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pterosoft.bsky.social
Pterosoft studio
@pterosoft.bsky.social
At Pterosoft studio, we craft indie games with passion, spark innovation through creativity, and bring compelling stories to life. We are creators. We are dreamers. We are Pterosoft!
Developers of Akolyta
Get ready for new GI system in CRYENGINE Community Edition 1.0. This is an early showcase of that system. Still work in progress.

You can support us here:
www.patreon.com/c/pterosofts...

#gamedev #raytracing #gamedevelopment #rendering #graphics #cryengine #indiegame #indiegamedev #programming
October 13, 2025 at 9:35 PM
CRYENGINE Community Edition 1.0 has just been released. Check it out and let us know what you think!
www.patreon.com/posts/cryeng...
#gamedev #raytracing #gamedevelopment #rendering #graphics #cryengine #indiegame #indiegamedev #programming
CRYENGINE Community Edition - 1.0 Release | Pterosoft studio
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October 3, 2025 at 2:10 PM
Comics Shader for CryEngine. A stylized rendering solution with outlines, posterization, and hatching inspired by the Walking Dead games.
www.patreon.com/posts/139322...
#gamedev #raytracing #gamedevelopment #rendering #graphics #cryengine #indiegame #indiegamedev #programming
HLSL Comics Shader (Inspired by the Walking Dead games) | Pterosoft studio
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September 20, 2025 at 10:06 AM
We’re addressing the license situation around the CRYENGINE community release. Full details in the post!
www.patreon.com/posts/139189...
#gamedev #raytracing #gamedevelopment #rendering #graphics #cryengine #indiegame #indiegamedev #programming
Development Update: CRYENGINE License Situation Explained | Pterosoft studio
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September 18, 2025 at 3:11 PM
Hey,

here is the code for the HLSL shader loading that we shader. It includes example shader as well.

www.patreon.com/posts/hlsl-s...

#gamedev #raytracing #gamedevelopment #rendering #graphics #cryengine #indiegame #indiegamedev #programming
HLSL Shader Loading | Pterosoft studio
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September 15, 2025 at 10:44 AM
We will will soon release CRYENGINE Community Edition 1.0. This will include custom shader loading, a comics‑style shader sample and more!
www.patreon.com/posts/custom...
#gamedev #raytracing #gamedevelopment #rendering #graphics #cryengine #indiegame #indiegamedev #programming
Custom HLSL Shaders, Comics (The Walking Dead) like shader sample, Release Roadmap, 1.0 Features | Pterosoft studio
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September 14, 2025 at 4:52 PM
Hey everyone. Happy to be on @bsky.app! Here is our first post - ray traced global illumination in CRYENGINE (work in progress). More info coming soon!
#gamedev #raytracing #gamedevelopment #rendering #graphics #cryengine #indiegame #indiegamedev #programming
August 30, 2025 at 11:26 PM