Leo Kaminari (She/They)
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majesticgaming.bsky.social
Leo Kaminari (She/They)
@majesticgaming.bsky.social
120 followers 110 following 100 posts
💛lvl 31 | Disabled Gamer 🤍Gaming Accessibility Advocate 💜East coast USA 🖤 💍 FB, IG, and Substack: @majesticaccessibility Email: [email protected]
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Reposted by Leo Kaminari (She/They)
We have an exciting update!

We have just launched the Creator Discovery feature!

On AbleToPlay, you could already find games that match your accessibility needs — now you can take it one step further and discover inclusive, accessibility-focused creators who do the same!
Reposted by Leo Kaminari (She/They)
Happy Halloween! 🎃 We've compiled some of our favourite accessibility features in horror games to prove that we don't need to forgo accessibility to achieve a killer atmosphere.

Want to discover new ways to bring accessibility into your games? Learn more at www.playerresearch.com/what-we-do/a...
Reposted by Leo Kaminari (She/They)
They personally don't need them "yet".

They're basically advocating against their older selves' needs.

Slower reaction times, lower vision, arthritis, shorter memory, smaller attention span, you name it.

They'll come around one day and thank us when they can still play.

#a11y #GamesAccessibility
Too many gamers are weird about accessibility options in games just because they personally don’t need them.
Reposted by Leo Kaminari (She/They)
I have myopia (near sightedness) so I have to wear glasses to play video games. I love the yellow paint guides.

I really don't like ppl who get mad over accessibility and difficulty in gaming. Why don't you want everyone else to enjoy the game too? Everyone deserves to enjoy games no matter what
ign.com IGN @ign.com · 4d
The debate over yellow paint in video games to guide players has resurfaced again after Final Fantasy 7 Rebirth director Naoki Hamaguchi told GamesRadar+ that "there is definitely a need" for it. What do you think? bit.ly/4qA6JRL
Reposted by Leo Kaminari (She/They)
If you are showing something at the Game Awards, please please please make sure your accessibility teams review any video assets queued up for photosensitive triggers and appropriately-sized subtitles, pls & thank u 🥹🙏🏻
Reposted by Leo Kaminari (She/They)
This is me, I'm only able to use a left-handed trackball with no scroll wheel or middle button.
If you as a game dev make the middle mouse button key to the functionality and don't permit it to be remapped for accessibility, a pox on all your houses.

I learned last night that I cannot play a game I bought without acquiring software to remap the keys.

NOT EVERYONE CAN USE A NORMAL MOUSE.
a monkey is sitting at a desk with a laptop on it
Alt: a monkey is sitting at a desk with a laptop on it
media.tenor.com
Reposted by Leo Kaminari (She/They)
"The Japanese gaming industry is working to improve video game accessibility by developing equipment and systems that allow people with disabilities affecting their hands to play by using other parts of their body, such as their cheeks, feet and eyes...." [1/2]
Japan's gaming industry moves to improve accessibility
Many in the industry are developing equipment and systems that allow people with disabilities affecting their hands to still play such as by using their feet and eyes.
www.japantimes.co.jp
Reposted by Leo Kaminari (She/They)
Okay this is really cool. I love this. Accessibility FTW!
Did you know❓

Lumines Arise's Accessibility settings have a customizable "No-Stress Lumines" option to ease anxiety you might get from playing a fast-paced, block-dropping puzzle game!

Side note: shouldn't EVERYTHING have a "No-Stress" option? 😅

Get the demo & wishlist now: lumines.game
Reposted by Leo Kaminari (She/They)
For a report for Access Granted, I'm looking to speak with accessibility consultants who HAVEN'T been credited for the games they've worked on. I'm aware of this impacting future opportunities, so I can assure anonymity. Feel free to send me a message if you wish to speak about your experiences!
Reposted by Leo Kaminari (She/They)
We're proud to announce our first Disability and Neurodivergence special!

Submissions are open and anyone who is or identifies as disabled and/or neurodivergent in any way that's meaningful to them is welcome to submit

Submissions close: Nov. 10 2:59 AM ET
Dates: Nov. 29-30

gdq.gg/disability-d...
Reposted by Leo Kaminari (She/They)
Back at @theverge.com to point out that, cool as the suite of accessibility options in Kirby Air Riders is, suggestions floating around that this might be a turning point for Nintendo on accessibility are not only premature but ignore the weight of recent history – which is significant.
Kirby Air Riders’ impressive accessibility features are a rarity for Nintendo
Kirby Air Riders’ impressive accessibility features are a rarity for Nintendo
It’s a start.
buff.ly
Reposted by Leo Kaminari (She/They)
Nintendo shared an hour long Kirby Air Riders Direct which included a lot of insights to its accessibility.

Director Masahiro Sakurai demonstrated a focus on player choice and comfort, and showcased exemplary accessibility features for a Switch 2 title.

caniplaythat.com/2025/10/23/n...
Nintendo direct highlights Kirby Air Riders accessibility - Can I Play That?
Nintendo shared an hour long Kirby Air Riders Direct which included a lot of insights to its accessibility.
caniplaythat.com
Reposted by Leo Kaminari (She/They)
Oooh I spoke too soon 😬 Even with QTE off, this is the first thing that happens in the game...

This happens twice, tho all the fighting QTE is off.

I REALLY hope this is just a honest mistake, because if not, this is not cool @adhocstudio.com , we do not mess about with accessibility info
Reposted by Leo Kaminari (She/They)
Nintendo Direct for Kirby Air Riders had Masahiro Sakurai presenting a whole section on accessibility, inc saying motion sickness was a personal priority for him & giving specific instructions on which buttons to remap for onehanded play. Nice!
youtube.com/live/_ZHYjYHHiBM?si=qEopE0J_Mz5IYa7z&t=4914
Reposted by Leo Kaminari (She/They)
100% this

It’s 2025 why are disabled gamers still having to wait until the last second to make an informed purchase!
The Outer Worlds 2 is less than a week away, but I can't seem to find much information about the accessibility in the game!

@obsidian.net do we have some updated information? 👀

The accessibility in your other games has been on point, and I hope this will follow suit!
Reposted by Leo Kaminari (She/They)
Accessibility confirmed in Kirby Air Riders!
- An actual accessibility menu (that's rare for Nintendo)
- Screen Shake Intensity Presets
- Text Size
- Remap controls (including remapping to one handed)
- HUD size, opacity, outlines
- Color Filters
- FOV

I'm pretty impressed!
Reposted by Leo Kaminari (She/They)
It's Invisible Disabilities Week 🫶🏽
Not all disabilities are visible and that doesn't make them any less real.
Chronic pain, mental health conditions, neurological disorders, autoimmune diseases & more deserve awareness, respect, and understanding ✨
As a physically-disabled person who relies on the Xbox Adaptive Controller and Xbox Controller Assist to play games, I’m worried that many developers will abandon developing for Xbox entirely with these new price hikes on dev kits and I won’t be able to play new games. Scary times…
Reposted by Leo Kaminari (She/They)
Pssst! 👀

Are you a disabled content creator OR a creator passionate about accessibility? DM us!

We’re working on something new and exciting at AbleToPlay to help inclusive creators grow their audiences and connect with game studios and publishers for sponsorships.

Reposts appreciated!
Peacefully protested with my buddy @thepixeljack.bsky.social against Trump’s policies that take away our and our neighbors’ rights, freedoms, and safety. No Kings since 1776! ✊🇺🇸
Reposted by Leo Kaminari (She/They)
Today is #InternationalPronounsDay!

Using the correct pronouns shows respect, affirms identity, and helps create inclusive spaces for everyone.

Here are a few easy ways to support:

1/2
Reposted by Leo Kaminari (She/They)
There's a lot of speculation these days about the Xbox brand going under, which terrifies me as someone who relies on the Xbox Adaptive Controller and Xbox Controller Assist to play games. Please check out my article using the link below if you'd like to read my full thoughts.
Accessibility Apocalypse: What Could Happen If We Lose Xbox
Xbox has led the mainstream gaming accessibility movement, but have been making baffling business decisions. What could this mean for gamers with disabilities? [Image description: The Xbox Adaptive Co...
open.substack.com
There's a lot of speculation these days about the Xbox brand going under, which terrifies me as someone who relies on the Xbox Adaptive Controller and Xbox Controller Assist to play games. Please check out my article using the link below if you'd like to read my full thoughts.
Accessibility Apocalypse: What Could Happen If We Lose Xbox
Xbox has led the mainstream gaming accessibility movement, but have been making baffling business decisions. What could this mean for gamers with disabilities? [Image description: The Xbox Adaptive Co...
open.substack.com
Reposted by Leo Kaminari (She/They)
Really useful perspective.

I’m extremely curious about this handheld… my experiences with switch are encouraging, but the weight and grip situation make me pause.

I wish there was a real world place to try one :(
The ROG Xbox Ally X has moments of accessibility brilliance. Yet, for physically disabled players, its overall layout and price create insurmountable inaccessible barriers. Read my review on Access Granted here:
accessgranted.ghost.io/rog-xbox-all...
ROG Xbox Ally X Review
Despite moments of accessibility brilliance, the ROG Xbox Ally X's overall design and price point pose too many inaccessible barriers.
accessgranted.ghost.io