📍France !!
#animation #blender #3danimation
#animation #blender #3danimation
Here's a compilation of stuff I did in 2024.
I only started really sharing my stuff around this time last year and wasn't really expecting it to cascade into getting this far and big and meeting all the awesome people that I did in the process.
Here's to 2025!
Here's a compilation of stuff I did in 2024.
I only started really sharing my stuff around this time last year and wasn't really expecting it to cascade into getting this far and big and meeting all the awesome people that I did in the process.
Here's to 2025!
Thank you to @mariart.bsky.social for the amazing model!
Thank you to @mariart.bsky.social for the amazing model!
Original flipbooks by the incredible @srrafles.bsky.social from his VFX Water Pack. Go follow him, he's the GOAT (seriously, go buy his stuff!)
#indiegame #vfx #realtimevfx #surfpunk #unity3d
Original flipbooks by the incredible @srrafles.bsky.social from his VFX Water Pack. Go follow him, he's the GOAT (seriously, go buy his stuff!)
#indiegame #vfx #realtimevfx #surfpunk #unity3d
#anim #animation #2danimation #zelda #LOZ #BOTW #TOK #legendofzelda
#anim #animation #2danimation #zelda #LOZ #BOTW #TOK #legendofzelda
Do not engage with anonymous accounts who do nothing but post transphobic harassment in trans women's replies.
Do not simply block and move on either, report them.
This site purports to have a functioning moderation system; use it.
Do not engage with anonymous accounts who do nothing but post transphobic harassment in trans women's replies.
Do not simply block and move on either, report them.
This site purports to have a functioning moderation system; use it.
Model : @kent2d.bsky.social
📡 RT for a chance to win a free download!
Model : @kent2d.bsky.social
📡 RT for a chance to win a free download!
To keep the feet planted, I pushed the character under the ground in the animation. That way, in-game, when the capsule goes up, the feet are still in contact with the floor.
Animated in #ue #unrealengine #ue5
#gamedev #indiedev #indiegame
To keep the feet planted, I pushed the character under the ground in the animation. That way, in-game, when the capsule goes up, the feet are still in contact with the floor.
Animated in #ue #unrealengine #ue5
#gamedev #indiedev #indiegame