Max ¯\_(ツ)_/¯
banner
maximumadhd.github.io
Max ¯\_(ツ)_/¯
@maximumadhd.github.io
1.8K followers 190 following 300 posts
Ramblings of an ADHD-fueled programmer. I write code to push limits & raise the bar! Currently working on the Roblox game MURDER LABS. (❤️ @mochispirit.bsky.social)
Posts Media Videos Starter Packs
BASED BASED BASED BASED BASED BASED BASED BASED
I’m sorry to say it’s still in Source lol.
Actual useful application of AI: Filling out tedious parameters for Source Engine flex animation data.

The commented out bits were filled in by GitHub Copilot 😎
Would've been slow to plug all of this in myself.
Reposted by Max ¯\_(ツ)_/¯
Reposted by Max ¯\_(ツ)_/¯
Tonight an unbelievable **34,000 people** gathered for our Denver rally to take on billionaires and win our country back.

This was the largest political gathering in Denver since Obama in 2008.

Also bigger than the 2024 DNC.

And the largest ever rally in Bernie’s career (and obviously, mine too).
Reposted by Max ¯\_(ツ)_/¯
YouTube’s play button doing the lord’s work
Normally you’d have to manually do the weight painting and stuff yourself, I extracted the original data from Roblox’s mesh format.
Had the bowtie turned off because I was working on getting the beard to move with the face better, it's here too lol.
Got my Roblox avatar into Blender with the original layered clothing skinning plus the FACS poses.
A lot of exciting API changes this week!
Reposted by Max ¯\_(ツ)_/¯
"the left's growing hypersensitivity" my dude they are canceling hundreds of millions of dollars in grants using CTRL+F
Thought I'd seen the dumbest, most ignorant take on Bluesky last year, but I was wrong. This person is living in a world that only exists in their own mind.

As far as I can tell, the author is not even on Bluesky, so they've just fantasized what must be happening here.
Yeah you have to have access to the domain’s backend panel.
Fortunately it hasn't been too difficult to refactor the C# code to work with this. It's just been... irritating. And I hope this is the last time I'll ever have to do this lol.
In reality the top-level constant is Roblox's own internal reflection system (i.e. ClassDescriptor and PropertyDescriptor) which themselves are static and don't have any expectation of parent/child hierarchy to their properties. It's all defined at compile-time.
Objects are just Instances without any hierarchy or name. But they still have properties, and now suddenly I have to re-route all of this serialization code I've written around the assumption that Instance was an eternal top level constant in the equation of properties.

That was never true.
When Roblox introduced the Object type and made it the new top-level class instead of Instance, it threw a lot of chaos into serialization... which is now starting to manifest with the rollout of binary serialization for Content properties, which support pointing to Objects.
I feel deranged writing code like this outside of Roblox HQ in my own C# library. Interacting directly with reflection feels like forbidden witchcraft, yet it just works™ here.
Reposted by Max ¯\_(ツ)_/¯
Among the material devastation to everyday people, Senate Dems have now blown a hole in their ability to work with the House.

We had an agreed upon plan, House took immense risk, then Senate turned around midway and destroyed it w/ a fear-based, inexplicable abdication.

They own what happens next.
Some cool fake locomotion stuff I did for Murder Labs. You can walk forward/backwards and strafe side to side and it'll dynamically adjust the walking animation to it!

#RobloxDev
Reposted by Max ¯\_(ツ)_/¯
you can't win the #roblox the hunt mega edition if you have a criminal record LOL