Suhail
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liahus.bsky.social
Suhail
@liahus.bsky.social
• Gameplay Animator • he/him

• prev Space Rock Games | RiffRaff Games | Playside Studios | A44 Games

• Portfolio: https://suhailchadaart.artstation.com/
Pinned
More blocky blocky #animation #gamedev
Reposted by Suhail
Drew Gooden's videos really are gifts to all. His rants capture my same frustrations. www.youtube.com/watch?v=W8Z3...
Greed is Destroying the World
YouTube video by Drew Gooden
www.youtube.com
December 2, 2025 at 5:39 AM
Reposted by Suhail
iAnimate Games Workshop 2

My final assignment was a 5 week takedown. It was great to feel like a student again! 😄
December 2, 2025 at 1:41 AM
Reposted by Suhail
Autumn’s Waning 🍂
November 28, 2025 at 6:33 PM
had to pause multiple times because it was making heart rate uncomfortably high, 10/10, would be worth trying nebula just for this
THE DINNER PLAN IS OUT NOW

WATCH IT WITH YOUR WHOLE FAMILY
November 27, 2025 at 9:03 PM
We got a funky new chair and it was swiftly claimed
November 26, 2025 at 9:43 AM
Reposted by Suhail
My boy... He lives
November 25, 2025 at 3:32 AM
Reposted by Suhail
demonschool credits all 145 people who touched the game over the course of its multi-year dev cycle AND explains what exactly they contributed. the rest of the games industry, which commonly omits people from credits entirely, should be taking notes
November 25, 2025 at 7:32 PM
Reposted by Suhail
A common retort I get when arguing about the beauty lost when choosing AI over human collaboration is some version of "how is AI doing [blank] any different from a person doing [blank]?" and I think if you're asking someone to explain how a person might differ from a machine, you're beyond cooked
November 22, 2025 at 7:05 PM
Reposted by Suhail
first full pass complete. torn between immediately restarting with a better plan and fewer mistakes, or rigging this up and making him run around 😩
November 21, 2025 at 10:14 PM
Reposted by Suhail
Don't forget to submit your game for the 29th Annual DICE Awards, recognizing excellence among peers currently working in games!

Deadline is Friday, December 5th at 5PM PT

To submit or download the full rules and eligibility requirements, please visit: www.interactive.org
November 21, 2025 at 7:04 PM
Reposted by Suhail
More blocky blocky #animation #gamedev
November 20, 2025 at 5:14 AM
Made this such a long time ago when I just started animating, but still think it's kinda cute #animation #gamedev
November 21, 2025 at 12:14 AM
Loads of cool anim folks in here!
Trying to make a "starter pack" for games animators. Can anyone add anyone to this? Would be really great if so.

go.bsky.app/JbBjeqF
November 20, 2025 at 8:04 AM
More blocky blocky #animation #gamedev
November 20, 2025 at 5:14 AM
Reposted by Suhail
noclip_2 covers areas of games development that traditional media often can't afford to. it's hard work discovering, researching and playing all these games, and we're a shoestring budget, but we're excited to do more in 2026 - so if you can support us please do.

patreon.com/noclip2
November 18, 2025 at 9:16 PM
Reposted by Suhail
Blender is struggling. it's the best piece of 3d software on the market, and it's free. I'm not going back to autodesk.
please donate if you can!
fund.blender.org
Blender Development Fund
Join the Development Fund and support Blender Foundation to work on core Blender development.
fund.blender.org
November 18, 2025 at 7:26 PM
I have a pretty cynical, doom and gloom view of being a game developer right now but this video from @nocapsbb.bsky.social made me feel a bit hopeful
www.youtube.com/watch?v=eRMp...
somebody made this game
YouTube video by nocaps
www.youtube.com
November 18, 2025 at 12:52 AM
Reposted by Suhail
i see this shit, the game goes in the bin, doesn't matter how much I'd enjoyed it or what my plans to write about it had been
[This is where Luke's Anno 117 impressions were going to go]

aftermath.site/this-is-where-...
November 17, 2025 at 9:27 AM
Reposted by Suhail
finally put together an animation reel featuring some of my SLiMECORE stuff from before the project was shuttered abruptly in September

do share around if you are so inclined. like countless others in the industry, I am actively seeking employment

www.artstation.com/artwork/kN60kK
SLiMECORE ANIMATION REEL, jemm pegan
show reel featuring some of the gameplay animation i created for SLiMECORE over the last 3 years of development. until the last 3 months i was the sole animator on the project -- please note that ever...
www.artstation.com
November 17, 2025 at 7:25 AM
Quick #animtip, this is useful of you want some more juicy Nurb curves for your controllers, doesn't affect selection range as far as I'm aware but can make them easier to see. #gamedev #maya #3d
November 17, 2025 at 1:34 AM
Reposted by Suhail
Slug Dragon
November 17, 2025 at 12:05 AM
Reposted by Suhail
doing some studies of the artpla that were inspired by early ILM stuff
November 16, 2025 at 11:33 PM
Been feeling super burned out recently but actually managed to do a veeery rough blockout tonight #animation #gamedev
November 16, 2025 at 11:13 AM
Reposted by Suhail
An old prototype where you craft hats by throwing enemy remains into a cauldron. The hats give you combo attacks based on the ingredients they were made with.

Here the player starts with an (explosion + chain-lighting) attack and then switches to an (explosion + explosion) attack.

#pico8 #gamedev
November 14, 2025 at 4:38 PM
I've been perceived
November 15, 2025 at 8:33 AM