Gwarak Games
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gwarakgames.bsky.social
Gwarak Games
@gwarakgames.bsky.social
A one-man indie game studio based in the Southwest, UK.
@visitthecave.bsky.social Do you think, once the workshop build is done (loving it btw), that you might do more videos on making games using Blitz Basic or possibly AMOS? That was a great vid (they all are tbh) and was quite inspiring.
September 18, 2025 at 12:05 AM
I made a key change to Gor's Tale this week, swapping out the static map with waypoints to tilemap based maps you can navigate and explore, paving the way for more random interactions and story progression.

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August 10, 2025 at 10:32 AM
Work and family time doesn't leave much room for #gamedev! Still I adjusted the game resolution to improve map pan/zoom functions and now have a little sprite of Gor's head as the current location marker 😁

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July 6, 2025 at 9:47 AM
Hit a tougher part of development- working out the map scene with waypoints. I have the logic pretty much in place and can toggle through destinations. Still more work to do, but it's good progress!

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June 29, 2025 at 9:30 AM
Had a few days away from the project and have some interesting ideas to flesh out the gameplay. I will see what I can implement over the next couple of weeks. Would love to post some gameplay video soon!

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June 24, 2025 at 7:56 PM
More progress tonight. Whilst building the combat scene I decided to go back and make QoL improvements to save headaches later. Text boxes are more dynamic now! I also did some graphics updates to the title!

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June 18, 2025 at 12:13 AM
Important progress tonight. In the guts of the combat logic now. Added dice rolls for hit and damage. Enhanced the dice function to include crit checks too! 🎲 ⚔️ Had to force myself to stop and go to bed! 🤣

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June 16, 2025 at 12:31 AM
Further progress! I've created scene transition functions for a lovely fade out and fade in. I'm aiming to tweak it to give that cool palette swap fade effect on 8bit consoles.

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June 11, 2025 at 1:03 PM
More progress tonight 😁 Getting the beginning of the combat scene built and creating a function to draw #PhantasyStar inspired text boxes!

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June 11, 2025 at 12:30 AM
Decided to join the indie game dev ranks here on BlueSky. Hey folks 👋

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June 10, 2025 at 12:22 AM