MechJam (Cosmic Horrors Jam IV)
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MechJam (Cosmic Horrors Jam IV)
@mechjam.com
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An annual two week game jam where you make games about mechs! Also: Kaijujam, Cosmic Horrors Jam, Samurai Game Jam Hosted by @lukeherbert.bsky.social mechjam.com
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#CosmicHorrorsJam IV has officially started! You now have two weeks to create your eldritch video game / physical game.

#GameDev #IndieDev #Lovecraftian #CosmicHorror #WeirdFiction
Reposted by MechJam (Cosmic Horrors Jam IV)
A passenger to keep you company on a long drive, not very talkative though..
#cosmichorrorjam #godotengine
#gamedev #indiedev
Reposted by MechJam (Cosmic Horrors Jam IV)
Reposted by MechJam (Cosmic Horrors Jam IV)
Reposted by MechJam (Cosmic Horrors Jam IV)
Day... 7? of #CosmicHorrorsJam! I've been hard at work adjusting this game's balance to ensure it's engaging enough to play! Each role now has their own deck of action, and those actions can have additional effects! I've gotta figure out UI for explaining those effects now...

#indiegamedev
Reposted by MechJam (Cosmic Horrors Jam IV)
This looks awesome! Can’t wait to try it out.
Reposted by MechJam (Cosmic Horrors Jam IV)
test screen for a 2 week game jam. sketched some weird dudes out yesterday, planned out the screen yesterday then did some preliminary art today. just somethin easy to get this goin. Can't wait to talk more about the ideas behind this one!

#aseprite #pixelart #dungeon #gamejam #scifi #horror
Reposted by MechJam (Cosmic Horrors Jam IV)
sketch posting for fun since i'm probably doing engine work tomorrow, plus these are some of the sketches i used for the work below
Reposted by MechJam (Cosmic Horrors Jam IV)
my favorite part so far has been this character
Reposted by MechJam (Cosmic Horrors Jam IV)
Tech Test for Rats in the Walls! This is the project I've solidified myself on for Cosmic Horror Jam IV, based on the short story of the same name. All art by me! Check out this video! #cosmichorror #gamejam #gamedev #dev #pixelart #dungeon

www.youtube.com/watch?v=NBYy...
[No Sound] Rats in the Walls Tech Test for Cosmic Horrors Jam IV
YouTube video by Joan of Snark
www.youtube.com
Reposted by MechJam (Cosmic Horrors Jam IV)
Rigged Base mesh for #cosmichorrorsjam, trying a different approach this time, with every body part being separate objects. It does make rigging super easy and no weird warping at joints, but also slightly higher poly count than a manifold model like I usually do (944 tris vs ~500 vs manifold)
Reposted by MechJam (Cosmic Horrors Jam IV)
Last night's progress on a half baked car model we were able to repurpose for our #CosmicHorrorJam entry "Tired"! Working with @pandesoft.itch.io to bring a mafia meets the twilight zone kind of vibe
#indiegame #b3d #blender #gamejam #3Dmodels
Reposted by MechJam (Cosmic Horrors Jam IV)
Think the car's officially finished now that we have an interior! (If things look off...We don't drive IRL LMAO)
#b3d #indiegame #blender #cosmichorrorjam
Reposted by MechJam (Cosmic Horrors Jam IV)
Reposted by MechJam (Cosmic Horrors Jam IV)
Day 4 of #CosmicHorrorsJam and I've got gameplay! And a name! Godscrown! This has been incredibly quick to develop thanks to Godot's coroutine and signal stuff!

#indiegamedev #cardgame #screenshotsaturday #yesiknowimadaylate #godot #art
Reposted by MechJam (Cosmic Horrors Jam IV)
Day 3 of #CosmicHorrorsJam and I'm having a blast drawing some cosmic horrors!

There's 20 cards in the horror deck, and I've done 6 so far, I feel like I'm on a reasonable pace!

I spent most of Day 2 writing up descriptions for these cards so today is just bringing them into reality! #gamedev
Reposted by MechJam (Cosmic Horrors Jam IV)
Reposted by MechJam (Cosmic Horrors Jam IV)
Game jam coming up in a few hours I'm so excited! We've done #CosmicHorrorJam 3 years in a row and it just always kicks off spooky season for us just right 👻
#indiegame #gamedev #pixelart #godotengine
Reposted by MechJam (Cosmic Horrors Jam IV)
Day 1 of #CosmicHorrorsJam down! As I wind down from here, I'll be writing up some technical documentation to figure out how exactly I want this game to be structured. it's mostly been art so far and I'm going for a film noir, art deco style! #gamejam #indiedev #gamedev
Reposted by MechJam (Cosmic Horrors Jam IV)
day 1 for #cosmichorrorsjam : Not much visually to show so far, I decided to go with a resident-evil 1 style 3rd person fixed camera horror game, set on the moon. I have the charecter controller set up and walking/interacting right now (mostly re-used a controller from a previous project).
Reposted by MechJam (Cosmic Horrors Jam IV)
Here we go! Beginning work on my #CosmicHorrorsJam entry, this year I’ll be harnessing the power of #GBStudio.

#GameDev #IndieGameDev
This Year’s OPTIONAL Secondary Themes:
🍳 Breakfast Time
🦇 Winged
🫂 Best Friends
🖼️ Expressionism
📮 Special Delivery
🌀 Dizzy
🔄 Instant Replay
🔪 Slasher

Before you panic, remember these are entirely OPTIONAL and do not impact the voting. The only core theme your game must follow is Cosmic Horror.
#CosmicHorrorsJam IV has officially started! You now have two weeks to create your eldritch video game / physical game.

#GameDev #IndieDev #Lovecraftian #CosmicHorror #WeirdFiction