sparsevector
@sparsevector.com
260 followers 320 following 58 posts
Solo indie game dev. he/him. Made Super Amazing Wagon Adventure (2012). TETRACHROMA available now! https://store.steampowered.com/app/2702490/TETRACHROMA/
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Now two people have completed Tetrachroma's most challenging mode! Congratulations to WaterArko!
Hi sparsevector, I recently became the second to complete CONSOLE/DEATH!
Had an incredible amount of fun with the game, great job with it. I've been making sure to recommend it to all my friends. :)
youtu.be/QDLFxhNz6SY
Console Marathon on Death difficulty | TETRACHROMA
YouTube video by WaterArko
youtu.be
I like the concept of the Rainbow Dolphin game I made for the falling block jam, but I feel unsatisfied with the 9 day jam version, so I'm continuing to develop it! I'm waiting to reveal the post jam version when it's ready (soon!)
This is a clip of what the max speed level in my jam game Rainbow Dolphin is like. The noise blocks are "pollution" that you have to avoid breaking. It gets pretty chaotic but I find it fun. When I recover from the jam I want to develop the idea a bit more. #FallingBlockJam
My #FallingBlockJam submission is Rainbow Dolphin. Flip and push blocks to form rainbows, as a pink, blue, yellow, or green dolphin! I had fun exploring quirky mechanics and thinking about dolphins: sparsevector.itch.io/rainbow-dolp...
The game is more fun with the pink dolphin sprites. I want to make the dolphin color selectable, but it might be pink-only for the jam version (priorities).
Made good progress on my #FallingBlockJam entry today. Slowly starting to feel like a game as I add more visual feedback and tune stuff. Still lots left to do, most importantly making dolphin sprites 🐬
Day 4 of the jam and the blocks keep falling. Today I added DAS and a "DASh" button to the controls, a basic HUD, and worked on music. I'm still delaying sprite work until I finalize the block size, but I have a plan 😅
Screenshot showing a prototype of a falling block game with 6 differently colored blocks.
#FallingBlockJam Day 3! Still working out mechanics, very placeholder everything. My idea is you are a dolphin pushing and flipping stacks above the water to form rainbows. The challenge is efficient movement and managing "coyote time". Still early, but I think there's promise.
Day 2 of Falling Block Jam! Everything is placeholder as I'm still testing a concept. I still haven't finished implementing the controls, but I can confirm that blocks are falling!
Falling Block Jam Day 1! Spent time working on music and thinking about the theme. I'm also using the Jam to port my C++/SDL library to Emscripten, which... works so far? Still need to test a few things, and then it's on to gameplay.
Reposted by sparsevector
Bet you haven't played some of these small block-stacking games!

Part 2 of my "Games Like Tetris" series is out!
youtu.be/6MwFf_HuZmY
Block-stacking games you might have never heard of
YouTube video by Tetrium
youtu.be
Took a trip to the Mimms Museum of Technology and Art in Roswell, GA. It's a really cool collection of old computers in a former Burlington Coat Factory (!?) Incredible source of retro-future art reference.
PDP-12 computer on display at Mimms Museum of Technology and Art. Cray 1A Computer on display at Mimms Museum of Technology and Art. Cray and SGI computer cabinets on display at Mimms Museum of Technology and Art. Modcomp Classic control panel on display at Mimms Museum of Technology and Art.
Reposted by sparsevector
Let the good vibes begin! The Lumines Arise Demo is available NOW through September 3rd.

🦎 THREE Journey stages
👥 Burst Battle multiplayer

PS5 - store.playstation.com/concept/1001...
Steam - store.steampowered.com/app/3847360/...
lumines.game/demo
Recently, a very skilled player renda shared on YouTube complete runs for every Tetrachroma marathon mode on DEATH difficulty. This includes Console mode, where this difficulty is inspired by the NES Tetris "kill screen". It's amazing! Congratulations to renda! www.youtube.com/watch?v=HNKo...
[Tetrachroma] Console death marathon
YouTube video by renda
www.youtube.com
Nice! One of the things on my TODO list is to get my C++ SDL wrapper building with emscripten before the falling block game jam. In theory it should work, but I'm kind of dreading it 😅
Really enjoying @bankbank.bsky.social 's new game Triple Miracle which just released today! You play 3 boards of Puyo Puyo-style falling block matching at once. The controls are very flexible, which makes the three board action feel unrestricted and fun. store.steampowered.com/app/3330980/...
Save 33% on Triple Miracle on Steam
Juggle three boards at once in this innovative falling-block matching game. Activate your miracle and go for the high score! With soundtrack by shmup legend YASUSHI KAMINISHI.
store.steampowered.com
Yes! The game runs unlocked by default. The difference can be subtle because the pieces move one block at at time, but animations and controls run at higher refresh rates.
Steam sale pickups! I have an endless wishlist so I tend to genre hop. This season it's mostly FPS!
Steam sale shopping cart image showing HYPER DEMON, Post Void, ULTRAKILL, and Dead Estate.
Reposted by sparsevector
Curse Match is out and free to play in your browser! Drop blocks, match colors, and choose your curse each level. Survive with the help of bombs and spells as you rack up combos under ever-shifting circumstances until you escape or become cursed forever.
davemakes.itch.io/cursematch
Reposted by sparsevector
i got so excited about the concept of a falling block game jam that i jumped the gun and accidentally made a pico-8 game this weekend called Curse Match where every level you pick your poison
Tetrachroma passed a magic sales threshold and is no longer 'Profile Features Limited'! You can now show off your Tetrachroma achievements on your Steam profile 😎
Screenshot of my Steam profile showing a "Completionist Showcase" for Tetrachroma