R.E.D. - Looking for Work
banner
redyoshicraft.bsky.social
R.E.D. - Looking for Work
@redyoshicraft.bsky.social
160 followers 120 following 560 posts
🧱 Crafter of Pixels ☕️ Ko-fi http://ko-fi.com/redyoshicraft 🏳️‍⚧️ She/Her 🕯 Ya Never Know
Posts Media Videos Starter Packs
Pinned
Fractures 3D v2.2 Release!

Vertical Wall & Fence Posts, 3D Doors, 3D Displayed Placeables, more Named Variants, and more!

\/ Ko-fi - Modrinth - Planet MC \/
That too!

But it's a bit more complex and I'm not sure if it requires a datapack?
(though maybe it's not a big deal if it does as you're already downloading a map?)

In any case yeah, the amount of customization with stuff is awesome. :3
Also gonna bring this up again, as it's now VERY important to fix this visual bug.
bsky.app/profile/redy...
Soooo this has yet to be addressed.

It's not the end of the world if they release the spear like this, but... it's certainly not the greatest it could look.

This Drop would be a phenomenal time to fix this issue on Java, Mojang!
It also technically allows lunge spears to do a normal jab, though that's a bit niche.
(I like the idea of lunge only activating in the air)

Also remember that for parkour maps, you can simply apply infinite saturation to get around this.
(assuming hunger isn't otherwise used)
Love the lunge change!
Instead of durability, lunge now consumes hunger.

Not only does this make some amount sense (high exertion action using a lot of stamina), it limits the use of the spear in a creative way, whilst also allowing the use of other tiers!
Gotta pick your teeth so you can keep eating comfortably! 😋
If I were to give the mace a less blocky shape, it might look somethin' like this.
I see it because of the diagonal angle, it feels to me more like 4 diamond-shaped edges that happen to form a square, if that makes sense.

(although for my 3D model I leaned more into the squareness of it, might revisit that at some point)
It is a cube, but I think it's very important to consider the holes.

Think of it more as those edged maces, with various edges sticking out from a thinner pole.
It's so odd how people feel so compelled to hate on something they dislike.
Just.. ignore it and move on?

And judging from the complaints (namely resembling tuff), they probably have no idea what the rest of the pack is like, and that it takes a more artistic approach.
Fun fact, I made a Short Spear variant for Swords before there was any information about Spears coming to the game!
(adjusted a bit after the reveal to better match the style)

It's based on the Aiel from The Wheel of Time, and the timing is just a fun coincidence! :D
Happy #MCartday!

Spears!
With the newly introduced spears, I've been having fun with some named variants for them.
There's a lot of new weapon possibilities that weren't really applicable before. :3
While I do really like the idea of using lunge to propel yourself with elytra, I think that could warrant increasing the durability cost more.
(maybe as more of a percentage than a flat amount, if possible?)
Just tried it, definitely feels better!

Of course they just changed the mending exclusivity, but the reduced damage is nice (makes it at least usable on wooden spears), and I kinda love the idea of being able to use it with elytra.

I think a longer cooldown for lunge could be reasonable.
Yyyup!
It's a small eyesore normally, but it doesn't stand out a ton and is whatever.

But on larger items it really sticks out. It's never been an issue so it was tolerable, but now with spears.. it desperately needs to be addressed.
That being said, it doesn't have to be AS fast as it currently is.
I think a reasonable balance for lunge would be adding an extended cooldown to the jab, whilst keeping the duration differences between materials.
Wooden (and Golden) Spears can only use lunge ONCE without breaking, and that's only with unbreaking.
I feel that's a shame because it could be really interesting to have incentive to use a lower tier weapon for faster dashes.
With the 2nd Snapshot being out, I think allowing Mending with Lunge was a good call, mainly because the exclusion doesn't make a ton of sense.

However, I still dislike the huge durability cost.
Not because it restricts it, but because it's borderline unusable on wooden spears.
Initial thoughts on the Spear
(bit late, but I still wanted to talk about it)

Functionally, it's amazing!
Animations are great, charge attack is cool, lunge enchant feels incredible!

Numbers-wise, as many have already said, it's a bit underwhelming.
From the perspective of a Bedrock player who doesn't have this issue, it may seem like something they'll obviously fix.
However, this has been an issue on Java for 11 YEARS.

And it looks worse the bigger the item is, so it's particularly bad with spears.
bsky.app/profile/redy...
Soooo this has yet to be addressed.

It's not the end of the world if they release the spear like this, but... it's certainly not the greatest it could look.

This Drop would be a phenomenal time to fix this issue on Java, Mojang!