Sarper Şoher
@sarpersoher.bsky.social
17 followers 32 following 14 posts
Solo #indiedev | Building a custom game engine in C for a 2.5D shoot 'em up | Sharing dev progress & engine demos | www.sarpersoher.com
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Hi! I’m a solo #indiedev building a custom game engine in C for a 2.5D shoot ’em up. This account will share dev progress, demos, and technical insights as I build it from scratch.

Excited to connect with fellow developers and get feedback!

#gamedev #indiedev #gameengine #cprogramming #devlog
But soon I won't be able to fit these anywhere. Even with a 10× speedup and aggressive compression, they don't fit within the limits of any social media platform. Oh well, maybe that's a good thing! (3/3)
I love recording a short clip of each new feature I add, and after a long period, compiling them into a single video. It makes gauging progress much easier and, if the result is good, serves as a great source of motivation. (2/3)
A year worth of development on my custom engine, from a humble window to its current state (1/3)🧵

#screenshotsaturday #gamedev #indiedev #enginedev #devlog
And it's part of the editor UI now just like the color picker, positioned right next to whatever setting invoked it.

Also it can never be made to leave the screen area, always positions itself inside with some margin, without overlapping it's parent window.
Thanks! And sorry if I came across as impatient, it was meant as a playful reminder :). That doesn’t sound very scalable. I hope you can automate the whole process for your own sake.
Pleased with my new direction helper/gizmo.

Been doing a ton of refactoring, bug fixing, cleaning up on the engine and the editor lately. Need such tiny toy additions for my sanity.

#gamedev #enginedev #indiedev
@gameengines.bsky.social Hello, it has been 12 days 😅
@gameengines.bsky.social

I would like "Custom/In-house Engine" please!
Added selection and transform tools to my game engine editor. Inspired by Blender, love its keyboard centric style.

- Global vs. local space switch.
- Axis and plane locking.
- Rotation uses mouse angle, scale maps mouse distance.

#gamedev #indiedev #solodev #enginedev #devlog #screenshotsaturday
Not just resume, but also seek of course. Never saw such a feature in a game and never felt the need :).
I wouldn't worry about `resume` functionality. It would be annoying to me in the context of a game even. Btw, you can find great royalty free tracks on pixabay.com/music/.
Thanks James! I'll be keeping an eye on the progress of your engine for inspiration.
@gameengines.bsky.social

I would like "Custom/In-house Engine" please!
Hi! I’m a solo #indiedev building a custom game engine in C for a 2.5D shoot ’em up. This account will share dev progress, demos, and technical insights as I build it from scratch.

Excited to connect with fellow developers and get feedback!

#gamedev #indiedev #gameengine #cprogramming #devlog