I'll definitely keep an eye out too, next year is when I want to start working (I wanna finish the fall and maybe spring semester) so that could actually be perfect timing. Thank you for the encouragement!!
I'll definitely keep an eye out too, next year is when I want to start working (I wanna finish the fall and maybe spring semester) so that could actually be perfect timing. Thank you for the encouragement!!
Chapter 5: Asgore's Truck Darkner
Chapter 6: Pile of asriel's ashes
Chapter 7: John Mantle + John Friend tag team cage match
Chapter 5: Asgore's Truck Darkner
Chapter 6: Pile of asriel's ashes
Chapter 7: John Mantle + John Friend tag team cage match
You can also add feeds of specifically one category (I have one for animal pictures) so that if you're scrolling the homepage you have a lot more control over what you're getting and it's not random bullshit go
You can also add feeds of specifically one category (I have one for animal pictures) so that if you're scrolling the homepage you have a lot more control over what you're getting and it's not random bullshit go
"oh only about an hour"
*Popup saying that the game has been running for 2 hours appears*
"oh only about an hour"
*Popup saying that the game has been running for 2 hours appears*
vec3 p,v;for(float i,z,d;i++<1e2;o+=(cos(p.z+vec4(0,2,4,0))+1.5)/(1./length(tan(p/.1))+d*d*1e2+z/1e2))p=z*normalize(FC.rgb*2.-r.xyy),p.z-=t,p.xy*=mat2(cos(.1*z+vec4(0,33,11,0))),z+=d=.2*dot(cos(v=p-sin(p/.1)/8.),sin(v.yzx/.4))+.3;o=tanh(o/1e3);
vec3 p,v;for(float i,z,d;i++<1e2;o+=(cos(p.z+vec4(0,2,4,0))+1.5)/(1./length(tan(p/.1))+d*d*1e2+z/1e2))p=z*normalize(FC.rgb*2.-r.xyy),p.z-=t,p.xy*=mat2(cos(.1*z+vec4(0,33,11,0))),z+=d=.2*dot(cos(v=p-sin(p/.1)/8.),sin(v.yzx/.4))+.3;o=tanh(o/1e3);