest
Beat Saber is approaching its next major milestone: nearly ten million people have played the VR game on Meta Quest alone.
mixed-news.com
May 5, 2025 at 5:12 PM
Today is the 7th anniversary of Beat Saber! I found this cool screenshot of the commit history. It really shows that the real work began once the game was out :D
May 1, 2025 at 5:47 PM
This flying quad is bothering me so much in Blue Prince. Right at the entrance :D
April 29, 2025 at 7:19 AM
When updating to Unity 6000.0.47f1 my fixed timestep got set to 0.0001. Most of the projects will loose tons of FPS so it's pretty easy to figure this out, but on small projects I see only tiny bit different physics behavior :) @unity.com
April 29, 2025 at 7:13 AM
I had to wait almost a year to feel something similar to what Animal Well did to me. Blue Prince is super cool — highly recommended!
store.steampowered.com/app/1569580/...
Blue Prince on Steam
Welcome to Mt. Holly, where every dawn unveils a new mystery. Navigate through shifting corridors and ever-changing chambers in this genre-defying strategy puzzle adventure. But will your unpredictabl...
store.steampowered.com
April 26, 2025 at 9:18 PM
This looks amazing!
The Electrifying Incident is OUT NOW on Steam and itch!

Featuring the monster from A Monster's Expedition in a brand new sci-fi setting! Explore a mysterious facility, manipulate the electrical hazards and find a way to the source of the problem.
April 24, 2025 at 7:07 PM
Blue Prince has the slowest fade ins and fade outs I’ve ever seen :)
April 24, 2025 at 7:13 AM
Hmm I have one idea for this :) Also extremely limited time to do something. Let’s see where this goes.
The theme for Ludum Dare 57 is ...

Depths

#LDJam #LD57
April 5, 2025 at 7:48 AM