Juan Colacelli
@juancolacelli.com
3.6K followers 190 following 370 posts
Solo #gamedev making unique #indiegames that stand out. Creator of DROID7, always crafting new #pixelart #games. Dive into koifu.com for more info. Yes, I'm @koifu.com
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Hello everyone! I just joined Bluesky 🦋
Reposted by Juan Colacelli
Godot 4.5 reception has been inspiring, with the massive adoption providing a rapidfire discovery of bugs and regressions since 4.4

This first maintenance release, #GodotEngine 4.5.1, features nearly 100 fixes to ensure a safe and seamless experience!

godotengine.org/article/main...
Maintenance release: Godot 4.5.1 – Godot Engine
4.5's first maintenance release arrives!
godotengine.org
Reposted by Juan Colacelli
Hotfixes so nice, we added 'em twice; #GodotEngine 4.5.1-rc2 arrives‼️

Our top priority is ensuring the hotfix release is as stable as possible, so be sure to test and report any issues that aren't present in 4.5-stable.

godotengine.org/article/rele...
Release candidate: Godot 4.5.1 RC 2 – Godot Engine
Hotfixes so nice, we added 'em twice!
godotengine.org
I don't like when games look unfair, I like when a game teaches you in the beginning and it slowly starts to get harder.
If it just starts from 0% to 100% for me it's just boooring.
Reposted by Juan Colacelli
Our first development snapshot for #GodotEngine 4.6 has arrived!

As the feature freeze thaws away, so begins a small trickle of QOL and enhancements; a mere sample of the incoming torrent of changes 4.6 is sure to see

…200 PRs is small, right?

godotengine.org/article/dev-...
Dev snapshot: Godot 4.6 dev 1 – Godot Engine
The calm before the storm…
godotengine.org
Duck gang here!
I think if you want an advice, you could just use one size of pixels instead of mixing smaller with big ones, but all of them look great.
Reposted by Juan Colacelli
Reposted by Juan Colacelli
⚠️ Less than two weeks to submit your projects! ⚠️
📣 Submissions open for the Godot 2025 showreel

This year, if you are a member of the Development Fund, you will be able to cast your votes alongside the Godot maintainers!

📅 Submissions close: October 1st
📅 Voting starts: October 6th
Submissions open for Godot 2025 showreel – Godot Engine
Showcase your Godot creations in 2025! We're inviting submissions of short videos featuring your published or in-progress Godot games or tools. Don't miss this chance to be a part of it!
godotengine.org
#GodotEngine 4.5's second release candidate has arrived!

This is your last chance to find and report critical regressions before the stable release:

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 2 – Godot Engine
One more for the road, again!
godotengine.org
Reposted by Juan Colacelli
#GodotEngine 4.5 has reached the Release Candidate stage! With all planned features integrated and critical regressions fixed, it's production ready 🚀

Your help will be crucial, so give it a whirl (always make a backup!) and let us know if any issues went unnoticed

godotengine.org/article/rele...
Release candidate: Godot 4.5 RC 1 – Godot Engine
Godot 4.5 stable release is imminent; let the last round(s) of testing begin!
godotengine.org
Reposted by Juan Colacelli
While we considered jumping straight to the release candidate stage, debug symbols for Android warranted a trial run 🤖

#GodotEngine 4.5 beta 7, our final beta snapshot of this release cycle, has arrived!

godotengine.org/article/dev-...
Dev snapshot: Godot 4.5 beta 7 – Godot Engine
Two more for the road!
godotengine.org
Reposted by Juan Colacelli
New podcast drop! I chat with a 10 year games veteran, Tom Francis @Pentadact, about his career as an indie game dev, and how you can possibly replicate it! youtu.be/HaGI0ClF3JE
youtu.be
Thanks for including me! 🩵