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DP: Sugar Morning (14-06-25)
Being left-leaning means you acknowledge history that even gets whitewashed. If it wasn't, then the far-right would have no leg to stand on.
Being left-leaning means you acknowledge history that even gets whitewashed. If it wasn't, then the far-right would have no leg to stand on.
#mlp #brony
My birthday is coming up soon too, so I'd like to be able to get myself something nice to eat
This should also be the last month I have to ask for help for a while, if things work out the way they should
ko-fi.com/melodismol/g...
Shadow bolt Inc has been supplying Equestria Discipline for nearly a decade! With the leadership of out Founder and Director Luna von Albtraumnacht, our patented technology will allow our contractors to fulfill their duty to this great nation!
Shadow bolt Inc has been supplying Equestria Discipline for nearly a decade! With the leadership of out Founder and Director Luna von Albtraumnacht, our patented technology will allow our contractors to fulfill their duty to this great nation!
There will be a game after Silksong where you play as the lead antagonist (Lace) and have to save another kingdom from its corrupted state.
There will be a game after Silksong where you play as the lead antagonist (Lace) and have to save another kingdom from its corrupted state.
dogpatch.press/2025/10/23/m...
dogpatch.press/2025/10/23/m...
ko-fi.com/melodismol/g...
ko-fi.com/melodismol/g...
Even if right-wingers are trying to be on the right side of history (like with the Middle East), it's only in response to how bad they are.
Even if right-wingers are trying to be on the right side of history (like with the Middle East), it's only in response to how bad they are.
Point and laugh
Point and laugh
The art is by Margony (DA / FA)
The art is by Margony (DA / FA)
Granted, the original Hollow Knight didn't have that: but it's a shame that Silksong doesn't.
Granted, the original Hollow Knight didn't have that: but it's a shame that Silksong doesn't.
If players want to experience the storyline to its max potential: then the difficulty should show them what that environment feels like.
If players want to experience the storyline to its max potential: then the difficulty should show them what that environment feels like.
A game's difficulty must be reflective of its storyline, otherwise its consistency falls flat.
A game's difficulty must be reflective of its storyline, otherwise its consistency falls flat.
Instead it gave more people justified reasons.
Not that they want to commit crimes for fun, but because it's the only avenue of diverse entertainment.
Instead it gave more people justified reasons.
Not that they want to commit crimes for fun, but because it's the only avenue of diverse entertainment.