I updated my MonoGame-Samples repo so that every Monday the CI will now build all the samples. Look here - github.com/CartBlanche/... I've not tested every single download yet. Download, Unzip the sample, then run "dotnet [SampleName].dll" & that should be enough to see it running. #MonoGame
I recently pushed a CI change so it builds all the Samples (every Monday) so that people can play with the samples before looking at the code - github.com/CartBlanche/... I've not tested every single download yet. Unzip then run "dotnet [SampleName].dll" and that should be enough to see it running.
Not officially supported by the MG Foundation, but I've been slowly re-implementing the XNA Network API, using just .NET, rather than a 3rd part lib. Here - github.com/CartBlanche/... There are a few samples in that repo that use it for P2P, like Catapult Wars and anything starting with Net*. HiH.
Our new 2D Shader Tutorial is nearly ready. Watch this short to find out what sort of things you'll learn, to enhance your game - www.youtube.com/shorts/OHNz-...
Visual feedback on how long Pi will wait at each waypoint on his journey to complete that dungeon level. Added a nice pie fill (no shaders yet) that fills as the count-down timer goes from red to green. Pi's navigation needs tweaks. www.youtube.com/watch?v=d7YX...
I think it was one of the 1st games that had destroyable environments. At some point I'd like to enhance this 2D platformer starter kit to be like Aztec www.youtube.com/watch?v=aLhj...
Anyone remember the old Catapult Wars game? This is a LAN network sample - youtu.be/7kzoH… It also has a single player Vs (dumb) "AI" player option too. Link to repo and source code in the video description#BuiltWithMonoGamem#MonoGamem#XNAN#multiplayere#networkingn#LANAN
Here’s a demo showing more of a #MonoGame Lobby system where you wait for everyone to be ready before jumping into battle - www.youtube.com/watch?v=0wup... . Link to Source Code in the video’s description. 3/3
I've also been working on getting simple, LAN networking....working :). The XNA API mostly stays the same, but it uses modern Task & is all .NET. Create, Find & Joining a session on your LAN works. github.com/CartBlanche/... . This might become it's own repo at some point. 1/3
My #MonoGame Samples repo - github.com/CartBlanche/... has finally been updated to MG 3.8.* & uses the new *.Core & Platforms layout. 27 2D samples 8 3D samples Physics & more Includes games like : Blackjack Card Game Starter Kit Flood Control Role Playing Game Starter Kit Pacman Tetris and others.
Didn't catch our AMA last Wednesday, then you missed Tom showing off what's possible with MonoGame and 3D today! This will become the foundation of an upcoming StartKit to encourage more people to use MonoGame for their 3D games. www.youtube.com/watch?v=se5t... (watch it in HD :) ).
Also part of last Wednesday's Open Hours was Tom showing Ascent's built in level editor. This allows for editing and testing the levels as you're flying around, for a really quick level design iteration loop. www.youtube.com/watch?v=mX1z... (watch it in HD, if you can 🙂 ). #MonoGame