Kosh
@kosh3d.bsky.social
180 followers 260 following 200 posts
Hi! 👋 I'm doing 3D things (mostly hardsurface, props, subd, etc). Thanks for stopping by! Portfolio: https://www.artstation.com/ib_art Gumroad: https://ib3dart.gumroad.com/
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kosh3d.bsky.social
I'm offering a mentorship in hardsurface 3D modeling. 🙂

[ #3dart #3dmodeling #hardsurface #mentorship ]
Reposted by Kosh
abdoubouam.bsky.social
It's #portfolioday!

I'm Abdou, a 3d artist and gamedev from Algeria.

I'm focusing on prop and hard surface modelling, but I also enjoy lighting, shaders and programming. I'm currently looking for a job.

Portfolio : www.artstation.com/abdoubouam
Reposted by Kosh
dagaproduction.bsky.social
Its #PortfolioDay once again this one is filled with regret for me as I was planning on updating my portfolio last night with new props but I didnt get a chance to do it 😅

Im Tom a 3D artist from the UK looking for a full time or freelance in the games industry!

www.artstation.com/daga
Reposted by Kosh
jomperr.bsky.social
Happy #PortfolioDay everyone!
My name is Joachim, I'm a 3d artist currently looking for work.
Based in Stockholm, Sweden. Open to in studio, remote and/or hybrid positions.
💼: www.artstation.com/jomperr
🔗: www.linkedin.com/in/perssonjo...

#gameart #gamedev
Reposted by Kosh
smoothstepped.bsky.social
#portfolioday I'm a 3D Artist/Motion Designer and former-career Healthcare Provider/Educator.

I have 5+ yrs in the creative field and excel in adaptability and range. I also enjoy tech art in Unreal Engine & Sub. Designer.

✨ I'm open to Remote/Hybrid/On-Site (NJ/NY/MI), full-time roles! (Links⤵️)
kosh3d.bsky.social
#PortfolioDay Hello! 👋 I'm a senior 3D artist with focus on hardsurface. I also teach 3D modeling and have a mentorship program. 🙂

www.artstation.com/ib_art
kosh3d.bsky.social
Challenge deadline is today, this will be my submission. Time was short at the end. I will try to improve on the textures and renders after feedback.
Was a really fun challenge, never done wood like this before 😅

Technical stuff: 5869 tris, 2k texture.

[ #3dart #3d #3dmodeling #hardsurface ]
kosh3d.bsky.social
Love the design and the colours turned out great! 🔥
Reposted by Kosh
abdoubouam.bsky.social
Some more details and an alternative color
Reposted by Kosh
smoothstepped.bsky.social
One of the test shots I'm working on for the presentation portion of my Unreal Engine interactive visualization project.
Reposted by Kosh
karamelizedsoda.bsky.social
Blocked out the frame for the shark part todzy, also added the supports for the battery support.

I decided to redo the shark piece, i'll redo it better cuz I can reference the old one, probably higher poly too.

BUT tomorrow i sculpt, enough procrastination
Reposted by Kosh
alexries.com
Reclamation heavy lift aircraft bringing equipment and personnel into the valley of Two-Sky River.

The small cockpit windows are mainly a backup for the augmented reality sensorium helmets worn by pilots; a technology favored by House Kendi.

#illustration #conceptart #scifiart
Reposted by Kosh
jomperr.bsky.social
Due to redundancies I am now looking for work!
I have 5 years of experience as a 3d artist. I am primarily looking for full time positions in studio or remote but open to other options.
Any reposts are appreciated! 🙏

Portfolio: www.artstation.com/jomperr
Linkedin: www.linkedin.com/in/perssonjo...
Joachim Persson
Experienced Hard Surface Artist at Avalanche Studios
www.artstation.com
kosh3d.bsky.social
Nice improvements all together, the presentation looks a lot better now 👍
Reposted by Kosh
karamelizedsoda.bsky.social
Sup peeps,
I rerendered a lot of things for this project, and updated the artstation post if you want to check it out
www.artstation.com/artwork/zxolD6
I also added some turntables of some pieces and wireframe closeups
Reposted by Kosh
smoothstepped.bsky.social
The LED controller feature is complete :)!

It works both as a Light Function and supplemental addition for emissive masks (the LED strip material I made yesterday in Substance 3D Designer).

I decided to go with an "Apply" button, rather than autosave for the saving/loading functions.
Reposted by Kosh
belgianboolean.bsky.social
Sonder-44 is my new project. Here's a big thread of art & info.

Part scrapbook, part narrative, part worldbuilding, Sonder-44 follows The Photographer, a photojournalist participating in the D-Day landings, finds himself suddenly transported to an alternate 1944 where time and space has broken.
Reposted by Kosh
3dukko.bsky.social
Cooking a new project. Retro tape recorder/player
Reposted by Kosh
abdoubouam.bsky.social
I finished my Tunic fanart! I enjoyed working on it. Check out the post on ArtStation for more renders and breakdowns.
www.artstation.com/artwork/L4d3dP

#tunic #art #3d #b3d #unreal #fanart
kosh3d.bsky.social
Very cool! 🔥 What did you render this with?
Reposted by Kosh
nocomplyart.bsky.social
think I farmed a bit of mech mojo design with this one, a bit of a simpler robot but kinda like this design :)
#3dart #mechart #mech #mechdesign #3d
Reposted by Kosh
dagaproduction.bsky.social
First 3 hours of texturing done! mostly just setting up custom base materials, making grunge passes and adding height like welds and knurling.

Hoping to finish it off with some more specific hand place/drawn details

#GameArt #gamedev #texturing
kosh3d.bsky.social
Grip highpoly done 🙂

[ #3d #3dart #3dmodeling ]
Reposted by Kosh
martocticvs.bsky.social
Bird of Prey feet detail is basically complete now... a few more elements of the landing gear structure to flesh out inside the gear bays... landing ramps to do as well yet. Getting there!

Qa'pla!

🖖🖖

#StarTrek #Klingon #TNG #DS9 #Feet
WIP render of the Klingon Bird of Prey's landing feet WIP render of the Klingon Bird of Prey landed