Gugustinette
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Gugustinette
@gugustinette.com
23 yo 🇫🇷 Web developer | @fibbo.dev
https://gugustinette.com
Reposted by Gugustinette
Just talked about Vite+ at @viteconf.org - check out more at viteplus.dev :)

More detailed announcement on Monday!
Vite+
The Unified Toolchain for the Web
viteplus.dev
October 10, 2025 at 8:34 AM
Reposted by Gugustinette
Vite+ unified CLI will bring together many existing features and a new monorepo task runner.
October 10, 2025 at 7:37 AM
Reposted by Gugustinette
New video is OUT! - How We're Building Audacity 4

youtu.be/QYM3TWf_G38?...
October 3, 2025 at 2:07 PM
Reposted by Gugustinette
Fun times. It's going to be a busy week 🙂

For those wondering, this is exactly the reason I wanted to soft-launch the branding: to give me time to deliver the feedback to the creators. Beyond that, I'm incredibly pleased by the reaction to my own team's work.

www.theverge.com/news/792368/...
If you can get past the terrible logo, Audacity 4 looks pretty great
Over 25 years Audacity has gone from simple audio editor, to a UX nightmare. If you can get past the terrible logo, version 4 looks like it might fix that.
www.theverge.com
October 5, 2025 at 7:02 PM
Reposted by Gugustinette
C'est la fin de ce #ZEVENT2025 exceptionnel sur tous les points. 💚
Merci à tous ceux qui se sont mobilisés, sur place et à distance ! 💚
Merci à tous ceux qui ont donné !
Vous êtes exceptionnels ! 💚
September 7, 2025 at 11:14 PM
Reposted by Gugustinette
The hunt is on! Hollow Knight: Silksong is available now on all platforms, including day one on Xbox Game Pass!
September 4, 2025 at 2:06 PM
Reposted by Gugustinette
Four days until release! Hollow Knight: Silksong will be available on 4th September.

Release times:
7AM PT | 10AM ET | 4PM CEST | 11PM JST

Game price:
USD $19.99 | EUR €19.99 | JPY ¥2300
September 1, 2025 at 1:44 AM
Reposted by Gugustinette
Hollow Knight: Silksong will be available September 4 on all platforms and day one on Xbox Game Pass!

Watch the release trailer: youtu.be/6XGeJwsUP9c
Title: Hollow Knight: Silksong - Release Trailer
YouTube video by Team Cherry
youtu.be
August 21, 2025 at 2:40 PM
Reposted by Gugustinette
⚡ Speaker highlight: Kevin Deng, Creator of tsdown

When it comes to publishing and packing libraries, there are tons of things to consider.

Luckily, @sxzz.dev built an all-in-one solution! Meet tsdown and learn about automatic dts generation, dependency analysis, multi-format output and more!
August 18, 2025 at 4:01 PM
Reposted by Gugustinette
Le ZEVENT est de retour ! 💚
July 27, 2025 at 6:02 PM
Reposted by Gugustinette
Nuxt 4.0 is here at last … and it's all about DX ✨

🗂️ app/ directory for better organisation
🔄 smarter data fetching
⚡️ a faster CLI with socket communication
🔧 improved TypeScript integration

... and a smooth upgrade experience. 💚

👉 nuxt.com/blog/v4
Announcing Nuxt 4.0 · Nuxt Blog
Nuxt 4.0 is here! A thoughtful evolution focused on developer experience, with better project organization, smarter data fetching, and improved type safety.
nuxt.com
July 15, 2025 at 10:39 PM
Reposted by Gugustinette
I am delighted to announce that @vercel.com are investing in Nuxt!

they are backing our vision of the open web, hiring me as well as other core team members (@atinux.com, @pi0.io + @antfu.me), to continue to work full time on Nuxt

we remain independent — and our vision and ethos are not changing 💚
July 8, 2025 at 1:29 PM
Reposted by Gugustinette
⚡️ Vite 7.0 is out!

- Browser Target Changed to Baseline Widely Available
- Node 18 support dropped. Vite is now distributed as ESM only
- And feats, fixes, and cleanups, while we prepare for rolldown!
Vite 7.0 is out!
Vite 7 Release Announcement
vite.dev
June 24, 2025 at 12:10 PM
Reposted by Gugustinette
We're thrilled to announce the first stable release of Oxlint - version 1.0!

Our Rust-powered JavaScript/TypeScript linter delivers 50~100x faster performance than ESLint with 500+ rules and zero configuration required.

Time to give it a try!

voidzero.dev/posts/announ...
Announcing Oxlint 1.0
The first stable version of Oxlint, a fast & easy-to-use Rust-powered linter for JavaScript and TypeScript, is out. Learn about its 50~100x speed advantage over ESLint, support for 500+ rules, real-wo...
voidzero.dev
June 10, 2025 at 10:14 AM
Reposted by Gugustinette
Today we are excited to announce Rolldown-Vite: a technical preview of the version of @vite.dev entirely powered by the Rust stack we built over the past year (Oxc + @rolldown.rs)

voidzero.dev/posts/announ...
Announcing Rolldown-Vite
We are building the next generation of JavaScript tooling
voidzero.dev
May 30, 2025 at 3:33 PM
@t3.gg X is down please say anything here idk
May 24, 2025 at 1:05 PM
Reposted by Gugustinette
ALMOST! ✨ Just a few more supporters before the Kenney plush can enter production and will find a home on your desk! If you haven't done so yet, please consider supporting - you'll also support the creation of more free #gameassets for everyone!

www.makeship.com/petitions/ke...
May 5, 2025 at 4:03 PM
Reposted by Gugustinette
I'm so excited to announce the Kenney plushie! ✨ But I need your help, 200 people should pledge to the @Makeship petition in order to get it produced!

www.makeship.com/petitions/ke...

Please consider supporting 🙇‍♂️
May 1, 2025 at 11:16 AM
Reposted by Gugustinette
Don't miss what happened in the last weeks

- tsdown is now part of VoidZero
- Vite Devtools Sneak Peek
- oxc-minify in Rolldown
- rolldown-vite improvements
- ViteConf Speaker Overview
- Upcoming meetup in San Francisco
- Goxc and Godown

More in this thread 👇
April 27, 2025 at 3:34 PM
I had to
April 21, 2025 at 2:18 AM
Reposted by Gugustinette
Big news! tsdown has officially been adopted by @rolldown.rs as part of their core ecosystem and will become the foundation for Rolldown Vite’s Lib Mode!

🎉 Excited to see it evolve as part of the official ecosystem. Stay tuned for more updates!

github.com/rolldown/tsd...
GitHub - rolldown/tsdown: An even faster bundler powered by Rolldown.
An even faster bundler powered by Rolldown. Contribute to rolldown/tsdown development by creating an account on GitHub.
github.com
April 15, 2025 at 11:06 AM
Hey @openjdk.org 👋

Is there anyway you could provide a raw release page like @nodejs.org does ? nodejs.org/download/rel...

That is VERY useful when automating installations in different environments, and turns out pretty much every tech has a similar page... Except OpenJDK 😭
April 3, 2025 at 8:57 AM
Reposted by Gugustinette
New release ✨

It's improving the DX by automatically inferring the actual scene from your context.

github.com/fibbojs/fibb...
Release v0.0.16 · fibbojs/fibbo
🚧 Breaking changes The scene is now an optional constructor that is included in the options argument for EVERY constructor. This means this : new FCuboid(scene, {...options}) Can now be written lik...
github.com
March 17, 2025 at 11:16 PM
Reposted by Gugustinette
Announcing Oxlint Beta: oxc.rs/blog/2025-03...
The JavaScript Oxidation Compiler
A collection of high-performance JavaScript tools written in Rust
oxc.rs
March 16, 2025 at 3:02 AM
Reposted by Gugustinette
2 231 146 mercis, chiffrés, pour cette édition 2025 hors norme !

#SpeeDons
March 14, 2025 at 5:23 PM