Simon
@simoncarroll.bsky.social
American nomad. Lived in every corner of the USA.
Draws and makes 3D stuff.
AND
Here's a comic I made with my barb and my goblin a while back:
https://www.webtoons.com/en/canvas/barbs-bounty/list?title_no=795027
Draws and makes 3D stuff.
AND
Here's a comic I made with my barb and my goblin a while back:
https://www.webtoons.com/en/canvas/barbs-bounty/list?title_no=795027
Been working on directional responses to attacks, like this is Terry getting hit by a sweep from different angles.
#gamedev #indiegame
#gamedev #indiegame
October 31, 2025 at 12:07 AM
Been working on directional responses to attacks, like this is Terry getting hit by a sweep from different angles.
#gamedev #indiegame
#gamedev #indiegame
Making progress on the Lawn Mower Centaur, and he's kinda coming together? We'll see.
#gamedev #indiegame
#gamedev #indiegame
October 21, 2025 at 11:15 PM
Making progress on the Lawn Mower Centaur, and he's kinda coming together? We'll see.
#gamedev #indiegame
#gamedev #indiegame
October 12, 2025 at 10:31 PM
Though it doesn't look that impressive, it was a significant challenge for me to figure out how to make him run away after you get too close. But now he's pretty close to a complete enemy!
#gamedev #indiegame
#gamedev #indiegame
October 6, 2025 at 11:05 PM
Though it doesn't look that impressive, it was a significant challenge for me to figure out how to make him run away after you get too close. But now he's pretty close to a complete enemy!
#gamedev #indiegame
#gamedev #indiegame
September 28, 2025 at 11:53 PM
Working on getting a bigger enemy cause my first attempt didn't feel as good as I wanted it. But it's getting closer to what I want!
#gamedev #indiegame
#gamedev #indiegame
September 23, 2025 at 1:00 AM
Working on getting a bigger enemy cause my first attempt didn't feel as good as I wanted it. But it's getting closer to what I want!
#gamedev #indiegame
#gamedev #indiegame
Trying to increase combat depth by adding things that can't be parried, like grabs. But I don't want to slow down combat too much with animations, but I like the suplexing. Looking to find a good balance and I would appreciate any thoughts!
#gamedev #indiegame
#gamedev #indiegame
September 18, 2025 at 12:35 AM
Trying to increase combat depth by adding things that can't be parried, like grabs. But I don't want to slow down combat too much with animations, but I like the suplexing. Looking to find a good balance and I would appreciate any thoughts!
#gamedev #indiegame
#gamedev #indiegame
Trying to find a combat rhythm that feels good, and this is a step in the right direction I think! I know you can only glean so much from a clip but any ideas on how to improve combat are welcome and appreciated!
#gamedev #indiedev #soulslike
#gamedev #indiedev #soulslike
September 5, 2025 at 10:07 PM
Trying to find a combat rhythm that feels good, and this is a step in the right direction I think! I know you can only glean so much from a clip but any ideas on how to improve combat are welcome and appreciated!
#gamedev #indiedev #soulslike
#gamedev #indiedev #soulslike
September 3, 2025 at 12:38 AM
Reposted by Simon
September 1, 2025 at 1:34 PM
August 30, 2025 at 10:42 AM
I've been having trouble with the Car Man fight, it just feels un-fun so far. But this Tire Shoes guy is starting to come together!
#gamedev #indiegame #soulslike
#gamedev #indiegame #soulslike
August 28, 2025 at 9:47 AM
I've been having trouble with the Car Man fight, it just feels un-fun so far. But this Tire Shoes guy is starting to come together!
#gamedev #indiegame #soulslike
#gamedev #indiegame #soulslike
August 24, 2025 at 9:59 AM
I know it's pretty played out at this point, but I gave Terry the ability to suplex cars.
#gamedev #indiegame
#gamedev #indiegame
August 17, 2025 at 9:52 PM
I know it's pretty played out at this point, but I gave Terry the ability to suplex cars.
#gamedev #indiegame
#gamedev #indiegame
August 14, 2025 at 10:39 AM
Working on enemies, and this guy is tentatively named "Car Chest Man." I don't know if I want to make his legs more really fast when he drives or like put training wheels on his knees.
#gamedev #indiegame #blender
#gamedev #indiegame #blender
August 11, 2025 at 10:50 PM
Working on enemies, and this guy is tentatively named "Car Chest Man." I don't know if I want to make his legs more really fast when he drives or like put training wheels on his knees.
#gamedev #indiegame #blender
#gamedev #indiegame #blender
After going back to the basics and practicing game mechanics, I think I'm ready to continue with more complex stuff. So here is Terry, practicing his parries!
#gamedev #indiegame #blender
#gamedev #indiegame #blender
August 10, 2025 at 2:38 PM
After going back to the basics and practicing game mechanics, I think I'm ready to continue with more complex stuff. So here is Terry, practicing his parries!
#gamedev #indiegame #blender
#gamedev #indiegame #blender
Reposted by Simon
My modest contribution to a gamejam with my brother and our friend.
August 3, 2025 at 9:46 PM
My modest contribution to a gamejam with my brother and our friend.
Was fun working with my brother and a friend on the #GMTK2025 gamejam! It was a good few days spent and I learned a LOT. Is the game fair? No. Is it fun? Maybe. Does loop girl count your laps for you? Yes. You can try it if you want, here's the link:
jamin-games-studio.itch.io/loop-coaster...
jamin-games-studio.itch.io/loop-coaster...
August 3, 2025 at 10:03 PM
Was fun working with my brother and a friend on the #GMTK2025 gamejam! It was a good few days spent and I learned a LOT. Is the game fair? No. Is it fun? Maybe. Does loop girl count your laps for you? Yes. You can try it if you want, here's the link:
jamin-games-studio.itch.io/loop-coaster...
jamin-games-studio.itch.io/loop-coaster...
July 18, 2025 at 7:39 AM
July 1, 2025 at 9:08 AM
Here I hunt a deer with a weapon that's a little less medieval. And you can see what could be the beginnings of a tracking system with sweet blood trails.
#gamedev #indiegame
#gamedev #indiegame
June 13, 2025 at 11:44 PM
Here I hunt a deer with a weapon that's a little less medieval. And you can see what could be the beginnings of a tracking system with sweet blood trails.
#gamedev #indiegame
#gamedev #indiegame
Reposted by Simon
Play as Chunk in this 3rd person action adventure game.
Mould your form, gain abilities, conquer dungeons, defeat bosses and restore the world.
Wishlist Now on Steam!
#pitchyagame We are looking for a publisher!
#gamedev #indiedev
Mould your form, gain abilities, conquer dungeons, defeat bosses and restore the world.
Wishlist Now on Steam!
#pitchyagame We are looking for a publisher!
#gamedev #indiedev
June 6, 2025 at 11:08 AM
Play as Chunk in this 3rd person action adventure game.
Mould your form, gain abilities, conquer dungeons, defeat bosses and restore the world.
Wishlist Now on Steam!
#pitchyagame We are looking for a publisher!
#gamedev #indiedev
Mould your form, gain abilities, conquer dungeons, defeat bosses and restore the world.
Wishlist Now on Steam!
#pitchyagame We are looking for a publisher!
#gamedev #indiedev
Characters in this game will come jam packed with at least one unique talking animation!
#gamedev #indiegame
#gamedev #indiegame
June 6, 2025 at 3:39 AM
Characters in this game will come jam packed with at least one unique talking animation!
#gamedev #indiegame
#gamedev #indiegame
Even the most humble Mountain Lion is a dangerous threat when alone in the woods.
#gamedev #indiegame
#gamedev #indiegame
June 3, 2025 at 9:55 AM
Even the most humble Mountain Lion is a dangerous threat when alone in the woods.
#gamedev #indiegame
#gamedev #indiegame