Joie Yong 🔜 PAX AUS / SXSW Sydney
@joieyong.bsky.social
130 followers 230 following 180 posts
joieyong.com | joieyong.itch.io 🇲🇾↔️🇦🇺 🌱 Concept artist @ Faycrest Studios 💡 Graphic designer, artist, writer, editor & consultant 🧠 ARPIA shortlisted game dev 💛 PAX AUS Enforcer
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joieyong.bsky.social
Hi, I'm Joie Yong, a freelancer open to commissions and collabs!

🎮Concept artist, 2D generalist, graphic designer, script editor
🎲Game dev, layout artist, editor, consultant

➕ Concept Artist & Experiential Designer at Faycrest Studios
➕ Layout Designer & Artist at QuasiReal Publishing
joieyong.bsky.social
Oh my God.... spot the mistake... #sxsw 😬😬😬
joieyong.bsky.social
I just want a chonky dice but RNGesus has not been with me this whole weekend
joieyong.bsky.social
Thank you #paxaus, now heading over 🔜 #sxswsydney. Hit me up on le app or here if you want to chats about experiential design and my recent work at Madison House Experiential, the indie video games I'm working at Faycrest Studios, or my lovely ttrpgs!! 💪💪💪
joieyong.bsky.social
Oh no!! Have you met Emma? She's taking photos of and with all of us Tassies at the event
joieyong.bsky.social
I will have my laptop and print copies of my #ttrpg games available for show and tell tomorrow at #paxaus if you see me roaming around off shift!
joieyong.bsky.social
🫠 I will see y'all tomorrow cause I work morning shifts here
joieyong.bsky.social
Fresh off the tarmac in Melbourne for #migw #arpia and #paxaus ✨ Helloooo
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
joieyong.bsky.social
I made dis #ttrpg adventure ooooOooooOoooOooooh spooky 🦇
ttrpgkids.com
I save up my spooky reviews for October, and we're kicking things off with Zombieees! In Santa's Village by @joieyong.bsky.social.

Check out this rules-lite whimsical-horror-holiday mash up that hit the family's vibe, and happy gaming!

https://loom.ly/9mzUq8g
Zombieees!  in Santa's Village at a glance

audience: maybe 7+ (it is actually very all-ages)
setting: Santa’s Village, with a twist
characters: zombified elves!
mechanic: d6 with success/fail criteria chart
time:
~15 minutes to learn
<5 minutes character creation
1 to 2 hours to play the premade adventure, depending on how much you want to explore
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
hey.paris
last chance to give me INPUT on the #gamedev industry for my #GCAP25 talk! I've received so MUCH good stuff! I want MORE THOUGHT. I AM HUNGRY FOR IT!

Send me your opinions. You can be totally anonymous. I don't mind if you're Australian, New Zealand, or anywhere else. I want all input.

Please?
hey.paris
excited to be speaking on "Creating While the World Burns" at #GCAP25!

if you want to help, please fill out this form:

docs.google.com/forms/d/e/1F...

#gamedev #indiedev #conference
Creating While the World Burns
How the hell do we make video games when everything's falling apart?  This isn't another sanitised "industry challenges" talk. This is a raw, honest conversation about trying to create art and entertainment while navigating late-stage capitalism, climate crisis, mass layoffs, AI disruption, and the overwhelming uncertainty of our industry and world.  We're making games in an era where studios shut down days after shipping critically acclaimed titles. Where 10,000+ industry workers lost their jobs in 2023 alone. Where private equity treats creative studios like disposable assets. Where AI threatens creative jobs while VCs throw billions at glorified text generators. Where even successful indies struggle to stay afloat amid algorithm changes and discoverability crises.  And yet, we're still expected to be creative. To innovate. To pour our hearts into projects that might be cancelled tomorrow or compete with AI-generated knockoffs the day after release.  This talk confronts these realities head-on, examining how we can navigate creative work amid existential dread and industry instability. Drawing from survival stories across the industry – from AAA refugees to indie survivors to union organisers – we'll explore practical approaches to maintain creative purpose and mental health while acknowledging the broken systems we're working within.  We'll discuss the uncomfortable questions: How do you balance artistic integrity with commercial survival? How do you build sustainable creative processes when nothing feels sustainable? How do we support each other when the industry treats us as disposable? When should we fight back against exploitative practices, and when should we protect ourselves?  This isn't about easy answers or toxic positivity. It's about finding a path forward together – building solidarity, setting boundaries, creating meaningful work despite everything, and maybe even reimagining what a healthier games industry could look l…
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
brkeogh.bsky.social
The other thing I don't think many really appreciate yet is you can't check the age of teenagers without checking the age of everyone. This will impact the online privacy and experience of everyone.

bsky.app/profile/came...
cameronwilson.bsky.social
Half of Australians have no idea that Google and other search engines will be forced to check the age of their users & change their service based on that info.

This polling comes as an inquiry into Australia's online safety codes & the teen social media ban kicks off today

www.crikey.com.au/20...
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
long-tail-games.bsky.social
I'm collecting one-page RPGs for Tiny Tome 3!

That's 50 games from 50 different creators - and there's only a couple of spaces left.

If you made something great in 2025, let me know about it. I want to put your game into print and on tables around the world.

docs.google.com/forms/d/e/1F...
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
embersofhumanity.bsky.social
When you commission art from a proper artist and they just hit the vibe so hard.
Thanks @joieyong.bsky.social for this great portrait for our upcoming print release of Embers.
Painting of a blonde-haired woman reading a book by a fire while a cute dog sits at her feet. The drawing represents progression. It's an exert from the upcoming Embers of Humanity print edition.
Reposted by Joie Yong 🔜 PAX AUS / SXSW Sydney
oriondblack.bsky.social
Freelance work hasn't come through and this month has been expensive so I'm offering creative consulting on your ttrpg for 25 bucks flat. I'll read it, provide detailed notes and we can do a 30 min discord call to go over them.

DM me.