Tomasz Stachowiak
@h3r2tic.bsky.social
3.9K followers
120 following
63 posts
Washed-up renderologist working on #TinyGlade with @anopara.bsky.social; ½ of Pounce Light, ½ making sense ½ the time; he/him; 🦀
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Tomasz Stachowiak
@h3r2tic.bsky.social
· Jul 30
Tomasz Stachowiak
@h3r2tic.bsky.social
· Mar 14
Tomasz Stachowiak
@h3r2tic.bsky.social
· Mar 14
Tomasz Stachowiak
@h3r2tic.bsky.social
· Mar 14
Tomasz Stachowiak
@h3r2tic.bsky.social
· Mar 13
Reposted by Tomasz Stachowiak
Tiny Glade 🏰🌿
@pouncelight.bsky.social
· Mar 13
The nominees for Technical Achievement are…
ASTRO BOT
BLACK MYTH: WUKONG
CALL OF DUTY: BLACK OPS 6
SENUA’S SAGA: HELLBLADE II
TINY GLADE
WARHAMMER 40,000: SPACE MARINE 2
#BAFTAGamesAwards
ASTRO BOT
BLACK MYTH: WUKONG
CALL OF DUTY: BLACK OPS 6
SENUA’S SAGA: HELLBLADE II
TINY GLADE
WARHAMMER 40,000: SPACE MARINE 2
#BAFTAGamesAwards
Tomasz Stachowiak
@h3r2tic.bsky.social
· Dec 17
Tomasz Stachowiak
@h3r2tic.bsky.social
· Dec 16
In our next Tiny Glade update we'll bump the light limit from 32 to 32k while keeping the cost more or less the same.
The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.
The small limit has been a cop out, as we didn't quite know how to render huge numbers of (screen-space) shadow-casting lights without severe performance degradation.
Tomasz Stachowiak
@h3r2tic.bsky.social
· Dec 16
Hey, y'all! Hope you're well and feeling festive ⛄ We've just released a winter update for Tiny Glade, lifting the light count limit and adding the ability to move clutter 🧵
Reposted by Tomasz Stachowiak